| .. |
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test
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1449c4df57
Add some tests for engineAPI and console
|
11 anni fa |
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CMDgram.y
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d666322a1b
Merging
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8 anni fa |
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CMDscan.cpp
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 anni fa |
|
CMDscan.l
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
|
7 anni fa |
|
ICallMethod.h
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38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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13 anni fa |
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SimXMLDocument.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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7 anni fa |
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SimXMLDocument.h
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45ae5e71cb
fixed lots of tabs and space
|
9 anni fa |
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arrayObject.cpp
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15f67015d3
Reordering initialization methods #1912
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8 anni fa |
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arrayObject.h
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45ae5e71cb
fixed lots of tabs and space
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9 anni fa |
|
ast.h
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e80b66464e
ast shadowvar cleanup
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7 anni fa |
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astAlloc.cpp
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 anni fa |
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astNodes.cpp
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2c1508c169
uninitialized variables-console
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5 anni fa |
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bison.bat
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7dbfe6994d
Engine directory for ticket #1
|
13 anni fa |
|
bison.simple
|
7dbfe6994d
Engine directory for ticket #1
|
13 anni fa |
|
cmdgram.cpp
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d666322a1b
Merging
|
8 anni fa |
|
cmdgram.h
|
d666322a1b
Merging
|
8 anni fa |
|
codeBlock.cpp
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2c1508c169
uninitialized variables-console
|
5 anni fa |
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codeBlock.h
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d666322a1b
Merging
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8 anni fa |
|
codeInterpreter.cpp
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2c1508c169
uninitialized variables-console
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5 anni fa |
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codeInterpreter.h
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d666322a1b
Merging
|
8 anni fa |
|
compiledEval.cpp
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18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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7 anni fa |
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compiler.cpp
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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7 anni fa |
|
compiler.h
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2c1508c169
uninitialized variables-console
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5 anni fa |
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console.cpp
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cbc09534e4
Merge pull request #2248 from lukaspj/new-cinterface
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7 anni fa |
|
console.h
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 anni fa |
|
consoleDoc.cpp
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 anni fa |
|
consoleDoc.h
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7dbfe6994d
Engine directory for ticket #1
|
13 anni fa |
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consoleFunctions.cpp
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 anni fa |
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consoleFunctions.h
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39d5563a8c
Added type checking functions
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11 anni fa |
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consoleInternal.cpp
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2c1508c169
uninitialized variables-console
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5 anni fa |
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consoleInternal.h
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2c1508c169
uninitialized variables-console
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5 anni fa |
|
consoleLogger.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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7 anni fa |
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consoleLogger.h
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38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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13 anni fa |
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consoleObject.cpp
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eab086e184
A buffer overflow in enumerateConsoleClassesByCategory
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7 anni fa |
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consoleObject.h
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2c1508c169
uninitialized variables-console
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5 anni fa |
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consoleParser.cpp
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45ae5e71cb
fixed lots of tabs and space
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9 anni fa |
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consoleParser.h
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45ae5e71cb
fixed lots of tabs and space
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9 anni fa |
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consoleTypes.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 anni fa |
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consoleTypes.h
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ec4043604e
Remove a now-unneeded fix for offsetof on new versions of Visual Studio.
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7 anni fa |
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consoleXMLExport.cpp
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e718841467
Eliminate DefineConsoleFunction
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7 anni fa |
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consoleXMLExport.h
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4bc1491714
clang catch: garbage in line directives
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9 anni fa |
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debugOutputConsumer.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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debugOutputConsumer.h
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214aae7277
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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8 anni fa |
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dynamicTypes.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 anni fa |
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dynamicTypes.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 anni fa |
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engineAPI.h
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2c1508c169
uninitialized variables-console
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5 anni fa |
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engineDoc.cpp
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5282b37d9f
shadowvar cleanup
