Lukas Joergensen 4eabbd5bb0 GuiFilterCtrl: Rename identity function to resetFiltering to avoid clash há 6 anos atrás
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3d faa38ffcd8 Inside _internalRender mForceFOV is not take into account. há 5 anos atrás
buttons 9fef1b3cd1 uninitialized variables-gui há 5 anos atrás
containers 9b907e77ee Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX há 5 anos atrás
controls db6c63d424 Adjusts guiGameListMenuCtrl.cpp to handle Left and Right keys to adjust options, which simultaneously fixes the 'jiggle' issue on the options menu of the BaseGame base UI há 5 anos atrás
core c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. há 5 anos atrás
editor 4eabbd5bb0 GuiFilterCtrl: Rename identity function to resetFiltering to avoid clash há 5 anos atrás
game 5f95f9f8c0 Made GuiFadeinBitmapCtrl not only respond to mouse and keyboard events, but gamepad events as well, allowing gamepad inputs to skip opening splash pages há 5 anos atrás
shiny 76908eae3c Eliminate DefineConsoleMethod há 7 anos atrás
theora fd715f3ef3 add loop playback to GuiTheoraCtrl há 9 anos atrás
utility dca2dc0074 Implementation of guiRenderTargetVizCtrl há 5 anos atrás
worldEditor c746871b0a zlib - remove modified mini variant from assimp. we're using the big one elsewhere há 5 anos atrás