Areloch ee6d9961e3 Merge pull request #1582 from Azaezel/SubSurf 9 years ago
..
baseMatInstance.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
baseMatInstance.h c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 11 years ago
baseMaterialDefinition.h 2753f562e8 shadow caching 10 years ago
customMaterialDefinition.cpp 6d5571e233 Fix preprocessor directive 11 years ago
customMaterialDefinition.h 7dbfe6994d Engine directory for ticket #1 13 years ago
matInstance.cpp 014b566014 Merge remote-tracking branch 'gg/development-3.6' into development 11 years ago
matInstance.h c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 11 years ago
matInstanceHook.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
matInstanceHook.h 7dbfe6994d Engine directory for ticket #1 13 years ago
matStateHint.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
matStateHint.h 7dbfe6994d Engine directory for ticket #1 13 years ago
matTextureTarget.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 years ago
matTextureTarget.h 7dbfe6994d Engine directory for ticket #1 13 years ago
materialDefinition.cpp e475b3060b won't need that any more after this 9 years ago
materialDefinition.h e475b3060b won't need that any more after this 9 years ago
materialFeatureData.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
materialFeatureData.h 7dbfe6994d Engine directory for ticket #1 13 years ago
materialFeatureTypes.cpp 942235d114 Fixes vertcolor code insertion order, and applies it adaptively based on defered or forward lit context 9 years ago
materialFeatureTypes.h 196b214eae engine: 10 years ago
materialList.cpp dc780ddcae Fix use-after-delete 11 years ago
materialList.h 7dbfe6994d Engine directory for ticket #1 13 years ago
materialManager.cpp 9396ae7176 Merge remote-tracking branch 'Winterleaf/Development-Console' into defineconsolemethod 11 years ago
materialManager.h 7dbfe6994d Engine directory for ticket #1 13 years ago
materialParameters.h 7dbfe6994d Engine directory for ticket #1 13 years ago
miscShdrDat.h 41e5caf22b Direct3D11 Engine/source changes 9 years ago
processedCustomMaterial.cpp 2753f562e8 shadow caching 10 years ago
processedCustomMaterial.h 7dbfe6994d Engine directory for ticket #1 13 years ago
processedFFMaterial.cpp c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 11 years ago
processedFFMaterial.h 7dbfe6994d Engine directory for ticket #1 13 years ago
processedMaterial.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 years ago
processedMaterial.h 014b566014 Merge remote-tracking branch 'gg/development-3.6' into development 11 years ago
processedShaderMaterial.cpp 00cc949011 reimplements a form of subsurface scattering 9 years ago
processedShaderMaterial.h 41e5caf22b Direct3D11 Engine/source changes 9 years ago
sceneData.h c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 11 years ago
shaderData.cpp 41e5caf22b Direct3D11 Engine/source changes 9 years ago
shaderData.h 79e158d528 Add sampler names to ShaderData for use on old versions of OpenGL and Opengl ES2 that not support explicit sampler location on shader files. 11 years ago
shaderMaterialParameters.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
shaderMaterialParameters.h 7dbfe6994d Engine directory for ticket #1 13 years ago