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advanced
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5d26dba7da
* BugFix: Clear some MSVC compiler warnings.
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пре 4 година |
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basic
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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пре 4 година |
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common
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4f4184ab68
Assign result from `mClampF`
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пре 2 година |
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shadowMap
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a05c83493e
adress gl spotlights disapearing for deferred
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пре 4 година |
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lightInfo.cpp
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5a933c00d3
Removed old fixed function code from GFX.
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пре 5 година |
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lightInfo.h
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5a933c00d3
Removed old fixed function code from GFX.
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пре 5 година |
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lightManager.cpp
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d24df92a8b
Revert "provide a new levelinfo. fallbackAmbient value for scenes with no global light source"
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пре 3 година |
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lightManager.h
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ebe2c2dead
Add vector light support to forward materials.
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пре 6 година |
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lightQuery.cpp
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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lightQuery.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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lightingInterfaces.cpp
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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lightingInterfaces.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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пре 8 година |
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shadowManager.cpp
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e718841467
Eliminate DefineConsoleFunction
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пре 7 година |
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shadowManager.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |