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tools
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bc898e1150
Initial implementation of the EditorTool class and world editor hook-in.
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8 lat temu |
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creator.cpp
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9fef1b3cd1
uninitialized variables-gui
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5 lat temu |
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creator.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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editTSCtrl.cpp
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9fef1b3cd1
uninitialized variables-gui
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5 lat temu |
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editTSCtrl.h
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7b5e1c3c58
@rextimmy fix for GuiWindowCtrl so they snap correctly again
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6 lat temu |
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editor.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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7 lat temu |
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editor.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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editorIconRegistry.cpp
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0dcd272b87
clean up more texture profile refs to kill spam
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4 lat temu |
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editorIconRegistry.h
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6b524ae58a
Eliminate ConsoleStaticMethod
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7 lat temu |
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gizmo.cpp
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9fef1b3cd1
uninitialized variables-gui
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5 lat temu |
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gizmo.h
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9fef1b3cd1
uninitialized variables-gui
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5 lat temu |
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guiConvexShapeEditorCtrl.cpp
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dff83182e2
Added sanity check to ensure that the requested file to be scaled via saveScaledImage actually exists
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3 lat temu |
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guiConvexShapeEditorCtrl.h
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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4 lat temu |
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guiDecalEditorCtrl.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 lat temu |
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guiDecalEditorCtrl.h
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11398bb04e
Issue found with PVS-Studio:
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10 lat temu |
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guiMissionArea.cpp
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98a079a797
code duplication prune. should aid in stability
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4 lat temu |
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guiMissionArea.h
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0dcd272b87
clean up more texture profile refs to kill spam
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4 lat temu |
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guiMissionAreaEditor.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 lat temu |
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guiMissionAreaEditor.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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guiTerrPreviewCtrl.cpp
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5a933c00d3
Removed old fixed function code from GFX.
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5 lat temu |
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guiTerrPreviewCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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tSelection.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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tSelection.h
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5c688260d5
Issue found with PVS-Studio:
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10 lat temu |
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terrainActions.cpp
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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4 lat temu |
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terrainActions.h
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9fef1b3cd1
uninitialized variables-gui
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5 lat temu |
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terrainEditor.cpp
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66db6ac376
terrain brush dragging cleanups
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4 lat temu |
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terrainEditor.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 lat temu |
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undoActions.cpp
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9fef1b3cd1
uninitialized variables-gui
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5 lat temu |
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undoActions.h
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62fa40380b
Fixes for "incomplete type" errors when compiling with clang-cl
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10 lat temu |
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worldEditor.cpp
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97ddb97410
Merge pull request #594 from JeffProgrammer/executef-fixes
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4 lat temu |
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worldEditor.h
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98a079a797
code duplication prune. should aid in stability
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4 lat temu |
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worldEditorSelection.cpp
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66cc6fb9d1
Removes current implement of shadow caching
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6 lat temu |
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worldEditorSelection.h
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7d2315c781
sets snap to grid to itterate through selected objects and settle them into the nearest (seected value), ie 1, 2.5, 3.33 ect.
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8 lat temu |