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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "platform/platform.h"
- #include "platform/menus/menuBar.h"
- #include "platform/menus/popupMenu.h"
- #include "gui/core/guiCanvas.h"
- #include "console/engineAPI.h"
- //-----------------------------------------------------------------------------
- // Constructor/Destructor
- //-----------------------------------------------------------------------------
- MenuBar::MenuBar()
- {
- createPlatformPopupMenuData();
- mCanvas = NULL;
- }
- MenuBar::~MenuBar()
- {
- removeFromCanvas();
- deletePlatformPopupMenuData();
- }
- IMPLEMENT_CONOBJECT(MenuBar);
- ConsoleDocClass( MenuBar,
- "@brief Used for rendering platform menu bars\n\n"
- "Internal use only\n\n"
- "@internal"
- );
- //-----------------------------------------------------------------------------
- // Public Methods
- //-----------------------------------------------------------------------------
- void MenuBar::addObject(SimObject *obj)
- {
- Parent::addObject(obj);
- updateMenuBar(dynamic_cast<PopupMenu *>(obj));
- }
- void MenuBar::removeObject(SimObject *obj)
- {
- Parent::removeObject(obj);
- updateMenuBar(dynamic_cast<PopupMenu *>(obj));
- }
- void MenuBar::insertObject(SimObject *obj, S32 pos)
- {
- Parent::addObject(obj);
-
- if(pos >= size())
- pos = size() - 1;
- if(pos < size())
- {
- if(pos < 0) pos = 0;
- Parent::reOrder(obj, at(pos));
- }
- updateMenuBar(dynamic_cast<PopupMenu *>(obj));
- }
- void MenuBar::pushObject(SimObject *obj)
- {
- Parent::pushObject(obj);
- updateMenuBar(dynamic_cast<PopupMenu *>(obj));
- }
- void MenuBar::popObject()
- {
- Parent::popObject();
- updateMenuBar();
- }
- bool MenuBar::reOrder(SimObject *obj, SimObject *target /*= 0*/)
- {
- bool ret = Parent::reOrder(obj, target);
- if(ret)
- updateMenuBar(dynamic_cast<PopupMenu *>(obj));
- return ret;
- }
- //-----------------------------------------------------------------------------
- // Console Methods
- //-----------------------------------------------------------------------------
- DefineConsoleMethod(MenuBar, attachToCanvas, void, (const char *canvas, S32 pos), , "(GuiCanvas, pos)")
- {
- object->attachToCanvas(dynamic_cast<GuiCanvas*>(Sim::findObject(canvas)), pos);
- }
- DefineConsoleMethod(MenuBar, removeFromCanvas, void, (), , "()")
- {
- object->removeFromCanvas();
- }
- //-----------------------------------------------------------------------------
- DefineConsoleMethod(MenuBar, insert, void, (SimObject* pObject, S32 pos), ,"(object, pos) insert object at position")
- {
- if(pObject)
- object->insertObject(pObject, pos);
- }
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