Areloch 9ca276fef0 Misc fixes to ensure that the default postFX save, load and editing process is valid 5 éve
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fieldTypes 97880e44dd Implements the special guiVariableInspector field type of 'range' which adds a slider to allow editing a float range. 5 éve
images 46f2ad04cf Adds image variances for the menuGrid image so the Asset Browser button reacts to interaction properly. 5 éve
messageBoxes 5b289bce5e Shifts the tools messageboxes to be distinct from any messageboxes in the main game 5 éve
EditorLoadingGui.gui 22249bf4d4 WIP of updating terrain editor to work with assets 6 éve
EditorSettingsWindow.ed.gui 62fabf6894 From @rextimmy was missing the stateblock handling for the Transparency mode Sub 6 éve
GuiEaseEditDlg.ed.cs 1ed8b05169 Initial implementation of the new Base Game Template and some starting modules. 8 éve
GuiEaseEditDlg.ed.gui 1ed8b05169 Initial implementation of the new Base Game Template and some starting modules. 8 éve
assimpImport.ed.cs 9a1766479d Import Options gui Update 6 éve
assimpImport.ed.gui 9a1766479d Import Options gui Update 6 éve
colladaImport.ed.gui 951594259f Merge branch 'AssimpWIP' of https://github.com/Areloch/Torque3D into development 6 éve
colorPicker.ed.gui e7bf49e801 Moved unneeded modules to Templates/Modules 6 éve
cubemapEditor.gui 9db95f4fb2 Implemented proper ScriptAsset execution on load 6 éve
cursors.ed.cs 1ed8b05169 Initial implementation of the new Base Game Template and some starting modules. 8 éve
editorSettingsWindow.ed.cs b05d5fd3bd Merge branch 'PostFXReorgAndUpdate' of https://github.com/Areloch/Torque3D into Preview4_0 5 éve
fileDialogBase.ed.cs 1ed8b05169 Initial implementation of the new Base Game Template and some starting modules. 8 éve
guiDialogs.ed.cs 97880e44dd Implements the special guiVariableInspector field type of 'range' which adds a slider to allow editing a float range. 5 éve
guiObjectInspector.ed.cs 1ed8b05169 Initial implementation of the new Base Game Template and some starting modules. 8 éve
guiObjectInspector.ed.gui 1ed8b05169 Initial implementation of the new Base Game Template and some starting modules. 8 éve
materialSelector.ed.gui 5b289bce5e Shifts the tools messageboxes to be distinct from any messageboxes in the main game 5 éve
objectSelection.ed.cs 1ed8b05169 Initial implementation of the new Base Game Template and some starting modules. 8 éve
openFileDialog.ed.cs 1ed8b05169 Initial implementation of the new Base Game Template and some starting modules. 8 éve
postFxEditor.cs 9ca276fef0 Misc fixes to ensure that the default postFX save, load and editing process is valid 5 éve
postFxEditor.gui 9ca276fef0 Misc fixes to ensure that the default postFX save, load and editing process is valid 5 éve
profilerGraph.cs 1ed8b05169 Initial implementation of the new Base Game Template and some starting modules. 8 éve
profilerGraph.gui e7bf49e801 Moved unneeded modules to Templates/Modules 6 éve
profiles.ed.cs 4adcedcf28 Added/Improved some asset type icons 5 éve
renderTargetVisualizer.ed.cs dca2dc0074 Implementation of guiRenderTargetVizCtrl 5 éve
renderTargetVisualizer.ed.gui dca2dc0074 Implementation of guiRenderTargetVizCtrl 5 éve
saveChangesMBDlg.ed.gui 5b289bce5e Shifts the tools messageboxes to be distinct from any messageboxes in the main game 5 éve
saveFileDialog.ed.cs 1ed8b05169 Initial implementation of the new Base Game Template and some starting modules. 8 éve
scriptEditorDlg.ed.gui c9a63d63cf Updated ToolsGuiTextPadProile to comply to editor theme 6 éve
simViewDlg.ed.gui 1ed8b05169 Initial implementation of the new Base Game Template and some starting modules. 8 éve
uvEditor.ed.gui 6f95747311 Fix unable to load texture warnmat 8 éve