navMesh.cpp 47 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2014 Daniel Buckmaster
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #include "navMesh.h"
  23. #include "navContext.h"
  24. #include <DetourDebugDraw.h>
  25. #include <RecastDebugDraw.h>
  26. #include "math/mathUtils.h"
  27. #include "math/mRandom.h"
  28. #include "console/consoleTypes.h"
  29. #include "console/engineAPI.h"
  30. #include "console/typeValidators.h"
  31. #include "scene/sceneRenderState.h"
  32. #include "gfx/gfxDrawUtil.h"
  33. #include "renderInstance/renderPassManager.h"
  34. #include "gfx/primBuilder.h"
  35. #include "core/stream/bitStream.h"
  36. #include "math/mathIO.h"
  37. #include "core/fileio.h"
  38. extern bool gEditingMission;
  39. IMPLEMENT_CO_NETOBJECT_V1(NavMesh);
  40. const U32 NavMesh::mMaxVertsPerPoly = 3;
  41. SimObjectPtr<SimSet> NavMesh::smServerSet = NULL;
  42. ImplementEnumType(NavMeshWaterMethod,
  43. "The method used to include water surfaces in the NavMesh.\n")
  44. { NavMesh::Ignore, "Ignore", "Ignore all water surfaces.\n" },
  45. { NavMesh::Solid, "Solid", "Treat water surfaces as solid and walkable.\n" },
  46. { NavMesh::Impassable, "Impassable", "Treat water as an impassable obstacle.\n" },
  47. EndImplementEnumType;
  48. SimSet *NavMesh::getServerSet()
  49. {
  50. if(!smServerSet)
  51. {
  52. SimSet *set = NULL;
  53. if(Sim::findObject("ServerNavMeshSet", set))
  54. smServerSet = set;
  55. else
  56. {
  57. smServerSet = new SimSet();
  58. smServerSet->registerObject("ServerNavMeshSet");
  59. Sim::getRootGroup()->addObject(smServerSet);
  60. }
  61. }
  62. return smServerSet;
  63. }
  64. SimObjectPtr<EventManager> NavMesh::smEventManager = NULL;
  65. EventManager *NavMesh::getEventManager()
  66. {
  67. if(!smEventManager)
  68. {
  69. smEventManager = new EventManager();
  70. smEventManager->registerObject("NavEventManager");
  71. Sim::getRootGroup()->addObject(smEventManager);
  72. smEventManager->setMessageQueue("NavEventManagerQueue");
  73. smEventManager->registerEvent("NavMeshCreated");
  74. smEventManager->registerEvent("NavMeshRemoved");
  75. smEventManager->registerEvent("NavMeshStartUpdate");
  76. smEventManager->registerEvent("NavMeshUpdate");
  77. smEventManager->registerEvent("NavMeshTileUpdate");
  78. smEventManager->registerEvent("NavMeshUpdateBox");
  79. smEventManager->registerEvent("NavMeshObstacleAdded");
  80. smEventManager->registerEvent("NavMeshObstacleRemoved");
  81. }
  82. return smEventManager;
  83. }
  84. DefineConsoleFunction(getNavMeshEventManager, S32, (),,
  85. "@brief Get the EventManager object for all NavMesh updates.")
  86. {
  87. return NavMesh::getEventManager()->getId();
  88. }
  89. DefineConsoleFunction(NavMeshUpdateAll, void, (S32 objid, bool remove), (0, false),
  90. "@brief Update all NavMesh tiles that intersect the given object's world box.")
  91. {
  92. SceneObject *obj;
  93. if(!Sim::findObject(objid, obj))
  94. return;
  95. if(remove)
  96. obj->disableCollision();
  97. SimSet *set = NavMesh::getServerSet();
  98. for(U32 i = 0; i < set->size(); i++)
  99. {
  100. NavMesh *m = dynamic_cast<NavMesh*>(set->at(i));
  101. if (m)
  102. {
  103. m->cancelBuild();
  104. m->buildTiles(obj->getWorldBox());
  105. }
  106. }
  107. if(remove)
  108. obj->enableCollision();
  109. }
  110. DefineConsoleFunction(NavMeshUpdateAroundObject, void, (S32 objid, bool remove), (0, false),
  111. "@brief Update all NavMesh tiles that intersect the given object's world box.")
  112. {
  113. SceneObject *obj;
  114. if (!Sim::findObject(objid, obj))
  115. return;
  116. if (remove)
  117. obj->disableCollision();
  118. SimSet *set = NavMesh::getServerSet();
  119. for (U32 i = 0; i < set->size(); i++)
  120. {
  121. NavMesh *m = dynamic_cast<NavMesh*>(set->at(i));
  122. if (m)
  123. {
  124. m->cancelBuild();
  125. m->buildTiles(obj->getWorldBox());
  126. }
  127. }
  128. if (remove)
  129. obj->enableCollision();
  130. }
  131. DefineConsoleFunction(NavMeshUpdateOne, void, (S32 meshid, S32 objid, bool remove), (0, 0, false),
  132. "@brief Update all tiles in a given NavMesh that intersect the given object's world box.")
  133. {
  134. NavMesh *mesh;
  135. SceneObject *obj;
  136. if(!Sim::findObject(meshid, mesh))
  137. {
  138. Con::errorf("NavMeshUpdateOne: cannot find NavMesh %d", meshid);
  139. return;
  140. }
  141. if(!Sim::findObject(objid, obj))
  142. {
  143. Con::errorf("NavMeshUpdateOne: cannot find SceneObject %d", objid);
  144. return;
  145. }
  146. if(remove)
  147. obj->disableCollision();
  148. mesh->buildTiles(obj->getWorldBox());
  149. if(remove)
  150. obj->enableCollision();
  151. }
  152. NavMesh::NavMesh()
  153. {
  154. mTypeMask |= StaticShapeObjectType | MarkerObjectType;
  155. mFileName = StringTable->insert("");
  156. mNetFlags.clear(Ghostable);
  157. mSaveIntermediates = false;
  158. nm = NULL;
  159. ctx = NULL;
  160. mWaterMethod = Ignore;
  161. dMemset(&cfg, 0, sizeof(cfg));
  162. mCellSize = mCellHeight = 0.2f;
  163. mWalkableHeight = 2.0f;
  164. mWalkableClimb = 0.3f;
  165. mWalkableRadius = 0.5f;
  166. mWalkableSlope = 40.0f;
  167. mBorderSize = 1;
  168. mDetailSampleDist = 6.0f;
  169. mDetailSampleMaxError = 1.0f;
  170. mMaxEdgeLen = 12;
  171. mMaxSimplificationError = 1.3f;
  172. mMinRegionArea = 8;
  173. mMergeRegionArea = 20;
  174. mTileSize = 10.0f;
  175. mMaxPolysPerTile = 128;
  176. mSmallCharacters = false;
  177. mRegularCharacters = true;
  178. mLargeCharacters = false;
  179. mVehicles = false;
  180. mCoverSet = StringTable->insert("");
  181. mInnerCover = false;
  182. mCoverDist = 1.0f;
  183. mPeekDist = 0.7f;
  184. mAlwaysRender = false;
  185. mBuilding = false;
  186. }
  187. NavMesh::~NavMesh()
  188. {
  189. dtFreeNavMesh(nm);
  190. nm = NULL;
  191. delete ctx;
  192. ctx = NULL;
  193. }
  194. bool NavMesh::setProtectedDetailSampleDist(void *obj, const char *index, const char *data)
  195. {
  196. F32 dist = dAtof(data);
  197. if(dist == 0.0f || dist >= 0.9f)
  198. return true;
  199. Con::errorf("NavMesh::detailSampleDist must be 0 or greater than 0.9!");
  200. return false;
  201. }
  202. bool NavMesh::setProtectedAlwaysRender(void *obj, const char *index, const char *data)
  203. {
  204. NavMesh *mesh = static_cast<NavMesh*>(obj);
  205. bool always = dAtob(data);
  206. if(always)
  207. {
  208. if(!gEditingMission)
  209. mesh->mNetFlags.set(Ghostable);
  210. }
  211. else
  212. {
  213. if(!gEditingMission)
  214. mesh->mNetFlags.clear(Ghostable);
  215. }
  216. mesh->mAlwaysRender = always;
  217. mesh->setMaskBits(LoadFlag);
  218. return true;
  219. }
  220. FRangeValidator ValidCellSize(0.01f, 10.0f);
  221. FRangeValidator ValidSlopeAngle(0.0f, 89.9f);
  222. IRangeValidator PositiveInt(0, S32_MAX);
  223. IRangeValidator NaturalNumber(1, S32_MAX);
  224. FRangeValidator CornerAngle(0.0f, 90.0f);
  225. void NavMesh::initPersistFields()
  226. {
  227. addGroup("NavMesh Options");
  228. addField("fileName", TypeString, Offset(mFileName, NavMesh),
  229. "Name of the data file to store this navmesh in (relative to engine executable).");
  230. addField("waterMethod", TYPEID<NavMeshWaterMethod>(), Offset(mWaterMethod, NavMesh),
  231. "The method to use to handle water surfaces.");
  232. addFieldV("cellSize", TypeF32, Offset(mCellSize, NavMesh), &ValidCellSize,
  233. "Length/width of a voxel.");
  234. addFieldV("cellHeight", TypeF32, Offset(mCellHeight, NavMesh), &ValidCellSize,
  235. "Height of a voxel.");
  236. addFieldV("tileSize", TypeF32, Offset(mTileSize, NavMesh), &CommonValidators::PositiveNonZeroFloat,
  237. "The horizontal size of tiles.");
  238. addFieldV("actorHeight", TypeF32, Offset(mWalkableHeight, NavMesh), &CommonValidators::PositiveFloat,
  239. "Height of an actor.");
  240. addFieldV("actorClimb", TypeF32, Offset(mWalkableClimb, NavMesh), &CommonValidators::PositiveFloat,
  241. "Maximum climbing height of an actor.");
  242. addFieldV("actorRadius", TypeF32, Offset(mWalkableRadius, NavMesh), &CommonValidators::PositiveFloat,
  243. "Radius of an actor.");
  244. addFieldV("walkableSlope", TypeF32, Offset(mWalkableSlope, NavMesh), &ValidSlopeAngle,
  245. "Maximum walkable slope in degrees.");
  246. addField("smallCharacters", TypeBool, Offset(mSmallCharacters, NavMesh),
  247. "Is this NavMesh for smaller-than-usual characters?");
  248. addField("regularCharacters", TypeBool, Offset(mRegularCharacters, NavMesh),
  249. "Is this NavMesh for regular-sized characters?");
  250. addField("largeCharacters", TypeBool, Offset(mLargeCharacters, NavMesh),
  251. "Is this NavMesh for larger-than-usual characters?");
  252. addField("vehicles", TypeBool, Offset(mVehicles, NavMesh),
  253. "Is this NavMesh for characters driving vehicles?");
  254. endGroup("NavMesh Options");
  255. addGroup("NavMesh Annotations");
  256. addField("coverGroup", TypeString, Offset(mCoverSet, NavMesh),
  257. "Name of the SimGroup to store cover points in.");
  258. addField("innerCover", TypeBool, Offset(mInnerCover, NavMesh),
  259. "Add cover points everywhere, not just on corners?");
  260. addField("coverDist", TypeF32, Offset(mCoverDist, NavMesh),
  261. "Distance from the edge of the NavMesh to search for cover.");
  262. addField("peekDist", TypeF32, Offset(mPeekDist, NavMesh),
  263. "Distance to the side of each cover point that peeking happens.");
  264. endGroup("NavMesh Annotations");
  265. addGroup("NavMesh Rendering");
  266. addProtectedField("alwaysRender", TypeBool, Offset(mAlwaysRender, NavMesh),
  267. &setProtectedAlwaysRender, &defaultProtectedGetFn,
  268. "Display this NavMesh even outside the editor.");
  269. endGroup("NavMesh Rendering");
