renderProbeMgr.h 2.4 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef RENDER_PROBE_MGR_H
  23. #define RENDER_PROBE_MGR_H
  24. #ifndef _RENDERBINMANAGER_H_
  25. #include "renderInstance/renderBinManager.h"
  26. #endif
  27. #ifndef _MATINSTANCE_H_
  28. #include "materials/matInstance.h"
  29. #endif
  30. #ifndef _MATTEXTURETARGET_H_
  31. #include "materials/matTextureTarget.h"
  32. #endif
  33. #ifndef _GFXPRIMITIVEBUFFER_H_
  34. #include "gfx/gfxPrimitiveBuffer.h"
  35. #endif
  36. #ifndef _GFXVERTEXBUFFER_H_
  37. #include "gfx/gfxVertexBuffer.h"
  38. #endif
  39. //**************************************************************************
  40. // RenderObjectMgr
  41. //**************************************************************************
  42. class RenderProbeMgr : public RenderBinManager
  43. {
  44. typedef RenderBinManager Parent;
  45. public:
  46. typedef GFXVertexPNTT FarFrustumQuadVert;
  47. protected:
  48. GFXVertexBufferHandle<FarFrustumQuadVert> mFarFrustumQuadVerts;
  49. public:
  50. RenderProbeMgr();
  51. RenderProbeMgr(RenderInstType riType, F32 renderOrder, F32 processAddOrder);
  52. // RenderBinMgr
  53. void _setupPerFrameParameters(const SceneRenderState *state);
  54. virtual void addElement(RenderInst *inst);
  55. virtual void render(SceneRenderState * state);
  56. // ConsoleObject
  57. static void initPersistFields();
  58. DECLARE_CONOBJECT(RenderProbeMgr);
  59. };
  60. #endif // RENDER_PROBE_MGR_H