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culling
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175831fd30
Remove dead code comment
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2 jaren geleden |
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mixin
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efbe5e90f5
virtuals removed
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1 jaar geleden |
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zones
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8f856dd7cd
build fixes missed by copy over
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7 maanden geleden |
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fogStructs.h
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8956559bfd
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
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5 jaren geleden |
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pathManager.cpp
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2b295fb7f0
rest of virtuals removed
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1 jaar geleden |
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pathManager.h
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0a962342ac
Adds handling to the path manager so it can deal with both looping and non-looping paths
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5 jaren geleden |
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reflectionManager.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 jaren geleden |
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reflectionManager.h
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0047842b33
Fix for Issue #124 for CustomMaterial Refraction
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13 jaren geleden |
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reflectionMatHook.cpp
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8c5810adad
The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of:
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10 jaren geleden |
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reflectionMatHook.h
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2b295fb7f0
rest of virtuals removed
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1 jaar geleden |
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reflector.cpp
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f633ef3a3d
fill in the validated variables
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9 maanden geleden |
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reflector.h
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824b9a9cd5
fix dynamicCubemaps on objects
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1 jaar geleden |
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sceneCameraState.cpp
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f91aa639d6
Remove projection offset, add the hmd head matrix. Also tidy up a few things.
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9 jaren geleden |
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sceneCameraState.h
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f91aa639d6
Remove projection offset, add the hmd head matrix. Also tidy up a few things.
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9 jaren geleden |
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sceneContainer.cpp
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da06fc1d96
* Fixes description for a few Scene methods
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1 jaar geleden |
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sceneContainer.h
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eeb42632f5
Merge branch 'development' of https://github.com/TorqueGameEngines/Torque3D into alpha41/clusterCluck
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2 jaren geleden |
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sceneManager.cpp
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74d847c513
fix bounds box display
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3 jaren geleden |
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sceneManager.h
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596d13f9a4
Optimize container bin lookups
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2 jaren geleden |
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sceneObject.cpp
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f633ef3a3d
fill in the validated variables
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9 maanden geleden |
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sceneObject.h
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ae8eca48e1
Implementation of Subscenes, SceneGroups and Gamemodes
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1 jaar geleden |
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sceneObjectLightingPlugin.h
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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scenePolyhedralSpace.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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scenePolyhedralSpace.h
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7f1f6a5e8b
Fix for link error when building with clang-cl
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10 jaren geleden |
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sceneQueryUtil.h
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e6c653c441
warnings cleanup
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1 jaar geleden |
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sceneRenderState.cpp
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66cc6fb9d1
Removes current implement of shadow caching
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6 jaren geleden |
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sceneRenderState.h
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fe26ffc375
shift capturing from a globalMacro to a sceneRenderstate S32
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1 jaar geleden |
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sceneSpace.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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sceneSpace.h
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efbe5e90f5
virtuals removed
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1 jaar geleden |
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sceneTracker.cpp
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596d13f9a4
Optimize container bin lookups
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2 jaren geleden |
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sceneTracker.h
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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sgUtil.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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sgUtil.h
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888332a85c
rest of the implementation
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1 jaar geleden |
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simPath.cpp
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f633ef3a3d
fill in the validated variables
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9 maanden geleden |
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simPath.h
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db42149fb5
Path class augs
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10 maanden geleden |