  270. addGroup("NavMesh Advanced Options");
  271. addFieldV("borderSize", TypeS32, Offset(mBorderSize, NavMesh), &PositiveInt,
  272. "Size of the non-walkable border around the navigation mesh (in voxels).");
  273. addProtectedField("detailSampleDist", TypeF32, Offset(mDetailSampleDist, NavMesh),
  274. &setProtectedDetailSampleDist, &defaultProtectedGetFn,
  275. "Sets the sampling distance to use when generating the detail mesh.");
  276. addFieldV("detailSampleError", TypeF32, Offset(mDetailSampleMaxError, NavMesh), &CommonValidators::PositiveFloat,
  277. "The maximum distance the detail mesh surface should deviate from heightfield data.");
  278. addFieldV("maxEdgeLen", TypeS32, Offset(mDetailSampleDist, NavMesh), &PositiveInt,
  279. "The maximum allowed length for contour edges along the border of the mesh.");
  280. addFieldV("simplificationError", TypeF32, Offset(mMaxSimplificationError, NavMesh), &CommonValidators::PositiveFloat,
  281. "The maximum distance a simplfied contour's border edges should deviate from the original raw contour.");
  282. addFieldV("minRegionArea", TypeS32, Offset(mMinRegionArea, NavMesh), &PositiveInt,
  283. "The minimum number of cells allowed to form isolated island areas.");
  284. addFieldV("mergeRegionArea", TypeS32, Offset(mMergeRegionArea, NavMesh), &PositiveInt,
  285. "Any regions with a span count smaller than this value will, if possible, be merged with larger regions.");
  286. addFieldV("maxPolysPerTile", TypeS32, Offset(mMaxPolysPerTile, NavMesh), &NaturalNumber,
  287. "The maximum number of polygons allowed in a tile.");
  288. endGroup("NavMesh Advanced Options");
  289. Parent::initPersistFields();
  290. }
  291. bool NavMesh::onAdd()
  292. {
  293. if(!Parent::onAdd())
  294. return false;
  295. mObjBox.set(Point3F(-0.5f, -0.5f, -0.5f),
  296. Point3F( 0.5f, 0.5f, 0.5f));
  297. resetWorldBox();
  298. addToScene();
  299. if(gEditingMission || mAlwaysRender)
  300. {
  301. mNetFlags.set(Ghostable);
  302. if(isClientObject())
  303. renderToDrawer();
  304. }
  305. if(isServerObject())
  306. {
  307. getServerSet()->addObject(this);
  308. ctx = new NavContext();
  309. setProcessTick(true);
  310. if(getEventManager())
  311. getEventManager()->postEvent("NavMeshCreated", getIdString());
  312. }
  313. load();
  314. return true;
  315. }
  316. void NavMesh::onRemove()
  317. {
  318. if(getEventManager())
  319. getEventManager()->postEvent("NavMeshRemoved", getIdString());
  320. removeFromScene();
  321. Parent::onRemove();
  322. }
  323. void NavMesh::setTransform(const MatrixF &mat)
  324. {
  325. Parent::setTransform(mat);
  326. }
  327. void NavMesh::setScale(const VectorF &scale)
  328. {
  329. Parent::setScale(scale);
  330. }
  331. S32 NavMesh::addLink(const Point3F &from, const Point3F &to, U32 flags)
  332. {
  333. Point3F rcFrom = DTStoRC(from), rcTo = DTStoRC(to);
  334. mLinkVerts.push_back(rcFrom.x);
  335. mLinkVerts.push_back(rcFrom.y);
  336. mLinkVerts.push_back(rcFrom.z);
  337. mLinkVerts.push_back(rcTo.x);
  338. mLinkVerts.push_back(rcTo.y);
  339. mLinkVerts.push_back(rcTo.z);
  340. mLinksUnsynced.push_back(true);
  341. mLinkRads.push_back(mWalkableRadius);
  342. mLinkDirs.push_back(0);
  343. mLinkAreas.push_back(OffMeshArea);
  344. if (flags == 0) {
  345. Point3F dir = to - from;
  346. F32 drop = -dir.z;
  347. dir.z = 0;
  348. // If we drop more than we travel horizontally, we're a drop link.
  349. if(drop > dir.len())
  350. mLinkFlags.push_back(DropFlag);
  351. else
  352. mLinkFlags.push_back(JumpFlag);
  353. }
  354. mLinkIDs.push_back(1000 + mCurLinkID);
  355. mLinkSelectStates.push_back(Unselected);
  356. mDeleteLinks.push_back(false);
  357. mCurLinkID++;
  358. return mLinkIDs.size() - 1;
  359. }
  360. DefineEngineMethod(NavMesh, addLink, S32, (Point3F from, Point3F to, U32 flags), (0),
  361. "Add a link to this NavMesh between two points.\n\n"
  362. "")
  363. {
  364. return object->addLink(from, to, flags);
  365. }
  366. S32 NavMesh::getLink(const Point3F &pos)
  367. {
  368. for(U32 i = 0; i < mLinkIDs.size(); i++)
  369. {
  370. if(mDeleteLinks[i])
  371. continue;
  372. SphereF start(getLinkStart(i), mLinkRads[i]);
  373. SphereF end(getLinkEnd(i), mLinkRads[i]);
  374. if(start.isContained(pos) || end.isContained(pos))
  375. return i;
  376. }
  377. return -1;
  378. }
  379. DefineEngineMethod(NavMesh, getLink, S32, (Point3F pos),,
  380. "Get the off-mesh link closest to a given world point.")
  381. {
  382. return object->getLink(pos);
  383. }
  384. S32 NavMesh::getLinkCount()
  385. {
  386. return mLinkIDs.size();
  387. }
  388. DefineEngineMethod(NavMesh, getLinkCount, S32, (),,
  389. "Return the number of links this mesh has.")
  390. {
  391. return object->getLinkCount();
  392. }
  393. LinkData NavMesh::getLinkFlags(U32 idx)
  394. {
  395. if(idx < mLinkIDs.size())
  396. {
  397. return LinkData(mLinkFlags[idx]);
  398. }
  399. return LinkData();
  400. }
  401. DefineEngineMethod(NavMesh, getLinkFlags, S32, (U32 id),,
  402. "Get the flags set for a particular off-mesh link.")
  403. {
  404. return object->getLinkFlags(id).getFlags();
  405. }
  406. void NavMesh::setLinkFlags(U32 idx, const LinkData &d)
  407. {
  408. if(idx < mLinkIDs.size())
  409. {
  410. mLinkFlags[idx] = d.getFlags();
  411. mLinksUnsynced[idx] = true;
  412. }
  413. }
  414. DefineEngineMethod(NavMesh, setLinkFlags, void, (U32 id, U32 flags),,
  415. "Set the flags of a particular off-mesh link.")
