Areloch 0b954459a3 Added recursive scanning for utilized assets on any object within the scene, soas to catch objects in simgroups or parented пре 5 година
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T3D 0b954459a3 Added recursive scanning for utilized assets on any object within the scene, soas to catch objects in simgroups or parented пре 5 година
Verve 36cbc4c962 uninitialized variables-verve пре 5 година
afx 3c0360fd2f uninitialized variables-afx пре 5 година
app 1cea8ffacb uninitialized variables-core пре 5 година
assets 40dd926873 Adds function for sceneObjects to report utilized assets пре 5 година
cinterface 870ee9fb5b Integrate new CInterface into the engine-console пре 7 година
collision 522578074c looks like distance needs to default to 0, not max, for raycast purposes. пре 5 година
console 0b954459a3 Added recursive scanning for utilized assets on any object within the scene, soas to catch objects in simgroups or parented пре 5 година
core 81a4e47235 crashfix-string deconstructor пре 5 година
environment 6b2db37f8a followup to array acess breaches: waterobject and guiparticlegraphctrl need to check `>=`, not just `>` пре 5 година
forest c4e00be91a Fix for crash in _onZoningChanged methods when called by hidden objects. пре 5 година
gfx 45d304ee31 Fixes the backend logic for setting/creating 3DTextures in D3D11 пре 5 година
gui ae70cccfde Fixes de-selection logic in editor that caused special cases to permanently be selected such as mounted Lights пре 5 година
i18n 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction пре 7 година
lighting ae70cccfde Fixes de-selection logic in editor that caused special cases to permanently be selected such as mounted Lights пре 5 година
main 488fba16c1 requested revision: use dword just in case of compiler shenanigans пре 7 година
materials d06c99a088 Adds function to get material definition by mapTo usage пре 5 година
math 247c0eb34a Moves the delta-based rounding function Verve used up into the engine so it wouldn't override the regular mRound function. Now is mRoundDelta. пре 5 година
module 466d03ffec adds a moduleDependencySort qsort callback, and uses it in the findModule method to massage the return vector by depends order пре 6 година
navigation a46bf3d7e5 uninitialized variables-navigation пре 5 година
persistence b6c33bdd2b uninitialized variables-persistence пре 5 година
platform 186efd5c87 Fix gamepad binds on non-windows. пре 5 година
platformMac 13ce1a7441 corrects compilation errors on mac пре 7 година
platformPOSIX 7769da9434 Use strncat instead of strcat to prevent some buffer overflows пре 7 година
platformSDL bd8a72005e uninitialized variables-platform пре 5 година
platformWin32 7880c71d9a fixed cpu detection on 64bit windows (and removing nasty assembly for win32). пре 5 година
platformX86UNIX 909892f40e Change shorts to ints пре 5 година
postFx cba14c035f Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration пре 6 година
renderInstance 1e66b118b6 more prepass cleanup, plus skip out early on _determinefeatures for deferred if we're translucent пре 5 година
scene 40dd926873 Adds function for sceneObjects to report utilized assets пре 5 година
sfx 1f93e362cc fix out of bound initializations пре 5 година
shaderGen ca4b77f424 give shadergen tags for the other two potential rendertargets for use down the line пре 5 година
sim 87603029db uninitialized variables-sim пре 5 година
sqlite f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path пре 5 година
terrain 40dd926873 Adds function for sceneObjects to report utilized assets пре 5 година
testing a7fc407284 corrects a pair of conversions. one object oriented, one not. пре 7 година
ts 9b907e77ee Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX пре 5 година
util 3f676e0966 Adds sorting to the settings class so when it saves out to file, it puts them in alphabetical order which keeps things consistent. пре 5 година
windowManager 7d0831143c Captures secondary window close events so secondary windows can be closed via hitting the x on the window itself. пре 5 година
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake пре 9 година
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 пре 13 година