Areloch 46a233b3ce Merge pull request #2235 from CouleeApps/fix-dump-console преди 7 години
..
test 1449c4df57 Add some tests for engineAPI and console преди 11 години
CMDgram.y d666322a1b Merging преди 8 години
CMDscan.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice преди 7 години
CMDscan.l 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice преди 7 години
ICallMethod.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. преди 13 години
SimXMLDocument.cpp e6e97e660c Missed a couple +1s here and there преди 7 години
SimXMLDocument.h 45ae5e71cb fixed lots of tabs and space преди 9 години
arrayObject.cpp 15f67015d3 Reordering initialization methods #1912 преди 8 години
arrayObject.h 45ae5e71cb fixed lots of tabs and space преди 9 години
ast.h d666322a1b Merging преди 8 години
astAlloc.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice преди 7 години
astNodes.cpp d7287914c7 fix arg corruption on functioncall compilation. преди 8 години
bison.bat 7dbfe6994d Engine directory for ticket #1 преди 13 години
bison.simple 7dbfe6994d Engine directory for ticket #1 преди 13 години
cmdgram.cpp d666322a1b Merging преди 8 години
cmdgram.h d666322a1b Merging преди 8 години
codeBlock.cpp b486ab73bd CodeBlock::getFunctionArgs used the wrong offsets преди 7 години
codeBlock.h d666322a1b Merging преди 8 години
codeInterpreter.cpp 21123bdc2f Merge pull request #2237 from JeffProgrammer/codeinterpreter_cleanup преди 7 години
codeInterpreter.h d666322a1b Merging преди 8 години
compiledEval.cpp 7769da9434 Use strncat instead of strcat to prevent some buffer overflows преди 7 години
compiler.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows преди 7 години
compiler.h d666322a1b Merging преди 8 години
console.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice преди 7 години
console.h 79c34c68db Use strncpy instead of strcpy because again, buffer overflows преди 7 години
consoleDoc.cpp 0ebd75604d Badly sized buffer in dumpConsoleClasses преди 7 години
consoleDoc.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
consoleFunctions.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice преди 7 години
consoleFunctions.h 39d5563a8c Added type checking functions преди 11 години
consoleInternal.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows преди 7 години
consoleInternal.h d666322a1b Merging преди 8 години
consoleLogger.cpp 45ae5e71cb fixed lots of tabs and space преди 9 години
consoleLogger.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. преди 13 години
consoleObject.cpp eab086e184 A buffer overflow in enumerateConsoleClassesByCategory преди 7 години
consoleObject.h 6497ea5c76 Merge branch 'development' into issue_2115 преди 8 години
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space преди 9 години
consoleParser.h 45ae5e71cb fixed lots of tabs and space преди 9 години
consoleTypes.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
consoleTypes.h 29edbd0cd2 Hotfix to make VS2017 15.3 play nice. Offsetof behavior - specifically buildin - is unreliable(and broken in debug), so explicitly defining it to use a reliable method for now. преди 8 години
consoleXMLExport.cpp d9a723d533 More cats and cpys in files that xcode doesn't see преди 7 години
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives преди 9 години
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag преди 8 години
dynamicTypes.cpp fbfd3ed8ed clang: constructor initialization order преди 9 години
dynamicTypes.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. преди 10 години
engineAPI.h d64e2a7019 Removed constexpr use to support VS2013 преди 9 години
engineDoc.cpp 5c688260d5 Issue found with PVS-Studio: преди 10 години
engineExports.cpp 15f67015d3 Reordering initialization methods #1912 преди 8 години
engineExports.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order преди 9 години
engineFunctions.h 04d767ab9b stop linux/mac undefined MSVC versioncheck spam. преди 7 години
engineObject.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
engineObject.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
enginePrimitives.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
enginePrimitives.h 88106f9032 Fixed type inference for nulls in console functions преди 9 години
engineStructs.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
engineStructs.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
engineTypeInfo.cpp fbfd3ed8ed clang: constructor initialization order преди 9 години
engineTypeInfo.h 39bea37fa0 minor fixes, and converted the type table преди 9 години
engineTypes.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
engineTypes.h 9d01f7a973 Remove nested CLASSDOC Macro преди 8 години
engineXMLExport.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
fieldBrushObject.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows преди 7 години
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
fileSystemFunctions.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice преди 7 години
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 преди 13 години
persistenceManager.cpp e6e97e660c Missed a couple +1s here and there преди 7 години
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
propertyParsing.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. преди 10 години
scriptFilename.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows преди 7 години
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
scriptObjects.cpp c05d49058f Cleans up a redundant include. преди 8 години
scriptObjects.h b56f8674cd New ScriptTickObject преди 13 години
sim.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows преди 7 години
sim.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. преди 9 години
simBase.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
simDatablock.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows преди 7 години
simDatablock.h 0b84fccdd2 substitutions -- Implementation of special substitution statements on datablock fields. преди 8 години
simDictionary.cpp d666322a1b Merging преди 8 години
simDictionary.h bcc5459818 whitespace преди 9 години
simEvents.cpp bcc5459818 whitespace преди 9 години
simEvents.h 3f97c2cedd Fix building on GCC преди 11 години
simFieldDictionary.cpp 7769da9434 Use strncat instead of strcat to prevent some buffer overflows преди 7 години
simFieldDictionary.h c7e12d3be7 roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption преди 8 години
simManager.cpp 45ae5e71cb fixed lots of tabs and space преди 9 години
simObject.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows преди 7 години
simObject.h 8436dff732 enhanced-field-mgmt -- Enhancements to dynamic field handling that allow for name filtering and replacement limiting преди 8 години
simObjectList.cpp 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. преди 8 години
simObjectList.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
simObjectMemento.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice преди 7 години
simObjectMemento.h bcc5459818 whitespace преди 9 години
simObjectRef.h 5ef130d581 Fixed some random Worder warnings преди 10 години
simPersistID.cpp 15f67015d3 Reordering initialization methods #1912 преди 8 години
simPersistID.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
simPersistSet.cpp bcc5459818 whitespace преди 9 години
simPersistSet.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. преди 13 години
simSerialize.cpp bcc5459818 whitespace преди 9 години
simSet.cpp 07cf85143b fixes crash when callOnChildren преди 9 години
simSet.h 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. преди 8 години
stringStack.cpp bcc5459818 whitespace преди 9 години
stringStack.h 79c34c68db Use strncpy instead of strcpy because again, buffer overflows преди 7 години
telnetConsole.cpp bcc5459818 whitespace преди 9 години
telnetConsole.h 539efcb1e1 Input event changes преди 13 години
telnetDebugger.cpp 7769da9434 Use strncat instead of strcat to prevent some buffer overflows преди 7 години
telnetDebugger.h b0fcc91058 Fix: removed 'virtual' for classes which doesn't have child. преди 11 години
typeValidators.cpp bcc5459818 whitespace преди 9 години
typeValidators.h 3bc15057ed exposes getters for typevalidators. преди 8 години