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T3D
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5f463d09d9
replace fix #1736 for add physicShape datablock from the editor
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9 years ago |
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app
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794f1b9536
Merge pull request #1532 from GarageGames/pr/1143
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10 years ago |
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assets
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0ec9438429
The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going.
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9 years ago |
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cinterface
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12d435c341
Remove value constructors for ConsoleValueRef & fix callbacks which use them. Fixes issue #1289
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10 years ago |
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collision
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11398bb04e
Issue found with PVS-Studio:
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10 years ago |
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console
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810ac82eae
Adds a missed cleanup for currentNewObj.
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9 years ago |
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core
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76fe7937ce
adresses C4189 warnings ('identifier' : local variable is initialized but not referenced)
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9 years ago |
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environment
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3496c549b5
Hardware Skinning Support
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9 years ago |
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forest
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2753f562e8
shadow caching
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10 years ago |
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gfx
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ace01a313c
Add a workaround for the 16 vertex attribute limit on nvidia gl
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9 years ago |
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gui
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db50887c05
addresses C4101 warnings ('identifier' : unreferenced local variable)
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9 years ago |
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i18n
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6419ba1e33
localization augmentations via rlranft RE: http://forums.torque3d.org/viewtopic.php?f=12&t=642&hilit=localization
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9 years ago |
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lighting
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dfb8f4f5e5
Makes point and spot lights be correctly culled with zoning like other objects.
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9 years ago |
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main
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8862bc2f3a
Pass by const reference
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11 years ago |
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materials
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5d38357785
Merge pull request #1636 from Azaezel/TranslucentTargetTweak
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9 years ago |
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math
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1a405264c2
changes "Rotation" instead of "rotation" #1702
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9 years ago |
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module
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4b7eea5de0
Change back "enabled" values to lowercase
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9 years ago |
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navigation
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6a5820d3a2
navmesh file load error-fix
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9 years ago |
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persistence
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749ac4efc2
Adds the onPostAdd callback for when objects are created via TAML.
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9 years ago |
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platform
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7372c89dc7
Corrections suggested by timmy for both consistency, and making sure to catch all potential types.
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9 years ago |
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platformMac
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4c17d4bb49
Fix case sensitivity and Platform::fileDelete
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10 years ago |
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platformPOSIX
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6450294855
Fixes for dedicated build on linux.
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11 years ago |
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platformSDL
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51049b6e8c
Fixes the member-of-class check order to properly sort the context. Also fixes a bug with the spacer entries being filtered from the popup menu, which threw off the selection.
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9 years ago |
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platformWin32
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fddc00b39b
Merge branch 'development-gg' into epoxy
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9 years ago |
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platformX86UNIX
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7372c89dc7
Corrections suggested by timmy for both consistency, and making sure to catch all potential types.
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9 years ago |
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postFx
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41e5caf22b
Direct3D11 Engine/source changes
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9 years ago |
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renderInstance
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3496c549b5
Hardware Skinning Support
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9 years ago |
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scene
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b7882e7280
Merge pull request #1653 from Areloch/twiLightZone
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9 years ago |
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sfx
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f30aac3655
Merge pull request #1424 from rextimmy/fmod_crash_fix
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10 years ago |
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shaderGen
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ace01a313c
Add a workaround for the 16 vertex attribute limit on nvidia gl
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9 years ago |
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sim
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de0fe06bc8
Makes netObjects inherit off simGroup as opposed to simObject so that just about any object can function as a parent with children.
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9 years ago |
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terrain
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a0c0f5766f
adresses #1704: partial reversion to 3.8 specs regarding layer blending.
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9 years ago |
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testing
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fae1bad96c
All unit tests that run now pass.
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11 years ago |
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ts
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12019173af
Fix load with DTS shapes introduced with HW skinning changes
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9 years ago |
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util
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10cb6ab9c4
Merge remote-tracking branch 'refs/remotes/origin/development' into pr/1153
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10 years ago |
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windowManager
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6f72c7b119
Implements the splash screen window to the SDL platform stuff.
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9 years ago |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |