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forcedMaterialMeshMgr.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
forcedMaterialMeshMgr.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
renderBinManager.cpp
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8c5810adad
The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of:
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9 years ago |
renderBinManager.h
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8c5810adad
The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of:
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9 years ago |
renderFormatChanger.cpp
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c0b2e6536b
Reduce innecesary changes on Render Target textures.
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10 years ago |
renderFormatChanger.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
renderGlowMgr.cpp
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3496c549b5
Hardware Skinning Support
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9 years ago |
renderGlowMgr.h
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30a8401d14
Add support for rendering particles to the glow buffer
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10 years ago |
renderImposterMgr.cpp
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53abbe066d
added checks for valid pointers after locking
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12 years ago |
renderImposterMgr.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
renderMeshMgr.cpp
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bfa2b5e963
adress #1914
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8 years ago |
renderMeshMgr.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
renderObjectMgr.cpp
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8c5810adad
The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of:
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9 years ago |
renderObjectMgr.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
renderOcclusionMgr.cpp
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364dd3634d
Remove dead code that contains a delete of an uninitialized pointer
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10 years ago |
renderOcclusionMgr.h
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364dd3634d
Remove dead code that contains a delete of an uninitialized pointer
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10 years ago |
renderParticleMgr.cpp
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f50d46dffc
Cleanup when deactivating light manager instead of reinitializing
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8 years ago |
renderParticleMgr.h
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c5dd7230ad
Fix for rendering particles to the glow buffer
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10 years ago |
renderPassManager.cpp
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2029e3eb22
Make RenderPassManager call Parent::InitPersistFields
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8 years ago |
renderPassManager.h
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3496c549b5
Hardware Skinning Support
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9 years ago |
renderPassStateToken.cpp
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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9 years ago |
renderPassStateToken.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
renderPrePassMgr.cpp
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6963d35145
Merge branch 'development' into stringTableEmptyString
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8 years ago |
renderPrePassMgr.h
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5b5c6b9907
Deferred Shading
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9 years ago |
renderTerrainMgr.cpp
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8c5810adad
The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of:
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9 years ago |
renderTerrainMgr.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
renderTexTargetBinManager.cpp
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cae97cac37
Glow buffer graphic corruption fix on OpenGL.
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9 years ago |
renderTexTargetBinManager.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
renderTranslucentMgr.cpp
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3496c549b5
Hardware Skinning Support
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9 years ago |
renderTranslucentMgr.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |