JeffR 52368a0428 Fixes issue where creating a new ForestItem wouldn't have it show in the ForestItemData dropdown on brushes until you restart. 3 tahun lalu
..
3d faa38ffcd8 Inside _internalRender mForceFOV is not take into account. 5 tahun lalu
buttons 5c8d8fab00 Changes behavior with suffix appending of asset importer so it doesn't contaminate the original "clean" name, which is used for setting the mapTo value of material definitions 3 tahun lalu
containers 69d547fd72 Adjusted handling for the bitmap and bitmapAsset fields for guiBitmapButtonCtrl to forcefully update the button states when changed, ensuring that the bitmaps refresh when changed via the field 3 tahun lalu
controls 5c8d8fab00 Changes behavior with suffix appending of asset importer so it doesn't contaminate the original "clean" name, which is used for setting the mapTo value of material definitions 3 tahun lalu
core d044ae0702 Removed unneeded default irradiance and prefilter cubemaps, and their convars 3 tahun lalu
editor 52368a0428 Fixes issue where creating a new ForestItem wouldn't have it show in the ForestItemData dropdown on brushes until you restart. 3 tahun lalu
game 98a079a797 code duplication prune. should aid in stability 4 tahun lalu
shiny 76908eae3c Eliminate DefineConsoleMethod 7 tahun lalu
theora 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 tahun lalu
utility ed36cf2c5c Changes for BaseUI Update 3 tahun lalu
worldEditor dff83182e2 Added sanity check to ensure that the requested file to be scaled via saveScaledImage actually exists 3 tahun lalu