  416. {
  417. LinkData d(flags);
  418. object->setLinkFlags(id, d);
  419. }
  420. Point3F NavMesh::getLinkStart(U32 idx)
  421. {
  422. return RCtoDTS(Point3F(
  423. mLinkVerts[idx*6],
  424. mLinkVerts[idx*6 + 1],
  425. mLinkVerts[idx*6 + 2]));
  426. }
  427. DefineEngineMethod(NavMesh, getLinkStart, Point3F, (U32 id),,
  428. "Get the starting point of an off-mesh link.")
  429. {
  430. return object->getLinkStart(id);
  431. }
  432. Point3F NavMesh::getLinkEnd(U32 idx)
  433. {
  434. return RCtoDTS(Point3F(
  435. mLinkVerts[idx*6 + 3],
  436. mLinkVerts[idx*6 + 4],
  437. mLinkVerts[idx*6 + 5]));
  438. }
  439. DefineEngineMethod(NavMesh, getLinkEnd, Point3F, (U32 id),,
  440. "Get the ending point of an off-mesh link.")
  441. {
  442. return object->getLinkEnd(id);
  443. }
  444. void NavMesh::selectLink(U32 idx, bool select, bool hover)
  445. {
  446. if(idx < mLinkIDs.size())
  447. {
  448. if(!select)
  449. mLinkSelectStates[idx] = Unselected;
  450. else
  451. mLinkSelectStates[idx] = hover ? Hovered : Selected;
  452. }
  453. }
  454. void NavMesh::eraseLink(U32 i)
  455. {
  456. mLinkVerts.erase(i*6, 6);
  457. mLinksUnsynced.erase(i);
  458. mLinkRads.erase(i);
  459. mLinkDirs.erase(i);
  460. mLinkAreas.erase(i);
  461. mLinkFlags.erase(i);
  462. mLinkIDs.erase(i);
  463. mLinkSelectStates.erase(i);
  464. mDeleteLinks.erase(i);
  465. }
  466. void NavMesh::eraseLinks()
  467. {
  468. mLinkVerts.clear();
  469. mLinksUnsynced.clear();
  470. mLinkRads.clear();
  471. mLinkDirs.clear();
  472. mLinkAreas.clear();
  473. mLinkFlags.clear();
  474. mLinkIDs.clear();
  475. mLinkSelectStates.clear();
  476. mDeleteLinks.clear();
  477. }
  478. void NavMesh::setLinkCount(U32 c)
  479. {
  480. eraseLinks();
  481. mLinkVerts.setSize(c * 6);
  482. mLinksUnsynced.setSize(c);
  483. mLinkRads.setSize(c);
  484. mLinkDirs.setSize(c);
  485. mLinkAreas.setSize(c);
  486. mLinkFlags.setSize(c);
  487. mLinkIDs.setSize(c);
  488. mLinkSelectStates.setSize(c);
  489. mDeleteLinks.setSize(c);
  490. }
  491. void NavMesh::deleteLink(U32 idx)
  492. {
  493. if(idx < mLinkIDs.size())
  494. {
  495. mDeleteLinks[idx] = true;
  496. if(mLinksUnsynced[idx])
  497. eraseLink(idx);
  498. else
  499. mLinksUnsynced[idx] = true;
  500. }
  501. }
  502. DefineEngineMethod(NavMesh, deleteLink, void, (U32 id),,
  503. "Delete a given off-mesh link.")
  504. {
  505. object->deleteLink(id);
  506. }
  507. DefineEngineMethod(NavMesh, deleteLinks, void, (),,
  508. "Deletes all off-mesh links on this NavMesh.")
  509. {
  510. //object->eraseLinks();
  511. }
  512. bool NavMesh::build(bool background, bool saveIntermediates)
  513. {
  514. if(mBuilding)
  515. cancelBuild();
  516. else
  517. {
  518. if(getEventManager())
  519. getEventManager()->postEvent("NavMeshStartUpdate", getIdString());
  520. }
  521. mBuilding = true;
  522. ctx->startTimer(RC_TIMER_TOTAL);
  523. dtFreeNavMesh(nm);
  524. // Allocate a new navmesh.
  525. nm = dtAllocNavMesh();
  526. if(!nm)
  527. {
  528. Con::errorf("Could not allocate dtNavMesh for NavMesh %s", getIdString());
  529. return false;
  530. }
  531. updateConfig();
  532. // Build navmesh parameters from console members.
  533. dtNavMeshParams params;
  534. rcVcopy(params.orig, cfg.bmin);
  535. params.tileWidth = cfg.tileSize * mCellSize;
  536. params.tileHeight = cfg.tileSize * mCellSize;
  537. params.maxTiles = mCeil(getWorldBox().len_x() / params.tileWidth) * mCeil(getWorldBox().len_y() / params.tileHeight);
  538. params.maxPolys = mMaxPolysPerTile;
  539. // Initialise our navmesh.
  540. if(dtStatusFailed(nm->init(&params)))
  541. {
  542. Con::errorf("Could not init dtNavMesh for NavMesh %s", getIdString());
  543. return false;
  544. }
  545. // Update links to be deleted.
  546. for(U32 i = 0; i < mLinkIDs.size();)
  547. {
  548. if(mDeleteLinks[i])
  549. eraseLink(i);
  550. else
  551. i++;
  552. }
  553. mLinksUnsynced.fill(false);
  554. mCurLinkID = 0;
  555. mSaveIntermediates = saveIntermediates;
  556. updateTiles(true);
  557. if(!background)
  558. {
  559. while(!mDirtyTiles.empty())
  560. buildNextTile();
  561. }
  562. return true;
  563. }
  564. DefineEngineMethod(NavMesh, build, bool, (bool background, bool save), (true, false),
  565. "@brief Create a Recast nav mesh.")
  566. {
  567. return object->build(background, save);
  568. }
  569. void NavMesh::cancelBuild()
  570. {
  571. mDirtyTiles.clear();
  572. ctx->stopTimer(RC_TIMER_TOTAL);
  573. mBuilding = false;
  574. }
  575. DefineEngineMethod(NavMesh, cancelBuild, void, (),,
  576. "@brief Cancel the current NavMesh build.")
