JeffR 67d8448915 Fixes cleanup handling on guiBitmapButtonCtrl and guiGameSettingsCtrl to release the bound textures like other GUI controls when they sleep, avoiding a texture object leak. 3 年 前
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3d faa38ffcd8 Inside _internalRender mForceFOV is not take into account. 5 年 前
buttons 67d8448915 Fixes cleanup handling on guiBitmapButtonCtrl and guiGameSettingsCtrl to release the bound textures like other GUI controls when they sleep, avoiding a texture object leak. 3 年 前
containers 69d547fd72 Adjusted handling for the bitmap and bitmapAsset fields for guiBitmapButtonCtrl to forcefully update the button states when changed, ensuring that the bitmaps refresh when changed via the field 3 年 前
controls 67d8448915 Fixes cleanup handling on guiBitmapButtonCtrl and guiGameSettingsCtrl to release the bound textures like other GUI controls when they sleep, avoiding a texture object leak. 3 年 前
core 01a3163d40 Engine GUI: Don't translate mouse coordinates in GuiCanvas::setCursorPos() 3 年 前
editor 52368a0428 Fixes issue where creating a new ForestItem wouldn't have it show in the ForestItemData dropdown on brushes until you restart. 3 年 前
game 98a079a797 code duplication prune. should aid in stability 4 年 前
shiny 76908eae3c Eliminate DefineConsoleMethod 7 年 前
theora 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 年 前
utility ed36cf2c5c Changes for BaseUI Update 3 年 前
worldEditor dff83182e2 Added sanity check to ensure that the requested file to be scaled via saveScaledImage actually exists 3 年 前