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guiArrayCtrl.cpp
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539efcb1e1
Input event changes
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há 13 anos atrás |
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guiArrayCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
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guiCanvas.cpp
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ed36cf2c5c
Changes for BaseUI Update
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há 3 anos atrás |
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guiCanvas.h
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e035aa9114
GuiCanvas Callbacks
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há 4 anos atrás |
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guiControl.cpp
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5c83b417a5
* [GuiControl] BugFix: Don't assume a tooltip profile is going to be set when waking and sleeping.
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há 4 anos atrás |
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guiControl.h
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35500a87c6
initial port of the new interpreter
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há 4 anos atrás |
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guiDefaultControlRender.cpp
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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há 4 anos atrás |
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guiDefaultControlRender.h
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
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guiOffscreenCanvas.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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há 8 anos atrás |
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guiOffscreenCanvas.h
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8b43ff3465
Update guiOffscreenCanvas.h
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há 9 anos atrás |
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guiScriptNotifyControl.cpp
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c0eec93d55
Avoid nameclash in guiScriptNotifyControl fields
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há 5 anos atrás |
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guiScriptNotifyControl.h
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
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guiTypes.cpp
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d044ae0702
Removed unneeded default irradiance and prefilter cubemaps, and their convars
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há 3 anos atrás |
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guiTypes.h
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0dcd272b87
clean up more texture profile refs to kill spam
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há 4 anos atrás |