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colladaAppMaterial.cpp
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 lat temu |
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colladaAppMaterial.h
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 lat temu |
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colladaAppMesh.cpp
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0e3c128ec4
slimmed down shadowvar cleanups, plus removal of an unused membervar.
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7 lat temu |
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colladaAppMesh.h
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ac7d6e6691
Updated paths for collada tdictionary.h
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10 lat temu |
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colladaAppNode.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 lat temu |
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colladaAppNode.h
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ac7d6e6691
Updated paths for collada tdictionary.h
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10 lat temu |
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colladaAppSequence.cpp
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84e8cbb4ee
Revert recent style cleanup changes.
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11 lat temu |
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colladaAppSequence.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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colladaExtensions.cpp
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84e8cbb4ee
Revert recent style cleanup changes.
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11 lat temu |
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colladaExtensions.h
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 lat temu |
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colladaImport.cpp
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9c381caea2
Added initial implement of Image Types for GFX resource management
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5 lat temu |
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colladaLights.cpp
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9bf8337e4a
Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way.
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6 lat temu |
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colladaShapeLoader.cpp
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b3cd08520e
Disables generation of the materials script files by the internal shape import processor. Material script files are now only generated by the AssetImporter as part of the shape injest process.
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4 lat temu |
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colladaShapeLoader.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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colladaUtils.cpp
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0285e073b9
wrap all the things!
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4 lat temu |
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colladaUtils.h
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9a795e89f3
Update usage of TinyXML to use TinyXML2
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4 lat temu |