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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _SFXFMODEVENTGROUP_H_
- #define _SFXFMODEVENTGROUP_H_
- #ifndef _SIMDATABLOCK_H_
- #include "console/simDatablock.h"
- #endif
- #ifndef _TVECTOR_H_
- #include "core/util/tVector.h"
- #endif
- #ifndef _CONSOLETYPES_H_
- #include "console/consoleTypes.h"
- #endif
- #include "fmod_event.h"
- class SFXFMODProject;
- class SFXFMODEvent;
- ///
- class SFXFMODEventGroup : public SimDataBlock
- {
- public:
-
- typedef SimDataBlock Parent;
- friend class SFXFMODProject;
- friend class SFXFMODEvent; // mHandle
- friend class SFXFMODEventSource; // mHandle
-
- protected:
-
- ///
- String mName;
-
- ///
- U32 mNumEvents;
-
- ///
- U32 mNumGroups;
-
- ///
- SFXFMODProject* mProject;
- ///
- SFXFMODEventGroup* mParent;
- ///
- SFXFMODEventGroup* mChildren;
-
- ///
- SFXFMODEventGroup* mSibling;
-
- ///
- SFXFMODEvent* mEvents;
-
- ///
- FMOD_EVENTGROUP* mHandle;
-
- ///
- U32 mLoadCount;
-
- /// Project ID for client net sync.
- S32 mParentId;
-
- /// Project ID for client net sync.
- S32 mProjectId;
-
- ///
- void _load();
-
- ///
- void _addEvent( SFXFMODEvent* event );
-
- ///
- void _addGroup( SFXFMODEventGroup* group );
-
- ///
- void _removeEvent( SFXFMODEvent* event );
-
- ///
- void _removeGroup( SFXFMODEventGroup* group );
-
- public:
-
- ///
- SFXFMODEventGroup();
-
- ///
- SFXFMODEventGroup( SFXFMODProject* project, const String& name, SFXFMODEventGroup* parent = NULL );
- ///
- SFXFMODEventGroup( SFXFMODProject* project, FMOD_EVENTGROUP* handle, SFXFMODEventGroup* parent = NULL );
-
- ~SFXFMODEventGroup();
-
- /// Create the event group object on the FMOD device.
- void acquire( bool recursive = false );
-
- /// Release the event group object on the FMOD device.
- void release();
-
- ///
- const String& getGroupName() const { return mName; }
- ///
- String getQualifiedName() const;
-
- ///
- SFXFMODProject* getProject() const { return mProject; }
-
- /// Return true if the event data for this group has been loaded.
- bool isDataLoaded() const;
- /// Load the event data for this group.
- ///
- /// @note Loading is reference-counted.
- bool loadData( bool samples = true, bool streams = true );
-
- ///
- void freeData( bool force = false );
-
- // SimDataBlock.
- virtual bool onAdd();
- virtual void onRemove();
- virtual bool preload( bool server, String& errorStr );
- virtual void packData( BitStream* stream );
- virtual void unpackData( BitStream* stream );
-
- static void initPersistFields();
-
- DECLARE_CONOBJECT( SFXFMODEventGroup );
- DECLARE_CATEGORY( "SFX FMOD" );
- DECLARE_DESCRIPTION( "An event group in an FMOD Designer project." );
- };
- #endif // !_SFXFMODEVENTGROUP_H_
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