  577. {
  578. object->cancelBuild();
  579. }
  580. void NavMesh::inspectPostApply()
  581. {
  582. if(mBuilding)
  583. cancelBuild();
  584. }
  585. void NavMesh::updateConfig()
  586. {
  587. // Build rcConfig object from our console members.
  588. dMemset(&cfg, 0, sizeof(cfg));
  589. cfg.cs = mCellSize;
  590. cfg.ch = mCellHeight;
  591. Box3F box = DTStoRC(getWorldBox());
  592. rcVcopy(cfg.bmin, box.minExtents);
  593. rcVcopy(cfg.bmax, box.maxExtents);
  594. rcCalcGridSize(cfg.bmin, cfg.bmax, cfg.cs, &cfg.width, &cfg.height);
  595. cfg.walkableHeight = mCeil(mWalkableHeight / mCellHeight);
  596. cfg.walkableClimb = mCeil(mWalkableClimb / mCellHeight);
  597. cfg.walkableRadius = mCeil(mWalkableRadius / mCellSize);
  598. cfg.walkableSlopeAngle = mWalkableSlope;
  599. cfg.borderSize = cfg.walkableRadius + 3;
  600. cfg.detailSampleDist = mDetailSampleDist;
  601. cfg.detailSampleMaxError = mDetailSampleMaxError;
  602. cfg.maxEdgeLen = mMaxEdgeLen;
  603. cfg.maxSimplificationError = mMaxSimplificationError;
  604. cfg.maxVertsPerPoly = mMaxVertsPerPoly;
  605. cfg.minRegionArea = mMinRegionArea;
  606. cfg.mergeRegionArea = mMergeRegionArea;
  607. cfg.tileSize = mTileSize / cfg.cs;
  608. }
  609. S32 NavMesh::getTile(const Point3F& pos)
  610. {
  611. if(mBuilding)
  612. return -1;
  613. for(U32 i = 0; i < mTiles.size(); i++)
  614. {
  615. if(mTiles[i].box.isContained(pos))
  616. return i;
  617. }
  618. return -1;
  619. }
  620. Box3F NavMesh::getTileBox(U32 id)
  621. {
  622. if(mBuilding || id >= mTiles.size())
  623. return Box3F::Invalid;
  624. return mTiles[id].box;
  625. }
  626. void NavMesh::updateTiles(bool dirty)
  627. {
  628. if(!isProperlyAdded())
  629. return;
  630. mTiles.clear();
  631. mTileData.clear();
  632. mDirtyTiles.clear();
  633. const Box3F &box = DTStoRC(getWorldBox());
  634. if(box.isEmpty())
  635. return;
  636. updateConfig();
  637. // Calculate tile dimensions.
  638. const U32 ts = cfg.tileSize;
  639. const U32 tw = (cfg.width + ts-1) / ts;
  640. const U32 th = (cfg.height + ts-1) / ts;
  641. const F32 tcs = cfg.tileSize * cfg.cs;
  642. // Iterate over tiles.
  643. F32 tileBmin[3], tileBmax[3];
  644. for(U32 y = 0; y < th; ++y)
  645. {
  646. for(U32 x = 0; x < tw; ++x)
  647. {
  648. tileBmin[0] = cfg.bmin[0] + x*tcs;
  649. tileBmin[1] = cfg.bmin[1];
  650. tileBmin[2] = cfg.bmin[2] + y*tcs;
  651. tileBmax[0] = cfg.bmin[0] + (x+1)*tcs;
  652. tileBmax[1] = cfg.bmax[1];
  653. tileBmax[2] = cfg.bmin[2] + (y+1)*tcs;
  654. mTiles.push_back(
  655. Tile(RCtoDTS(tileBmin, tileBmax),
  656. x, y,
  657. tileBmin, tileBmax));
  658. if(dirty)
  659. mDirtyTiles.push_back_unique(mTiles.size() - 1);
  660. if(mSaveIntermediates)
  661. mTileData.increment();
  662. }
  663. }
  664. }
  665. void NavMesh::processTick(const Move *move)
  666. {
  667. buildNextTile();
  668. }
  669. void NavMesh::buildNextTile()
  670. {
  671. if(!mDirtyTiles.empty())
  672. {
  673. // Pop a single dirty tile and process it.
  674. U32 i = mDirtyTiles.front();
  675. mDirtyTiles.pop_front();
  676. const Tile &tile = mTiles[i];
  677. // Intermediate data for tile build.
  678. TileData tempdata;
  679. TileData &tdata = mSaveIntermediates ? mTileData[i] : tempdata;
  680. // Remove any previous data.
  681. nm->removeTile(nm->getTileRefAt(tile.x, tile.y, 0), 0, 0);
  682. // Generate navmesh for this tile.
  683. U32 dataSize = 0;
  684. unsigned char* data = buildTileData(tile, tdata, dataSize);
  685. if(data)
  686. {
  687. // Add new data (navmesh owns and deletes the data).
  688. dtStatus status = nm->addTile(data, dataSize, DT_TILE_FREE_DATA, 0, 0);
  689. int success = 1;
  690. if(dtStatusFailed(status))
  691. {
  692. success = 0;
  693. dtFree(data);
  694. }
  695. if(getEventManager())
  696. {
  697. String str = String::ToString("%d %d %d (%d, %d) %d %.3f %s",
  698. getId(),
  699. i, mTiles.size(),
  700. tile.x, tile.y,
  701. success,
  702. ctx->getAccumulatedTime(RC_TIMER_TOTAL) / 1000.0f,
  703. castConsoleTypeToString(tile.box));
  704. getEventManager()->postEvent("NavMeshTileUpdate", str.c_str());
  705. setMaskBits(LoadFlag);
  706. }
  707. }
  708. // Did we just build the last tile?
  709. if(mDirtyTiles.empty())
  710. {
  711. ctx->stopTimer(RC_TIMER_TOTAL);
  712. if(getEventManager())
  713. {
  714. String str = String::ToString("%d %.3f", getId(), ctx->getAccumulatedTime(RC_TIMER_TOTAL) / 1000.0f);
  715. getEventManager()->postEvent("NavMeshUpdate", str.c_str());
  716. setMaskBits(LoadFlag);
  717. }
  718. mBuilding = false;
  719. }
  720. }
  721. }
  722. static void buildCallback(SceneObject* object,void *key)
  723. {
  724. SceneContainer::CallbackInfo* info = reinterpret_cast<SceneContainer::CallbackInfo*>(key);
  725. object->buildPolyList(info->context,info->polyList,info->boundingBox,info->boundingSphere);
  726. }
  727. unsigned char *NavMesh::buildTileData(const Tile &tile, TileData &data, U32 &dataSize)
  728. {
  729. // Push out tile boundaries a bit.
