James Urquhart 3496c549b5 Hardware Skinning Support 11 år sedan
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forcedMaterialMeshMgr.cpp 7dbfe6994d Engine directory for ticket #1 13 år sedan
forcedMaterialMeshMgr.h 7dbfe6994d Engine directory for ticket #1 13 år sedan
renderBinManager.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 år sedan
renderBinManager.h 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 år sedan
renderFormatChanger.cpp c0b2e6536b Reduce innecesary changes on Render Target textures. 11 år sedan
renderFormatChanger.h 7dbfe6994d Engine directory for ticket #1 13 år sedan
renderGlowMgr.cpp 3496c549b5 Hardware Skinning Support 9 år sedan
renderGlowMgr.h 30a8401d14 Add support for rendering particles to the glow buffer 11 år sedan
renderImposterMgr.cpp 53abbe066d added checks for valid pointers after locking 12 år sedan
renderImposterMgr.h 7dbfe6994d Engine directory for ticket #1 13 år sedan
renderMeshMgr.cpp 3496c549b5 Hardware Skinning Support 9 år sedan
renderMeshMgr.h 7dbfe6994d Engine directory for ticket #1 13 år sedan
renderObjectMgr.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 år sedan
renderObjectMgr.h 7dbfe6994d Engine directory for ticket #1 13 år sedan
renderOcclusionMgr.cpp 364dd3634d Remove dead code that contains a delete of an uninitialized pointer 11 år sedan
renderOcclusionMgr.h 364dd3634d Remove dead code that contains a delete of an uninitialized pointer 11 år sedan
renderParticleMgr.cpp 28d303c5ea Added immutable vertex and index buffers. 10 år sedan
renderParticleMgr.h c5dd7230ad Fix for rendering particles to the glow buffer 10 år sedan
renderPassManager.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 år sedan
renderPassManager.h 3496c549b5 Hardware Skinning Support 9 år sedan
renderPassStateToken.cpp 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 år sedan
renderPassStateToken.h 7dbfe6994d Engine directory for ticket #1 13 år sedan
renderPrePassMgr.cpp 3496c549b5 Hardware Skinning Support 9 år sedan
renderPrePassMgr.h 5b5c6b9907 Deferred Shading 10 år sedan
renderTerrainMgr.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 år sedan
renderTerrainMgr.h 7dbfe6994d Engine directory for ticket #1 13 år sedan
renderTexTargetBinManager.cpp cae97cac37 Glow buffer graphic corruption fix on OpenGL. 10 år sedan
renderTexTargetBinManager.h 7dbfe6994d Engine directory for ticket #1 13 år sedan
renderTranslucentMgr.cpp 3496c549b5 Hardware Skinning Support 9 år sedan
renderTranslucentMgr.h 7dbfe6994d Engine directory for ticket #1 13 år sedan