Areloch 69bfbb0978 Adds functions to get the full path for level and shape asset files %!s(int64=5) %!d(string=hai) anos
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glsl 4a88d7a4e4 adress #221 crash surpress macromap %!s(int64=5) %!d(string=hai) anos
hlsl 4a88d7a4e4 adress #221 crash surpress macromap %!s(int64=5) %!d(string=hai) anos
terrCell.cpp c2e74f375a uninitialized variables-terrain %!s(int64=5) %!d(string=hai) anos
terrCell.h 00e3eb6ba8 terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. %!s(int64=8) %!d(string=hai) anos
terrCellMaterial.cpp 4a88d7a4e4 adress #221 crash surpress macromap %!s(int64=5) %!d(string=hai) anos
terrCellMaterial.h c2e74f375a uninitialized variables-terrain %!s(int64=5) %!d(string=hai) anos
terrCollision.cpp c2e74f375a uninitialized variables-terrain %!s(int64=5) %!d(string=hai) anos
terrCollision.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
terrData.cpp 69bfbb0978 Adds functions to get the full path for level and shape asset files %!s(int64=5) %!d(string=hai) anos
terrData.h 22249bf4d4 WIP of updating terrain editor to work with assets %!s(int64=6) %!d(string=hai) anos
terrExport.cpp 76908eae3c Eliminate DefineConsoleMethod %!s(int64=7) %!d(string=hai) anos
terrFeatureTypes.cpp b19a4b22c8 Implementation of reflection and skylight probes. %!s(int64=7) %!d(string=hai) anos
terrFeatureTypes.h b19a4b22c8 Implementation of reflection and skylight probes. %!s(int64=7) %!d(string=hai) anos
terrFile.cpp 4ce558f042 Reworks the terrain loader code to work with the assets. %!s(int64=5) %!d(string=hai) anos
terrFile.h 8eb0e98f86 Add a new Terrain brush action: Smooth Slope. %!s(int64=12) %!d(string=hai) anos
terrImport.cpp 4ce558f042 Reworks the terrain loader code to work with the assets. %!s(int64=5) %!d(string=hai) anos
terrLighting.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
terrMaterial.cpp 4ce558f042 Reworks the terrain loader code to work with the assets. %!s(int64=5) %!d(string=hai) anos
terrMaterial.h 4ce558f042 Reworks the terrain loader code to work with the assets. %!s(int64=5) %!d(string=hai) anos
terrRender.cpp 4ce558f042 Reworks the terrain loader code to work with the assets. %!s(int64=5) %!d(string=hai) anos
terrRender.h 00e3eb6ba8 terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. %!s(int64=8) %!d(string=hai) anos