  730. F32 tileBmin[3], tileBmax[3];
  731. rcVcopy(tileBmin, tile.bmin);
  732. rcVcopy(tileBmax, tile.bmax);
  733. tileBmin[0] -= cfg.borderSize * cfg.cs;
  734. tileBmin[2] -= cfg.borderSize * cfg.cs;
  735. tileBmax[0] += cfg.borderSize * cfg.cs;
  736. tileBmax[2] += cfg.borderSize * cfg.cs;
  737. // Parse objects from level into RC-compatible format.
  738. Box3F box = RCtoDTS(tileBmin, tileBmax);
  739. SceneContainer::CallbackInfo info;
  740. info.context = PLC_Navigation;
  741. info.boundingBox = box;
  742. data.geom.clear();
  743. info.polyList = &data.geom;
  744. info.key = this;
  745. getContainer()->findObjects(box, StaticShapeObjectType | TerrainObjectType, buildCallback, &info);
  746. // Parse water objects into the same list, but remember how much geometry was /not/ water.
  747. U32 nonWaterVertCount = data.geom.getVertCount();
  748. U32 nonWaterTriCount = data.geom.getTriCount();
  749. if(mWaterMethod != Ignore)
  750. {
  751. getContainer()->findObjects(box, WaterObjectType, buildCallback, &info);
  752. }
  753. // Check for no geometry.
  754. if (!data.geom.getVertCount())
  755. {
  756. data.geom.clear();
  757. return NULL;
  758. }
  759. // Figure out voxel dimensions of this tile.
  760. U32 width = 0, height = 0;
  761. width = cfg.tileSize + cfg.borderSize * 2;
  762. height = cfg.tileSize + cfg.borderSize * 2;
  763. // Create a heightfield to voxelise our input geometry.
  764. data.hf = rcAllocHeightfield();
  765. if(!data.hf)
  766. {
  767. Con::errorf("Out of memory (rcHeightField) for NavMesh %s", getIdString());
  768. return NULL;
  769. }
  770. if(!rcCreateHeightfield(ctx, *data.hf, width, height, tileBmin, tileBmax, cfg.cs, cfg.ch))
  771. {
  772. Con::errorf("Could not generate rcHeightField for NavMesh %s", getIdString());
  773. return NULL;
  774. }
  775. unsigned char *areas = new unsigned char[data.geom.getTriCount()];
  776. dMemset(areas, 0, data.geom.getTriCount() * sizeof(unsigned char));
  777. // Mark walkable triangles with the appropriate area flags, and rasterize.
  778. if(mWaterMethod == Solid)
  779. {
  780. // Treat water as solid: i.e. mark areas as walkable based on angle.
  781. rcMarkWalkableTriangles(ctx, cfg.walkableSlopeAngle,
  782. data.geom.getVerts(), data.geom.getVertCount(),
  783. data.geom.getTris(), data.geom.getTriCount(), areas);
  784. }
  785. else
  786. {
  787. // Treat water as impassable: leave all area flags 0.
  788. rcMarkWalkableTriangles(ctx, cfg.walkableSlopeAngle,
  789. data.geom.getVerts(), nonWaterVertCount,
  790. data.geom.getTris(), nonWaterTriCount, areas);
  791. }
  792. rcRasterizeTriangles(ctx,
  793. data.geom.getVerts(), data.geom.getVertCount(),
  794. data.geom.getTris(), areas, data.geom.getTriCount(),
  795. *data.hf, cfg.walkableClimb);
  796. delete[] areas;
  797. // Filter out areas with low ceilings and other stuff.
  798. rcFilterLowHangingWalkableObstacles(ctx, cfg.walkableClimb, *data.hf);
  799. rcFilterLedgeSpans(ctx, cfg.walkableHeight, cfg.walkableClimb, *data.hf);
  800. rcFilterWalkableLowHeightSpans(ctx, cfg.walkableHeight, *data.hf);
  801. data.chf = rcAllocCompactHeightfield();
  802. if(!data.chf)
  803. {
  804. Con::errorf("Out of memory (rcCompactHeightField) for NavMesh %s", getIdString());
  805. return NULL;
  806. }
  807. if(!rcBuildCompactHeightfield(ctx, cfg.walkableHeight, cfg.walkableClimb, *data.hf, *data.chf))
  808. {
  809. Con::errorf("Could not generate rcCompactHeightField for NavMesh %s", getIdString());
  810. return NULL;
  811. }
  812. if(!rcErodeWalkableArea(ctx, cfg.walkableRadius, *data.chf))
  813. {
  814. Con::errorf("Could not erode walkable area for NavMesh %s", getIdString());
  815. return NULL;
  816. }
  817. //--------------------------
  818. // Todo: mark areas here.
