NoboKani a56fe4037e Fixing bug Terrain Editor bug #91 5 년 전
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tools bc898e1150 Initial implementation of the EditorTool class and world editor hook-in. 8 년 전
creator.cpp 9fef1b3cd1 uninitialized variables-gui 5 년 전
creator.h 7dbfe6994d Engine directory for ticket #1 13 년 전
editTSCtrl.cpp 9fef1b3cd1 uninitialized variables-gui 5 년 전
editTSCtrl.h 7b5e1c3c58 @rextimmy fix for GuiWindowCtrl so they snap correctly again 6 년 전
editor.cpp 76908eae3c Eliminate DefineConsoleMethod 7 년 전
editor.h 7dbfe6994d Engine directory for ticket #1 13 년 전
editorIconRegistry.cpp 6b524ae58a Eliminate ConsoleStaticMethod 7 년 전
editorIconRegistry.h 6b524ae58a Eliminate ConsoleStaticMethod 7 년 전
gizmo.cpp 9fef1b3cd1 uninitialized variables-gui 5 년 전
gizmo.h 9fef1b3cd1 uninitialized variables-gui 5 년 전
guiConvexShapeEditorCtrl.cpp 197a62f6ea Convert dStrcmp to String::compare for more cases 5 년 전
guiConvexShapeEditorCtrl.h 9fef1b3cd1 uninitialized variables-gui 5 년 전
guiDecalEditorCtrl.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 년 전
guiDecalEditorCtrl.h 11398bb04e Issue found with PVS-Studio: 10 년 전
guiMissionArea.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 년 전
guiMissionArea.h 9fef1b3cd1 uninitialized variables-gui 5 년 전
guiMissionAreaEditor.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 년 전
guiMissionAreaEditor.h 7dbfe6994d Engine directory for ticket #1 13 년 전
guiTerrPreviewCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod 7 년 전
guiTerrPreviewCtrl.h 7dbfe6994d Engine directory for ticket #1 13 년 전
tSelection.cpp 7dbfe6994d Engine directory for ticket #1 13 년 전
tSelection.h 5c688260d5 Issue found with PVS-Studio: 10 년 전
terrainActions.cpp 9fef1b3cd1 uninitialized variables-gui 5 년 전
terrainActions.h 9fef1b3cd1 uninitialized variables-gui 5 년 전
terrainEditor.cpp a56fe4037e Fixing bug Terrain Editor bug #91 5 년 전
terrainEditor.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 년 전
undoActions.cpp 9fef1b3cd1 uninitialized variables-gui 5 년 전
undoActions.h 62fa40380b Fixes for "incomplete type" errors when compiling with clang-cl 10 년 전
worldEditor.cpp c746871b0a zlib - remove modified mini variant from assimp. we're using the big one elsewhere 5 년 전
worldEditor.h 813762c722 Separated ShapeAsset's fileName for the loose file name and the fully processed file path to avoid potential save-out problems 5 년 전
worldEditorSelection.cpp 66cc6fb9d1 Removes current implement of shadow caching 6 년 전
worldEditorSelection.h 7d2315c781 sets snap to grid to itterate through selected objects and settle them into the nearest (seected value), ie 1, 2.5, 3.33 ect. 8 년 전