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7 anni fa |
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engineExports.cpp
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15f67015d3
Reordering initialization methods #1912
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8 anni fa |
|
engineExports.h
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2c1508c169
uninitialized variables-console
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5 anni fa |
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engineFunctions.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 anni fa |
|
engineFunctions.h
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8cb018fb44
from @rextimmy: clamps the vc workaround now that later versions fixed that bug
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6 anni fa |
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engineObject.cpp
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2c1508c169
uninitialized variables-console
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5 anni fa |
|
engineObject.h
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7dbfe6994d
Engine directory for ticket #1
|
13 anni fa |
|
enginePrimitives.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 anni fa |
|
enginePrimitives.h
|
88106f9032
Fixed type inference for nulls in console functions
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9 anni fa |
|
engineStructs.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 anni fa |
|
engineStructs.h
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 anni fa |
|
engineTypeInfo.cpp
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2c1508c169
uninitialized variables-console
|
5 anni fa |
|
engineTypeInfo.h
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fb412ff108
Add Type information for Properties in EngineXMLExport
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7 anni fa |
|
engineTypes.cpp
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7dbfe6994d
Engine directory for ticket #1
|
13 anni fa |
|
engineTypes.h
|
2fe623b761
Pass structs by value, not by reference, in EngineAPI. This simplifies call-layout through EngineAPI
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7 anni fa |
|
engineXMLExport.cpp
|
fb412ff108
Add Type information for Properties in EngineXMLExport
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7 anni fa |
|
fieldBrushObject.cpp
|
6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 anni fa |
|
fieldBrushObject.h
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7dbfe6994d
Engine directory for ticket #1
|
13 anni fa |
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fileSystemFunctions.cpp
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 anni fa |
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fixedTuple.h
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c1a234cae6
Fix EngineAPI xml generation, utilizing fixed_tuple for default args
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7 anni fa |
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generateCompiler.bat
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7dbfe6994d
Engine directory for ticket #1
|
13 anni fa |
|
persistenceManager.cpp
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76908eae3c
Eliminate DefineConsoleMethod
|
7 anni fa |
|
persistenceManager.h
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7dbfe6994d
Engine directory for ticket #1
|
13 anni fa |
|
propertyParsing.cpp
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 anni fa |
|
propertyParsing.h
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 anni fa |
|
returnBuffer.cpp
|
18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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7 anni fa |
|
returnBuffer.h
|
18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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7 anni fa |
|
runtimeClassRep.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 anni fa |
|
runtimeClassRep.h
|
7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
|
10 anni fa |
|
scriptFilename.cpp
|
2bbc716db6
Eliminate unnecessary uses of ConsoleFunction
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7 anni fa |
|
scriptFilename.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 anni fa |
|
scriptObjects.cpp
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c05d49058f
Cleans up a redundant include.
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8 anni fa |
|
scriptObjects.h
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b56f8674cd
New ScriptTickObject
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13 anni fa |
|
sim.cpp
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7d91d0a577
Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic
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7 anni fa |
|
sim.h
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121d65215e
Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang.
|
9 anni fa |
|
simBase.h
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7dbfe6994d
Engine directory for ticket #1
|
13 anni fa |
|
simDatablock.cpp
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2c1508c169
uninitialized variables-console
|
5 anni fa |
|
simDatablock.h
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3c97471630
substitution statements conformed to standard class:mVar standard
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7 anni fa |
|
simDictionary.cpp
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2c1508c169
uninitialized variables-console
|
5 anni fa |
|
simDictionary.h
|
bcc5459818
whitespace
|
9 anni fa |
|
simEvents.cpp
|
bcc5459818
whitespace
|
9 anni fa |
|
simEvents.h
|
2c1508c169
uninitialized variables-console
|
5 anni fa |
|
simFieldDictionary.cpp
|
cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 anni fa |
|
simFieldDictionary.h
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2c1508c169
uninitialized variables-console
|
5 anni fa |
|
simManager.cpp
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2369645a5a
simset::objectList to simset::mObjectList
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7 anni fa |
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simObject.cpp
|
2c2c9659e1
Merge branch 'alpha40_HiddenHugs' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups
|
5 anni fa |
|
simObject.h
|
bf50af7954
show/hide children automagically for simgroups via inspector
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5 anni fa |
|
simObjectList.cpp
|
01f0d5cfca
tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.
|
8 anni fa |
|
simObjectList.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 anni fa |
|
simObjectMemento.cpp
|
47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
|
7 anni fa |
|
simObjectMemento.h
|
bcc5459818
whitespace
|
9 anni fa |
|
simObjectRef.h
|
5ef130d581
Fixed some random Worder warnings
|
10 anni fa |
|
simPersistID.cpp
|
15f67015d3
Reordering initialization methods #1912
|
8 anni fa |
|
simPersistID.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 anni fa |
|
simPersistSet.cpp
|
76908eae3c
Eliminate DefineConsoleMethod
|
7 anni fa |
|
simPersistSet.h
|
38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
|
13 anni fa |
|
simSerialize.cpp
|
bcc5459818
whitespace
|
9 anni fa |
|
simSet.cpp
|
0b954459a3
Added recursive scanning for utilized assets on any object within the scene, soas to catch objects in simgroups or parented
|
5 anni fa |
|
simSet.h
|
0b954459a3
Added recursive scanning for utilized assets on any object within the scene, soas to catch objects in simgroups or parented
|
5 anni fa |
|
stringStack.cpp
|
2c1508c169
uninitialized variables-console
|
5 anni fa |
|
stringStack.h
|
593680fb3f
Move StringStack methods into the cpp file
|
7 anni fa |
|
telnetConsole.cpp
|
2c1508c169
uninitialized variables-console
|
5 anni fa |
|
telnetConsole.h
|
2c1508c169
uninitialized variables-console
|
5 anni fa |
|
telnetDebugger.cpp
|
2c1508c169
uninitialized variables-console
|
5 anni fa |
|
telnetDebugger.h
|
b0fcc91058
Fix: removed 'virtual' for classes which doesn't have child.
|
11 anni fa |
|
typeValidators.cpp
|
bcc5459818
whitespace
|
9 anni fa |
|
typeValidators.h
|
2c1508c169
uninitialized variables-console
|
5 anni fa |