JeffR b3cd08520e Disables generation of the materials script files by the internal shape import processor. Material script files are now only generated by the AssetImporter as part of the shape injest process. 4 lat temu
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colladaAppMaterial.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 lat temu
colladaAppMaterial.h 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 lat temu
colladaAppMesh.cpp 0e3c128ec4 slimmed down shadowvar cleanups, plus removal of an unused membervar. 7 lat temu
colladaAppMesh.h ac7d6e6691 Updated paths for collada tdictionary.h 10 lat temu
colladaAppNode.cpp fbfd3ed8ed clang: constructor initialization order 9 lat temu
colladaAppNode.h ac7d6e6691 Updated paths for collada tdictionary.h 10 lat temu
colladaAppSequence.cpp 84e8cbb4ee Revert recent style cleanup changes. 11 lat temu
colladaAppSequence.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
colladaExtensions.cpp 84e8cbb4ee Revert recent style cleanup changes. 11 lat temu
colladaExtensions.h c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 lat temu
colladaImport.cpp 9c381caea2 Added initial implement of Image Types for GFX resource management 5 lat temu
colladaLights.cpp 9bf8337e4a Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way. 6 lat temu
colladaShapeLoader.cpp b3cd08520e Disables generation of the materials script files by the internal shape import processor. Material script files are now only generated by the AssetImporter as part of the shape injest process. 4 lat temu
colladaShapeLoader.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
colladaUtils.cpp 0285e073b9 wrap all the things! 4 lat temu
colladaUtils.h 9a795e89f3 Update usage of TinyXML to use TinyXML2 4 lat temu