Areloch 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset 4 years ago
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BlankRoom 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 years ago
DefaultEditorLevel.asset.taml 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset 4 years ago
DefaultEditorLevel.mis fb5195dd44 Corrects groundplane assigned material in the example and editor levels 5 years ago
DefaultEditorLevel.postfxpreset.tscript 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 years ago
DefaultEditorLevel_preview.png f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 6 years ago
DefaultEditorLevel_preview_image.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 years ago
EditorTemplateLevel.asset.taml 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset 4 years ago
EditorTemplateLevel.mis fb5195dd44 Corrects groundplane assigned material in the example and editor levels 5 years ago
EditorTemplateLevel.postfxpreset.tscript 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 years ago