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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _SFXFMODEVENT_H_
- #define _SFXFMODEVENT_H_
- #ifndef _SFXTRACK_H_
- #include "sfx/sfxTrack.h"
- #endif
- #ifndef _CONSOLETYPES_H_
- #include "console/consoleTypes.h"
- #endif
- #ifndef _MPOINT2_H_
- #include "math/mPoint2.h"
- #endif
- #include "fmod_event.h"
- class SFXFMODProject;
- class SFXFMODEventGroup;
- /// An event in an FMOD Designer project.
- ///
- /// This class must not be manually instanced by the user. Instead, SFXFMODEvents
- /// are automatically created when an SFXFMODProject is loaded.
- ///
- /// Be aware that as all the playback happens internally within FMOD's event system,
- /// this bypasses the SFX layer and will thus not work with features that rely the
- /// structures there. Namely, sound occlusion (except for FMOD's own occlusion) will
- /// not work with FMOD events.
- ///
- /// The parameters of an FMOD event are automatically created and designed using the
- /// information in the project.
- ///
- class SFXFMODEvent : public SFXTrack
- {
- public:
-
- typedef SFXTrack Parent;
- friend class SFXFMODEventGroup;
- friend class SFXFMODEventSource;
-
- protected:
-
- /// Name of the event in the Designer project.
- String mName;
-
- /// Event group that this event belongs to.
- SFXFMODEventGroup* mGroup;
-
- /// Next event in the group's event chain.
- SFXFMODEvent* mSibling;
-
- /// FMOD event handle when event is open. Client-side only.
- FMOD_EVENT* mHandle;
-
- ///
- Point2F mParameterRanges[ MaxNumParameters ];
-
- ///
- F32 mParameterValues[ MaxNumParameters ];
-
- /// Group ID for client net sync.
- S32 mGroupId;
-
- ///
- void _createParameters();
-
- public:
-
- ///
- SFXFMODEvent();
-
- ///
- SFXFMODEvent( SFXFMODEventGroup* group, const String& name );
-
- ///
- SFXFMODEvent( SFXFMODEventGroup* group, FMOD_EVENT* handle );
-
- ~SFXFMODEvent();
- /// Create the event object on the FMOD device.
- void acquire();
-
- /// Release the event object on the FMOD device.
- void release();
-
- ///
- const String& getEventName() const { return mName; }
-
- ///
- SFXFMODEventGroup* getEventGroup() const { return mGroup; }
-
- ///
- String getQualifiedName() const;
-
- ///
- bool isDataLoaded() const;
-
- // SFXTrack.
- virtual bool onAdd();
- virtual void onRemove();
- virtual bool preload( bool server, String& errorStr );
- virtual void packData( BitStream* stream );
- virtual void unpackData( BitStream* stream );
-
- static void initPersistFields();
-
- DECLARE_CONOBJECT( SFXFMODEvent );
- DECLARE_CATEGORY( "SFX FMOD" );
- DECLARE_DESCRIPTION( "An FMOD Designer event." );
- };
- #endif // !_SFXFMODEVENT_H_
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