  819. //const ConvexVolume* vols = m_geom->getConvexVolumes();
  820. //for (int i = 0; i < m_geom->getConvexVolumeCount(); ++i)
  821. //rcMarkConvexPolyArea(m_ctx, vols[i].verts, vols[i].nverts, vols[i].hmin, vols[i].hmax, (unsigned char)vols[i].area, *m_chf);
  822. //--------------------------
  823. if(false)
  824. {
  825. if(!rcBuildRegionsMonotone(ctx, *data.chf, cfg.borderSize, cfg.minRegionArea, cfg.mergeRegionArea))
  826. {
  827. Con::errorf("Could not build regions for NavMesh %s", getIdString());
  828. return NULL;
  829. }
  830. }
  831. else
  832. {
  833. if(!rcBuildDistanceField(ctx, *data.chf))
  834. {
  835. Con::errorf("Could not build distance field for NavMesh %s", getIdString());
  836. return NULL;
  837. }
  838. if(!rcBuildRegions(ctx, *data.chf, cfg.borderSize, cfg.minRegionArea, cfg.mergeRegionArea))
  839. {
  840. Con::errorf("Could not build regions for NavMesh %s", getIdString());
  841. return NULL;
  842. }
  843. }
  844. data.cs = rcAllocContourSet();
  845. if(!data.cs)
  846. {
  847. Con::errorf("Out of memory (rcContourSet) for NavMesh %s", getIdString());
  848. return NULL;
  849. }
  850. if(!rcBuildContours(ctx, *data.chf, cfg.maxSimplificationError, cfg.maxEdgeLen, *data.cs))
  851. {
  852. Con::errorf("Could not construct rcContourSet for NavMesh %s", getIdString());
  853. return NULL;
  854. }
  855. if(data.cs->nconts <= 0)
  856. {
  857. Con::errorf("No contours in rcContourSet for NavMesh %s", getIdString());
  858. return NULL;
  859. }
  860. data.pm = rcAllocPolyMesh();
  861. if(!data.pm)
  862. {
  863. Con::errorf("Out of memory (rcPolyMesh) for NavMesh %s", getIdString());
  864. return NULL;
  865. }
  866. if(!rcBuildPolyMesh(ctx, *data.cs, cfg.maxVertsPerPoly, *data.pm))
  867. {
  868. Con::errorf("Could not construct rcPolyMesh for NavMesh %s", getIdString());
  869. return NULL;
  870. }
  871. data.pmd = rcAllocPolyMeshDetail();
  872. if(!data.pmd)
  873. {
  874. Con::errorf("Out of memory (rcPolyMeshDetail) for NavMesh %s", getIdString());
  875. return NULL;
  876. }
  877. if(!rcBuildPolyMeshDetail(ctx, *data.pm, *data.chf, cfg.detailSampleDist, cfg.detailSampleMaxError, *data.pmd))
  878. {
  879. Con::errorf("Could not construct rcPolyMeshDetail for NavMesh %s", getIdString());
  880. return NULL;
  881. }
  882. if(data.pm->nverts >= 0xffff)
  883. {
  884. Con::errorf("Too many vertices in rcPolyMesh for NavMesh %s", getIdString());
  885. return NULL;
  886. }
  887. for(U32 i = 0; i < data.pm->npolys; i++)
  888. {
  889. if(data.pm->areas[i] == RC_WALKABLE_AREA)
  890. data.pm->areas[i] = GroundArea;
  891. if(data.pm->areas[i] == GroundArea)
  892. data.pm->flags[i] |= WalkFlag;
  893. if(data.pm->areas[i] == WaterArea)
  894. data.pm->flags[i] |= SwimFlag;
  895. }
  896. unsigned char* navData = 0;
  897. int navDataSize = 0;
  898. dtNavMeshCreateParams params;
  899. dMemset(&params, 0, sizeof(params));
  900. params.verts = data.pm->verts;
  901. params.vertCount = data.pm->nverts;
  902. params.polys = data.pm->polys;
  903. params.polyAreas = data.pm->areas;
  904. params.polyFlags = data.pm->flags;
  905. params.polyCount = data.pm->npolys;
  906. params.nvp = data.pm->nvp;
  907. params.detailMeshes = data.pmd->meshes;
  908. params.detailVerts = data.pmd->verts;
  909. params.detailVertsCount = data.pmd->nverts;
  910. params.detailTris = data.pmd->tris;
  911. params.detailTriCount = data.pmd->ntris;
  912. params.offMeshConVerts = mLinkVerts.address();
  913. params.offMeshConRad = mLinkRads.address();
  914. params.offMeshConDir = mLinkDirs.address();
  915. params.offMeshConAreas = mLinkAreas.address();
  916. params.offMeshConFlags = mLinkFlags.address();
  917. params.offMeshConUserID = mLinkIDs.address();
  918. params.offMeshConCount = mLinkIDs.size();
  919. params.walkableHeight = mWalkableHeight;
  920. params.walkableRadius = mWalkableRadius;
  921. params.walkableClimb = mWalkableClimb;
  922. params.tileX = tile.x;
  923. params.tileY = tile.y;
  924. params.tileLayer = 0;
  925. rcVcopy(params.bmin, data.pm->bmin);
  926. rcVcopy(params.bmax, data.pm->bmax);
  927. params.cs = cfg.cs;
  928. params.ch = cfg.ch;
  929. params.buildBvTree = true;
  930. if(!dtCreateNavMeshData(&params, &navData, &navDataSize))
  931. {
  932. Con::errorf("Could not create dtNavMeshData for tile (%d, %d) of NavMesh %s",
  933. tile.x, tile.y, getIdString());
  934. return NULL;
  935. }
  936. dataSize = navDataSize;
  937. return navData;
  938. }
  939. /// This method should never be called in a separate thread to the rendering
  940. /// or pathfinding logic. It directly replaces data in the dtNavMesh for
  941. /// this NavMesh object.
  942. void NavMesh::buildTiles(const Box3F &box)
  943. {
  944. // Make sure we've already built or loaded.
  945. if(!nm)
  946. return;
  947. // Iterate over tiles.
  948. for(U32 i = 0; i < mTiles.size(); i++)
  949. {
  950. const Tile &tile = mTiles[i];
  951. // Check tile box.
  952. if(!tile.box.isOverlapped(box))
  953. continue;
  954. // Mark as dirty.
  955. mDirtyTiles.push_back_unique(i);
  956. }
  957. if(mDirtyTiles.size())
  958. ctx->startTimer(RC_TIMER_TOTAL);
  959. }
  960. DefineEngineMethod(NavMesh, buildTiles, void, (Box3F box),,
  961. "@brief Rebuild the tiles overlapped by the input box.")
  962. {
  963. return object->buildTiles(box);
  964. }
  965. void NavMesh::buildTile(const U32 &tile)
  966. {
  967. if(tile < mTiles.size())
  968. {
  969. mDirtyTiles.push_back_unique(tile);
  970. ctx->startTimer(RC_TIMER_TOTAL);
  971. }
  972. }
  973. void NavMesh::buildLinks()
  974. {
  975. // Make sure we've already built or loaded.
  976. if(!nm)
  977. return;
  978. // Iterate over tiles.
  979. for(U32 i = 0; i < mTiles.size(); i++)
  980. {
  981. const Tile &tile = mTiles[i];
  982. // Iterate over links
  983. for(U32 j = 0; j < mLinkIDs.size(); j++)
  984. {
  985. if(tile.box.isContained(getLinkStart(j)) ||
  986. tile.box.isContained(getLinkEnd(j)) &&
  987. mLinksUnsynced[j])
  988. {
  989. // Mark tile for build.
