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T3D
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4be2f05bb1
Disables the behavior for building and exporting polyLists for SceneGroups as you can just do so on the individual items, and it can cause erroneous behavior like looping if triggered improperly.
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6 months ago |
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Verve
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89b0c7f73b
Console Refactor
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2 years ago |
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afx
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8bd145d54f
use of get<some name> methods that already return nulls/false when attempting to load
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7 months ago |
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app
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8c812cb448
initial commit
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7 months ago |
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assets
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51a43d5be1
Fixed bad return type for AssetManager::getAssetLooseFile
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7 months ago |
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cinterface
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87c6884433
Expose SimObjectPtr C-API functions using EngineAPI
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2 years ago |
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collision
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25d6ee5372
backup
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1 year ago |
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console
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76b33ab57b
unintialized variable cleanups
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7 months ago |
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core
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2c15877d5a
add extra safeties to safe_delete macros
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7 months ago |
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environment
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a3d2d13d39
remove stray methods.
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7 months ago |
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forest
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bb7ee38bf4
- Reimplements autosave logic to handle levels, subscenes and terrains in a more consistent, reliable way.
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7 months ago |
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gfx
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2e15018ad3
minor followup to #1494
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7 months ago |
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gui
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0e6c33f78a
Fixed gui editor drag and drop behavior for image, shape, and sound
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7 months ago |
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i18n
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89b0c7f73b
Console Refactor
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2 years ago |
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lighting
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59c52fc94c
Fix for bug reported by Rod
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1 year ago |
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main
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aeea20f078
mem report cleanups
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7 months ago |
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materials
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8bd145d54f
use of get<some name> methods that already return nulls/false when attempting to load
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7 months ago |
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math
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f24e9f5195
Update mathTypes.cpp
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7 months ago |
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module
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46f6f6a9da
Added field to ModuleDefinition for priority, which can be used to process/sort them in priority order
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1 year ago |
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navigation
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9e2666ed09
nav editor compliance
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8 months ago |
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persistence
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b36ec14194
add typeS16
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10 months ago |
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platform
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4a1019619f
Update platformMemory.cpp
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7 months ago |
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platformMac
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9bc06f0887
main dir
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2 years ago |
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platformPOSIX
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4ae888e4f8
Update POSIXFileio.cpp
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2 years ago |
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platformSDL
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05a083ca6f
Merge pull request #1234 from marauder2k9-torque/virtuals-override
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1 year ago |
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platformWin32
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d8315267e8
clear utf16 cache
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7 months ago |
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platformX11
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247b12e795
* BugFix: Correct many include paths and build platformX11 on non-Apple Unix.
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4 years ago |
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platformX86UNIX
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a24149ba3b
* Adjustment: Tweak the include paths for platformPOSIX.h.
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4 years ago |
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postFx
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1e2b6c4e35
remove shaderconst timer clamp
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7 months ago |
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renderInstance
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ddac695252
unintialized variable cleanups
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7 months ago |
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scene
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8f856dd7cd
build fixes missed by copy over
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7 months ago |
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sfx
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fcd2d38deb
further validator cleanups
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9 months ago |
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shaderGen
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f41cdaaa7e
Merge pull request #1430 from Azaezel/alpha41/GFXRedundancyCleanups
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9 months ago |
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sim
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5ab2419826
more stringtable leveraging
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7 months ago |
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sqlite
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0780cac6c8
Fix for build
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3 years ago |
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terrain
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8bd145d54f
use of get<some name> methods that already return nulls/false when attempting to load
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7 months ago |
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testing
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78667ca43f
Update ScriptTest.cpp
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7 months ago |
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ts
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8bd145d54f
use of get<some name> methods that already return nulls/false when attempting to load
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7 months ago |
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util
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5c701fe09e
file write clarifications
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1 year ago |
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windowManager
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2b295fb7f0
rest of virtuals removed
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1 year ago |
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.gitattributes
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cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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9 years ago |
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CMakeLists.txt
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8c663a19a5
generalized ai subsystem wipwork
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8 months ago |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |