sfxFMODBuffer.h 2.2 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _SFXFMODBUFFER_H_
  23. #define _SFXFMODBUFFER_H_
  24. #include "fmod.h"
  25. #ifndef _SFXINTERNAL_H_
  26. # include "sfx/sfxInternal.h"
  27. #endif
  28. class SFXFMODBuffer : public SFXInternal::SFXWrapAroundBuffer
  29. {
  30. typedef SFXInternal::SFXWrapAroundBuffer Parent;
  31. friend class SFXFMODDevice;
  32. friend class SFXFMODVoice;
  33. protected:
  34. FMOD_SOUND *mSound;
  35. FMOD_MODE mMode;
  36. SFXFMODBuffer( const ThreadSafeRef< SFXStream >& stream, SFXDescription* description );
  37. SFXFMODBuffer( const String& filename, SFXDescription* description );
  38. // SFXWrapAroundBuffer.
  39. virtual bool _copyData( U32 offset, const U8* data, U32 length );
  40. virtual void _flush();
  41. virtual ~SFXFMODBuffer();
  42. public:
  43. ///
  44. static SFXFMODBuffer* create( const ThreadSafeRef< SFXStream >& stream, SFXDescription* description );
  45. static SFXFMODBuffer* create( const String& filename, SFXDescription* description );
  46. virtual U32 getMemoryUsed() const;
  47. };
  48. #endif // _SFXFMODBUFFER_H_