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T3D
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f55fc7f336
Fixed StaticShape onUnmount
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app
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de1f002adc
Merge pull request #1846 from CouleeApps/background-fix
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assets
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0ec9438429
The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going.
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cinterface
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dd64004eaf
MacOS platform support.
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collision
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bd4f2b002d
Merge pull request #1801 from Azaezel/registerRemoval
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console
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233771dcdc
Don't use the register keyword with modern compilers, they know better than you (and complain that it's deprecated to boot
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core
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55b7a8431c
Merge pull request #1800 from Azaezel/andOrMaybe
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environment
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dd071484da
Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe
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forest
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60e258e5a9
Merge pull request #1806 from Azaezel/byeByeVarVar2
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gfx
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55b7a8431c
Merge pull request #1800 from Azaezel/andOrMaybe
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gui
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55b7a8431c
Merge pull request #1800 from Azaezel/andOrMaybe
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i18n
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6419ba1e33
localization augmentations via rlranft RE: http://forums.torque3d.org/viewtopic.php?f=12&t=642&hilit=localization
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lighting
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55b26be9ba
account for fov change (also, internal docs)
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main
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8862bc2f3a
Pass by const reference
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materials
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5d38357785
Merge pull request #1636 from Azaezel/TranslucentTargetTweak
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math
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31ed509c1c
Adds some helpful utility math functions.
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module
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4b7eea5de0
Change back "enabled" values to lowercase
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navigation
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dd071484da
Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe
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persistence
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4bc1491714
clang catch: garbage in line directives
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platform
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9773f18a88
tabs to spaces
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platformMac
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4bc1491714
clang catch: garbage in line directives
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platformPOSIX
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6450294855
Fixes for dedicated build on linux.
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platformSDL
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cd98ee730f
Matched up platform semaphore declarations
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platformWin32
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415f4a046e
OpenGL vsync fixes.
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platformX86UNIX
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7372c89dc7
Corrections suggested by timmy for both consistency, and making sure to catch all potential types.
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postFx
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dd64004eaf
MacOS platform support.
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renderInstance
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c57b1a8b70
clang reports: unclear || + && and &+| mixes.
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scene
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dd071484da
Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe
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sfx
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609b378369
The wrong array was being indexed, and the type checker didn't catch it because it was a variadic function
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shaderGen
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c6e2563a38
went overzealous on the bitangent cleanup when reviewing parallax. the W multiplier can and should stay. the y flip can remain gone.
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sim
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704577e051
Preliminary IPV6 Support
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terrain
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d46f82ef1d
re-enable face culling for the terrain
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testing
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fae1bad96c
All unit tests that run now pass.
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ts
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f610c7ab24
fix atlas texture, extra info for opencollada
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util
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fbfd3ed8ed
clang: constructor initialization order
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windowManager
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3ecbb4b7e5
fix bug with SDL text input that occurs when multiple responders occur on the screen. (Tested with 2 responders.)
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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