| .. |
|
gui3DProjectionCtrl.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 jaren geleden |
|
gui3DProjectionCtrl.h
|
0760f35da0
Adds gui3DProjectionCtrl so a gui control can be tracked to a point in 3d space
|
6 jaren geleden |
|
guiAnimBitmapCtrl.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 jaren geleden |
|
guiAnimBitmapCtrl.h
|
01051e4182
new: guiAnimBitmapCtrl - works similar to the particle animation system. feed it x and y for how many frames in a spritesheet, and let her run.
|
9 jaren geleden |
|
guiBackgroundCtrl.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 jaren geleden |
|
guiBackgroundCtrl.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 jaren geleden |
|
guiBitmapBarCtrl.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 jaren geleden |
|
guiBitmapBarCtrl.h
|
36ec6c1b59
New: GuiBitmapBarCtrl
|
9 jaren geleden |
|
guiBitmapBorderCtrl.cpp
|
da06fc1d96
* Fixes description for a few Scene methods
|
1 jaar geleden |
|
guiBitmapCtrl.cpp
|
829cc2b24a
Adjusts some of the loading logic, for guiBitmapCtrl mostly, to not try and load ALL image content upfront during client init, improving load times
|
2 jaren geleden |
|
guiBitmapCtrl.h
|
8fa652a327
by request, changed fspin and the new "rotation" for bitmap gui elements to a more generic "angle" to preserve thedistinction between rotating a gui and rotating a 3d object.
|
4 jaren geleden |
|
guiColorPicker.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 jaren geleden |
|
guiColorPicker.h
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 jaren geleden |
|
guiConsole.cpp
|
8a7c09c8fe
Clean up redundant variables
|
7 jaren geleden |
|
guiConsole.h
|
8f947d5251
Adds a convenience function to refresh the console dialog.
|
7 jaren geleden |
|
guiConsoleEditCtrl.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 jaren geleden |
|
guiConsoleEditCtrl.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 jaren geleden |
|
guiConsoleTextCtrl.cpp
|
89b0c7f73b
Console Refactor
|
2 jaren geleden |
|
guiConsoleTextCtrl.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 jaren geleden |
|
guiDecoyCtrl.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 jaren geleden |
|
guiDecoyCtrl.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 jaren geleden |
|
guiDirectoryFileListCtrl.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 jaren geleden |
|
guiDirectoryFileListCtrl.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 jaren geleden |
|
guiFileTreeCtrl.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 jaren geleden |
|
guiFileTreeCtrl.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 jaren geleden |
|
guiGameListMenuCtrl.cpp
|
b710a309bd
asset load flow work
|
2 jaren geleden |
|
guiGameListMenuCtrl.h
|
666065ce6c
GuiGameListMenuCtrl Update
|
4 jaren geleden |
|
guiGameListOptionsCtrl.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 jaren geleden |
|
guiGameListOptionsCtrl.h
|
bc27125e90
Initial pass to rework and cleanup the main UI interface
|
5 jaren geleden |
|
guiGameSettingsCtrl.cpp
|
89b0c7f73b
Console Refactor
|
2 jaren geleden |
|
guiGameSettingsCtrl.h
|
67d8448915
Fixes cleanup handling on guiBitmapButtonCtrl and guiGameSettingsCtrl to release the bound textures like other GUI controls when they sleep, avoiding a texture object leak.
|
3 jaren geleden |
|
guiGradientCtrl.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 jaren geleden |
|
guiGradientCtrl.h
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 jaren geleden |
|
guiListBoxCtrl.cpp
|
89b0c7f73b
Console Refactor
|
2 jaren geleden |
|
guiListBoxCtrl.h
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 jaren geleden |
|
guiMLTextCtrl.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 jaren geleden |
|
guiMLTextCtrl.h
|
00515fffa8
sound asset conversions - afxmagicmissile for a datablock case and guimltextcrtl for an object-instance case
|
4 jaren geleden |
|
guiMLTextEditCtrl.cpp
|
89b0c7f73b
Console Refactor
|
2 jaren geleden |
|
guiMLTextEditCtrl.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 jaren geleden |
|
guiMaterialCtrl.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 jaren geleden |
|
guiMaterialCtrl.h
|
98a079a797
code duplication prune. should aid in stability
|
4 jaren geleden |
|
guiPopUpCtrl.cpp
|
d6480cb63c
check wether or not mBitmapArrayRects.empty(). not simply if size()
|
2 jaren geleden |
|
guiPopUpCtrl.h
|
e45b959d7d
correct imageassetarrays having a singular texture profile as oposed to a type per.
|
4 jaren geleden |
|
guiPopUpCtrlEx.cpp
|
192862ba6d
Cleans up removal/deletion logic
|
2 jaren geleden |
|
guiPopUpCtrlEx.h
|
192862ba6d
Cleans up removal/deletion logic
|
2 jaren geleden |
|
guiSliderCtrl.cpp
|
d0f914b3e6
From Nils' UI work
|
2 jaren geleden |
|
guiSliderCtrl.h
|
07b28cb29a
GFX card profile config file logging moved to debug only
|
6 jaren geleden |
|
guiTabPageCtrl.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 jaren geleden |
|
guiTabPageCtrl.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 jaren geleden |
|
guiTextCtrl.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 jaren geleden |
|
guiTextCtrl.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 jaren geleden |
|
guiTextEditCtrl.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 jaren geleden |
|
guiTextEditCtrl.h
|
758dd20724
Adds logic to guiTextEditCtrl to have placeholder text when the control is empty.
|
5 jaren geleden |
|
guiTextEditSliderBitmapCtrl.cpp
|
d0f914b3e6
From Nils' UI work
|
2 jaren geleden |
|
guiTextEditSliderBitmapCtrl.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 jaren geleden |
|
guiTextEditSliderCtrl.cpp
|
d0f914b3e6
From Nils' UI work
|
2 jaren geleden |
|
guiTextEditSliderCtrl.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 jaren geleden |
|
guiTextListCtrl.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 jaren geleden |
|
guiTextListCtrl.h
|
bc27125e90
Initial pass to rework and cleanup the main UI interface
|
5 jaren geleden |
|
guiTreeViewCtrl.cpp
|
b1f118898e
add TypeHints for inspector viewing
|
2 jaren geleden |
|
guiTreeViewCtrl.h
|
b1f118898e
add TypeHints for inspector viewing
|
2 jaren geleden |