marauder2k7 8f856dd7cd build fixes missed by copy over 8 maanden geleden
..
culling 175831fd30 Remove dead code comment 2 jaren geleden
mixin efbe5e90f5 virtuals removed 1 jaar geleden
zones 8f856dd7cd build fixes missed by copy over 7 maanden geleden
fogStructs.h 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 5 jaren geleden
pathManager.cpp 2b295fb7f0 rest of virtuals removed 1 jaar geleden
pathManager.h 0a962342ac Adds handling to the path manager so it can deal with both looping and non-looping paths 5 jaren geleden
reflectionManager.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 jaren geleden
reflectionManager.h 0047842b33 Fix for Issue #124 for CustomMaterial Refraction 13 jaren geleden
reflectionMatHook.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 jaren geleden
reflectionMatHook.h 2b295fb7f0 rest of virtuals removed 1 jaar geleden
reflector.cpp f633ef3a3d fill in the validated variables 9 maanden geleden
reflector.h 824b9a9cd5 fix dynamicCubemaps on objects 1 jaar geleden
sceneCameraState.cpp f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. 9 jaren geleden
sceneCameraState.h f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. 9 jaren geleden
sceneContainer.cpp da06fc1d96 * Fixes description for a few Scene methods 1 jaar geleden
sceneContainer.h eeb42632f5 Merge branch 'development' of https://github.com/TorqueGameEngines/Torque3D into alpha41/clusterCluck 2 jaren geleden
sceneManager.cpp 74d847c513 fix bounds box display 3 jaren geleden
sceneManager.h 596d13f9a4 Optimize container bin lookups 2 jaren geleden
sceneObject.cpp f633ef3a3d fill in the validated variables 9 maanden geleden
sceneObject.h ae8eca48e1 Implementation of Subscenes, SceneGroups and Gamemodes 1 jaar geleden
sceneObjectLightingPlugin.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
scenePolyhedralSpace.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
scenePolyhedralSpace.h 7f1f6a5e8b Fix for link error when building with clang-cl 10 jaren geleden
sceneQueryUtil.h e6c653c441 warnings cleanup 1 jaar geleden
sceneRenderState.cpp 66cc6fb9d1 Removes current implement of shadow caching 6 jaren geleden
sceneRenderState.h fe26ffc375 shift capturing from a globalMacro to a sceneRenderstate S32 1 jaar geleden
sceneSpace.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
sceneSpace.h efbe5e90f5 virtuals removed 1 jaar geleden
sceneTracker.cpp 596d13f9a4 Optimize container bin lookups 2 jaren geleden
sceneTracker.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
sgUtil.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
sgUtil.h 888332a85c rest of the implementation 1 jaar geleden
simPath.cpp f633ef3a3d fill in the validated variables 9 maanden geleden
simPath.h db42149fb5 Path class augs 10 maanden geleden