Areloch 48bd911dcb Made sure the old code was still there for non-SDL usage. 8 years ago
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dedicated aa35157eef PlatformSDL implementation. 10 years ago
mac 7dbfe6994d Engine directory for ticket #1 13 years ago
sdl a8f2fc567b Fixes up the handling of accelerator keybinds for SDL - specifically compound ones with several modifier keys, ie ctrl-alt-shift-up. 8 years ago
test fbd97b0cf8 Ported non-interactive window manager test. 11 years ago
win32 41e5caf22b Direct3D11 Engine/source changes 9 years ago
platformCursorController.cpp 3336bffad2 Changes for Linux. 10 years ago
platformCursorController.h 3336bffad2 Changes for Linux. 10 years ago
platformInterface.cpp 475f218bcd Modified files for SDL2. 10 years ago
platformWindow.cpp a90eb9762b Re-submission of the Volumetric Fog PR, with cleanup. 9 years ago
platformWindow.h a90eb9762b Re-submission of the Volumetric Fog PR, with cleanup. 9 years ago
platformWindowMgr.h 0878f005c0 Fixed the pure virtual function to be an empty one, which should resolve the linux build failure. 11 years ago
windowInputGenerator.cpp 48bd911dcb Made sure the old code was still there for non-SDL usage. 8 years ago
windowInputGenerator.h 3ecbb4b7e5 fix bug with SDL text input that occurs when multiple responders occur on the screen. (Tested with 2 responders.) 8 years ago