Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy há 8 anos atrás
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guiArrayCtrl.cpp 539efcb1e1 Input event changes há 13 anos atrás
guiArrayCtrl.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
guiCanvas.cpp edd1e0a270 Removes Direct3D9 functionality. há 8 anos atrás
guiCanvas.h 95ae0b9863 Removes the old component code and moves the IProcessInput interface file into platform/input/ directory. há 9 anos atrás
guiControl.cpp fbfd3ed8ed clang: constructor initialization order há 9 anos atrás
guiControl.h 734688ff7e Implement basic keyboard & mouse support for openvr overlays há 9 anos atrás
guiDefaultControlRender.cpp 2002d74b78 Issue found with PVS-Studio: há 10 anos atrás
guiDefaultControlRender.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
guiOffscreenCanvas.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy há 8 anos atrás
guiOffscreenCanvas.h 8b43ff3465 Update guiOffscreenCanvas.h há 9 anos atrás
guiScriptNotifyControl.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
guiScriptNotifyControl.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
guiTypes.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy há 8 anos atrás
guiTypes.h 3ca67b3148 Update guiTypes.h há 10 anos atrás