Brian Roberts 97ddb97410 Merge pull request #594 from JeffProgrammer/executef-fixes преди 4 години
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tools bc898e1150 Initial implementation of the EditorTool class and world editor hook-in. преди 8 години
creator.cpp 9fef1b3cd1 uninitialized variables-gui преди 5 години
creator.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
editTSCtrl.cpp 9fef1b3cd1 uninitialized variables-gui преди 5 години
editTSCtrl.h 7b5e1c3c58 @rextimmy fix for GuiWindowCtrl so they snap correctly again преди 6 години
editor.cpp 76908eae3c Eliminate DefineConsoleMethod преди 7 години
editor.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
editorIconRegistry.cpp 6b524ae58a Eliminate ConsoleStaticMethod преди 7 години
editorIconRegistry.h 6b524ae58a Eliminate ConsoleStaticMethod преди 7 години
gizmo.cpp 9fef1b3cd1 uninitialized variables-gui преди 5 години
gizmo.h 9fef1b3cd1 uninitialized variables-gui преди 5 години
guiConvexShapeEditorCtrl.cpp 8781f2ab55 Add getScriptPath console function to GUIAsset преди 4 години
guiConvexShapeEditorCtrl.h 9fef1b3cd1 uninitialized variables-gui преди 5 години
guiDecalEditorCtrl.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. преди 5 години
guiDecalEditorCtrl.h 11398bb04e Issue found with PVS-Studio: преди 10 години
guiMissionArea.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets преди 4 години
guiMissionArea.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets преди 4 години
guiMissionAreaEditor.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. преди 5 години
guiMissionAreaEditor.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiTerrPreviewCtrl.cpp 5a933c00d3 Removed old fixed function code from GFX. преди 5 години
guiTerrPreviewCtrl.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
tSelection.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
tSelection.h 5c688260d5 Issue found with PVS-Studio: преди 10 години
terrainActions.cpp 9fef1b3cd1 uninitialized variables-gui преди 5 години
terrainActions.h 9fef1b3cd1 uninitialized variables-gui преди 5 години
terrainEditor.cpp 66db6ac376 terrain brush dragging cleanups преди 5 години
terrainEditor.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
undoActions.cpp 9fef1b3cd1 uninitialized variables-gui преди 5 години
undoActions.h 62fa40380b Fixes for "incomplete type" errors when compiling with clang-cl преди 11 години
worldEditor.cpp 97ddb97410 Merge pull request #594 from JeffProgrammer/executef-fixes преди 4 години
worldEditor.h 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo преди 4 години
worldEditorSelection.cpp 66cc6fb9d1 Removes current implement of shadow caching преди 6 години
worldEditorSelection.h 7d2315c781 sets snap to grid to itterate through selected objects and settle them into the nearest (seected value), ie 1, 2.5, 3.33 ect. преди 9 години