Areloch ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. %!s(int64=8) %!d(string=hai) anos
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dedicated aa35157eef PlatformSDL implementation. %!s(int64=11) %!d(string=hai) anos
mac 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
sdl 9fbea728d7 Merge branch 'development' of github.com:GarageGames/Torque3D %!s(int64=8) %!d(string=hai) anos
test fbd97b0cf8 Ported non-interactive window manager test. %!s(int64=11) %!d(string=hai) anos
win32 41e5caf22b Direct3D11 Engine/source changes %!s(int64=9) %!d(string=hai) anos
platformCursorController.cpp 3336bffad2 Changes for Linux. %!s(int64=11) %!d(string=hai) anos
platformCursorController.h 3336bffad2 Changes for Linux. %!s(int64=11) %!d(string=hai) anos
platformInterface.cpp 475f218bcd Modified files for SDL2. %!s(int64=11) %!d(string=hai) anos
platformWindow.cpp a90eb9762b Re-submission of the Volumetric Fog PR, with cleanup. %!s(int64=10) %!d(string=hai) anos
platformWindow.h a90eb9762b Re-submission of the Volumetric Fog PR, with cleanup. %!s(int64=10) %!d(string=hai) anos
platformWindowMgr.h 0878f005c0 Fixed the pure virtual function to be an empty one, which should resolve the linux build failure. %!s(int64=11) %!d(string=hai) anos
windowInputGenerator.cpp ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. %!s(int64=8) %!d(string=hai) anos
windowInputGenerator.h 3ecbb4b7e5 fix bug with SDL text input that occurs when multiple responders occur on the screen. (Tested with 2 responders.) %!s(int64=9) %!d(string=hai) anos