Areloch 6a40b8bb84 Merge pull request #1559 from rextimmy/dx11_clean 9 gadi atpakaļ
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editors 165cdb64e9 Merge pull request #1322 from Areloch/String_isEmpty_Convert 10 gadi atpakaļ
VolumetricFog.cpp 41e5caf22b Direct3D11 Engine/source changes 9 gadi atpakaļ
VolumetricFog.h 21be97d206 Missed a few files. 10 gadi atpakaļ
VolumetricFogRTManager.cpp 41e5caf22b Direct3D11 Engine/source changes 9 gadi atpakaļ
VolumetricFogRTManager.h 41e5caf22b Direct3D11 Engine/source changes 9 gadi atpakaļ
basicClouds.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 gadi atpakaļ
basicClouds.h cb8b8b7316 Use shader data for get sampler register in CloudLayer and BasicClouds. 11 gadi atpakaļ
cloudLayer.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 gadi atpakaļ
cloudLayer.h cb8b8b7316 Use shader data for get sampler register in CloudLayer and BasicClouds. 11 gadi atpakaļ
decalRoad.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 gadi atpakaļ
decalRoad.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
meshRoad.cpp f4d40bf1b0 hooks meshroads up to the material system for castrays (at a minimum, sound playback) 10 gadi atpakaļ
meshRoad.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
nodeListManager.cpp 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
nodeListManager.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
river.cpp bd437cda1c Merge branch 'development' into walkabout 11 gadi atpakaļ
river.h f4c940f4fe Added basic Walkabout with #define renamed and no editor. 11 gadi atpakaļ
scatterSky.cpp 41e5caf22b Direct3D11 Engine/source changes 9 gadi atpakaļ
scatterSky.h 92aa785bb2 Merge pull request #1442 from Azaezel/shadow_caching 10 gadi atpakaļ
skyBox.cpp ed264e4e12 from @rextimmy automatically adds a sky feature to skies. (render sorting and orientation. previously required setting in script.) 9 gadi atpakaļ
skyBox.h 27720cb786 Corrected SkyBox vertex format 10 gadi atpakaļ
sun.cpp 41e5caf22b Direct3D11 Engine/source changes 9 gadi atpakaļ
sun.h 2753f562e8 shadow caching 10 gadi atpakaļ
timeOfDay.cpp c19a70814c Tidy up and fix the various Assert macros 11 gadi atpakaļ
timeOfDay.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
waterBlock.cpp 9c6ff1775b Removed unused vertex colors from GFXWaterVertex 10 gadi atpakaļ
waterBlock.h f4c940f4fe Added basic Walkabout with #define renamed and no editor. 11 gadi atpakaļ
waterObject.cpp 41e5caf22b Direct3D11 Engine/source changes 9 gadi atpakaļ
waterObject.h 9c6ff1775b Removed unused vertex colors from GFXWaterVertex 10 gadi atpakaļ
waterPlane.cpp 9c6ff1775b Removed unused vertex colors from GFXWaterVertex 10 gadi atpakaļ
waterPlane.h f4c940f4fe Added basic Walkabout with #define renamed and no editor. 11 gadi atpakaļ