LuisAntonRebollo 4409a12af6 Fix GLSL out fragment shader color. 11 rokov pred
..
glsl 4409a12af6 Fix GLSL out fragment shader color. 11 rokov pred
hlsl dd08fd2e7d Add OpenGL support. 11 rokov pred
terrCell.cpp 5c986f755a Fix: Bit shifting of the 32-bit value with a subsequent expansion to the 64-bit type. 11 rokov pred
terrCell.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
terrCellMaterial.cpp ff83e8c209 Merge remote-tracking branch 'GG-Github/development' into fix_opengl_new_terrain_blend 11 rokov pred
terrCellMaterial.h ff83e8c209 Merge remote-tracking branch 'GG-Github/development' into fix_opengl_new_terrain_blend 11 rokov pred
terrCollision.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 rokov pred
terrCollision.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
terrData.cpp f481d31285 BaseTexFormat was not networked properly. 11 rokov pred
terrData.h ef11b565bf Expose new formats to the editor. 11 rokov pred
terrExport.cpp 08d4f6ebc0 Improvements to console refactor code 13 rokov pred
terrFeatureTypes.cpp add2f8cb47 Terrain Macro Texture 12 rokov pred
terrFeatureTypes.h add2f8cb47 Terrain Macro Texture 12 rokov pred
terrFile.cpp b868906ba5 Added a checkbox to the terrain import GUI and fixed a space. 12 rokov pred
terrFile.h 8eb0e98f86 Add a new Terrain brush action: Smooth Slope. 12 rokov pred
terrImport.cpp 171a24459f Remove namespace from header 12 rokov pred
terrLighting.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
terrMaterial.cpp a954daa43f terrain_blending_opengl_port_from_lukas_code 11 rokov pred
terrMaterial.h a954daa43f terrain_blending_opengl_port_from_lukas_code 11 rokov pred
terrRender.cpp 9c66aa0681 Merge pull request #931 from BeamNG/terrain_layer_format 11 rokov pred
terrRender.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred