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AzaezelX b73353a446 we want old direct-file references first, then asset macros, since those plug in the old entries to empty if valid. 4 жил өмнө
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guiArrayCtrl.cpp 539efcb1e1 Input event changes 13 жил өмнө
guiArrayCtrl.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
guiCanvas.cpp 9539a4a055 Adds comment explaining window position change in GuiCanvas. 4 жил өмнө
guiCanvas.h 40fff8ef50 Stabilizes the add/remove behavior of menubars by also tracking the modeless background control the menubars use for proper cleanup as well. 8 жил өмнө
guiControl.cpp 763c205451 Add type of Children in SimGroup and GuiControl 5 жил өмнө
guiControl.h 763c205451 Add type of Children in SimGroup and GuiControl 5 жил өмнө
guiDefaultControlRender.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 жил өмнө
guiDefaultControlRender.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
guiOffscreenCanvas.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
guiOffscreenCanvas.h 8b43ff3465 Update guiOffscreenCanvas.h 9 жил өмнө
guiScriptNotifyControl.cpp c0eec93d55 Avoid nameclash in guiScriptNotifyControl fields 5 жил өмнө
guiScriptNotifyControl.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
guiTypes.cpp b73353a446 we want old direct-file references first, then asset macros, since those plug in the old entries to empty if valid. 4 жил өмнө
guiTypes.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 жил өмнө