AzaezelX 6b2db37f8a followup to array acess breaches: waterobject and guiparticlegraphctrl need to check `>=`, not just `>` 5 лет назад
..
inspector 9fef1b3cd1 uninitialized variables-gui 5 лет назад
editorFunctions.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
editorFunctions.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
guiDebugger.cpp 9fef1b3cd1 uninitialized variables-gui 5 лет назад
guiDebugger.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
guiEaseViewCtrl.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
guiEaseViewCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
guiEditCtrl.cpp 9fef1b3cd1 uninitialized variables-gui 5 лет назад
guiEditCtrl.h 41e5caf22b Direct3D11 Engine/source changes 9 лет назад
guiFilterCtrl.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 лет назад
guiFilterCtrl.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
guiGraphCtrl.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 лет назад
guiGraphCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
guiImageList.cpp 527c3790d6 Issue found with PVS-Studio: 10 лет назад
guiImageList.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
guiInspector.cpp 5b4af68793 Adds ability to get InspectorGroup index, as well as inserting a new inspectorGroup at a specific position in the list 5 лет назад
guiInspector.h 5b4af68793 Adds ability to get InspectorGroup index, as well as inserting a new inspectorGroup at a specific position in the list 5 лет назад
guiInspectorTypes.cpp 9fef1b3cd1 uninitialized variables-gui 5 лет назад
guiInspectorTypes.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
guiMenuBar.cpp 3a93a30ced Fixes a crash that comes from toggling the editors on and off, then clicking a menubar item 6 лет назад
guiMenuBar.h 3a93a30ced Fixes a crash that comes from toggling the editors on and off, then clicking a menubar item 6 лет назад
guiParticleGraphCtrl.cpp 6b2db37f8a followup to array acess breaches: waterobject and guiparticlegraphctrl need to check `>=`, not just `>` 5 лет назад
guiParticleGraphCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
guiPopupMenuCtrl.cpp a5404ad216 Adds ability to utilize bitmap arrays and set entry indexes for popup menus 5 лет назад
guiPopupMenuCtrl.h 2ca6af8e48 Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code. 8 лет назад
guiRectHandles.cpp 2002d74b78 Issue found with PVS-Studio: 10 лет назад
guiRectHandles.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
guiSeparatorCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
guiSeparatorCtrl.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
guiShapeEdPreview.cpp 9fef1b3cd1 uninitialized variables-gui 5 лет назад
guiShapeEdPreview.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
popupMenu.cpp a5404ad216 Adds ability to utilize bitmap arrays and set entry indexes for popup menus 5 лет назад
popupMenu.h a71f5cfd9d Missed header changes 5 лет назад