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journal
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2f416290ab
Merge pull request #788 from eightyeight/return-status-code
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11 lat temu |
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test
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fbfd3ed8ed
clang: constructor initialization order
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9 lat temu |
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zip
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 lat temu |
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FastDelegate.h
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a5d34271f2
Fixed some minor compiler warnings on Linux
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10 lat temu |
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autoPtr.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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byteBuffer.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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byteBuffer.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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byteswap.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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commonSwizzles.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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delegate.h
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 lat temu |
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dxt5nmSwizzle.h
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 lat temu |
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endian.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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fourcc.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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hashFunction.cpp
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dd0b7914e6
clang: register type modifier deprecated
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9 lat temu |
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hashFunction.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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md5.cpp
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dd0b7914e6
clang: register type modifier deprecated
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9 lat temu |
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md5.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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namedSingleton.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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noncopyable.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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path.cpp
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87d9e245b7
Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
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11 lat temu |
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path.h
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ed14b6fced
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
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8 lat temu |
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preprocessorHelpers.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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rawData.h
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5ef130d581
Fixed some random Worder warnings
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10 lat temu |
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refBase.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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rgb2luv.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 lat temu |
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rgb2luv.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 lat temu |
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rgb2xyz.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 lat temu |
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rgb2xyz.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 lat temu |
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safeCast.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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safeDelete.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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safeRelease.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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str.cpp
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f79c688596
Update str.cpp
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8 lat temu |
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str.h
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794f1b9536
Merge pull request #1532 from GarageGames/pr/1143
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9 lat temu |
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swizzle.h
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ed14b6fced
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
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8 lat temu |
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swizzleSpec.h
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 lat temu |
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tAlignedArray.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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tDictionary.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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tDictionary.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 lat temu |
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tFixedSizeDeque.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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tFixedSizeVector.h
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cd978039ac
Merge pull request #635 from just-bank/engine-fixes
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11 lat temu |
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tList.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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tNamedFactory.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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tSignal.cpp
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064dfbc4f4
tsignal::order to ::mOrder. yet another potential conflict with a class member vs a method input
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7 lat temu |
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tSignal.h
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064dfbc4f4
tsignal::order to ::mOrder. yet another potential conflict with a class member vs a method input
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7 lat temu |
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tSingleton.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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tUnmanagedVector.h
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5ef130d581
Fixed some random Worder warnings
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10 lat temu |
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tVector.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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tVector.h
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7df625ea14
Adds data to vector out of bounds reports
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10 lat temu |
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tVectorSpecializations.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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timeClass.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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timeClass.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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timeSource.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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uuid.cpp
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ed14b6fced
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
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8 lat temu |
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uuid.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |