suncaller 265e64f6fc Clean up MSVC warning [C4305]: truncation from 'double' to 'F32' 7 jaren geleden
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culling 15f67015d3 Reordering initialization methods #1912 8 jaren geleden
mixin d979cf9d2d PolyhedronVectorData core membervar cleanups 7 jaren geleden
zones 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 jaren geleden
fogStructs.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 jaren geleden
pathManager.cpp e718841467 Eliminate DefineConsoleFunction 7 jaren geleden
pathManager.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
reflectionManager.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 jaren geleden
reflectionManager.h 0047842b33 Fix for Issue #124 for CustomMaterial Refraction 13 jaren geleden
reflectionMatHook.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 jaren geleden
reflectionMatHook.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
reflector.cpp ebf3f2d971 reflector classvar cleanups 7 jaren geleden
reflector.h ebf3f2d971 reflector classvar cleanups 7 jaren geleden
sceneCameraState.cpp f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. 9 jaren geleden
sceneCameraState.h f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. 9 jaren geleden
sceneContainer.cpp 265e64f6fc Clean up MSVC warning [C4305]: truncation from 'double' to 'F32' 7 jaren geleden
sceneContainer.h 9dd9d2f9b7 scenecontainer cleanup 7 jaren geleden
sceneManager.cpp e718841467 Eliminate DefineConsoleFunction 7 jaren geleden
sceneManager.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 jaren geleden
sceneObject.cpp 76908eae3c Eliminate DefineConsoleMethod 7 jaren geleden
sceneObject.h 8dedcf456a Cleanup of export function to remove redundant arg 7 jaren geleden
sceneObjectLightingPlugin.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
scenePolyhedralSpace.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
scenePolyhedralSpace.h 7f1f6a5e8b Fix for link error when building with clang-cl 11 jaren geleden
sceneRenderState.cpp 68efd8e22a Updates to component classes - 8 jaren geleden
sceneRenderState.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 jaren geleden
sceneSpace.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
sceneSpace.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
sceneTracker.cpp 15f67015d3 Reordering initialization methods #1912 8 jaren geleden
sceneTracker.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
sgUtil.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
sgUtil.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
simPath.cpp 2369645a5a simset::objectList to simset::mObjectList 7 jaren geleden
simPath.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 9 jaren geleden