  990. mDirtyTiles.push_back_unique(i);
  991. // Delete link if necessary
  992. if(mDeleteLinks[j])
  993. {
  994. eraseLink(j);
  995. j--;
  996. }
  997. else
  998. mLinksUnsynced[j] = false;
  999. }
  1000. }
  1001. }
  1002. if(mDirtyTiles.size())
  1003. ctx->startTimer(RC_TIMER_TOTAL);
  1004. }
  1005. DefineEngineMethod(NavMesh, buildLinks, void, (),,
  1006. "@brief Build tiles of this mesh where there are unsynchronised links.")
  1007. {
  1008. object->buildLinks();
  1009. }
  1010. void NavMesh::deleteCoverPoints()
  1011. {
  1012. SimSet *set = NULL;
  1013. if(Sim::findObject(mCoverSet, set))
  1014. set->deleteAllObjects();
  1015. }
  1016. DefineEngineMethod(NavMesh, deleteCoverPoints, void, (),,
  1017. "@brief Remove all cover points for this NavMesh.")
  1018. {
  1019. object->deleteCoverPoints();
  1020. }
  1021. bool NavMesh::createCoverPoints()
  1022. {
  1023. if(!nm || !isServerObject())
  1024. return false;
  1025. SimSet *set = NULL;
  1026. if(Sim::findObject(mCoverSet, set))
  1027. {
  1028. set->deleteAllObjects();
  1029. }
  1030. else
  1031. {
  1032. set = new SimGroup();
  1033. if(set->registerObject(mCoverSet))
  1034. {
  1035. getGroup()->addObject(set);
  1036. }
  1037. else
  1038. {
  1039. delete set;
  1040. set = getGroup();
  1041. }
  1042. }
  1043. dtNavMeshQuery *query = dtAllocNavMeshQuery();
  1044. if(!query || dtStatusFailed(query->init(nm, 1)))
  1045. return false;
  1046. dtQueryFilter f;
  1047. // Iterate over all polys in our navmesh.
  1048. const int MAX_SEGS = 6;
  1049. for(U32 i = 0; i < nm->getMaxTiles(); ++i)
  1050. {
  1051. const dtMeshTile* tile = ((const dtNavMesh*)nm)->getTile(i);
  1052. if(!tile->header) continue;
  1053. const dtPolyRef base = nm->getPolyRefBase(tile);
  1054. for(U32 j = 0; j < tile->header->polyCount; ++j)
  1055. {
  1056. const dtPolyRef ref = base | j;
  1057. float segs[MAX_SEGS*6];
  1058. int nsegs = 0;
  1059. query->getPolyWallSegments(ref, &f, segs, NULL, &nsegs, MAX_SEGS);
  1060. for(int j = 0; j < nsegs; ++j)
  1061. {
  1062. const float* sa = &segs[j*6];
  1063. const float* sb = &segs[j*6+3];
  1064. Point3F a = RCtoDTS(sa), b = RCtoDTS(sb);
  1065. F32 len = (b - a).len();
  1066. if(len < mWalkableRadius * 2)
  1067. continue;
  1068. Point3F edge = b - a;
  1069. edge.normalize();
  1070. // Number of points to try placing - for now, one at each end.
  1071. U32 pointCount = (len > mWalkableRadius * 4) ? 2 : 1;
  1072. for(U32 i = 0; i < pointCount; i++)
  1073. {
  1074. MatrixF mat;
  1075. Point3F pos;
  1076. // If we're only placing one point, put it in the middle.
  1077. if(pointCount == 1)
  1078. pos = a + edge * len / 2;
  1079. // Otherwise, stand off from edge ends.
  1080. else
  1081. {
  1082. if(i % 2)
  1083. pos = a + edge * (i/2+1) * mWalkableRadius;
  1084. else
  1085. pos = b - edge * (i/2+1) * mWalkableRadius;
  1086. }
  1087. CoverPointData data;
  1088. if(testEdgeCover(pos, edge, data))
  1089. {
  1090. CoverPoint *m = new CoverPoint();
  1091. if(!m->registerObject())
  1092. delete m;
  1093. else
  1094. {
  1095. m->setTransform(data.trans);
  1096. m->setSize(data.size);
  1097. m->setPeek(data.peek[0], data.peek[1], data.peek[2]);
  1098. if(set)
  1099. set->addObject(m);
  1100. }
  1101. }
  1102. }
  1103. }
  1104. }
  1105. }
  1106. return true;
  1107. }
  1108. DefineEngineMethod(NavMesh, createCoverPoints, bool, (),,
  1109. "@brief Create cover points for this NavMesh.")
  1110. {
  1111. return object->createCoverPoints();
  1112. }
  1113. bool NavMesh::testEdgeCover(const Point3F &pos, const VectorF &dir, CoverPointData &data)
  1114. {
  1115. data.peek[0] = data.peek[1] = data.peek[2] = false;
  1116. // Get the edge normal.
  1117. Point3F norm;
  1118. mCross(dir, Point3F(0, 0, 1), &norm);
  1119. RayInfo ray;
  1120. U32 hits = 0;
  1121. for(U32 j = 0; j < CoverPoint::NumSizes; j++)
  1122. {
  1123. Point3F test = pos + Point3F(0.0f, 0.0f, mWalkableHeight * j / CoverPoint::NumSizes);
  1124. if(getContainer()->castRay(test, test + norm * mCoverDist, StaticObjectType, &ray))
  1125. {
  1126. // Test peeking.
  1127. Point3F left = test + dir * mPeekDist;
  1128. data.peek[0] = !getContainer()->castRay(test, left, StaticObjectType, &ray)
  1129. && !getContainer()->castRay(left, left + norm * mCoverDist, StaticObjectType, &ray);
  1130. Point3F right = test - dir * mPeekDist;
  1131. data.peek[1] = !getContainer()->castRay(test, right, StaticObjectType, &ray)
  1132. && !getContainer()->castRay(right, right + norm * mCoverDist, StaticObjectType, &ray);
  1133. Point3F over = test + Point3F(0, 0, 1) * 0.2f;
  1134. data.peek[2] = !getContainer()->castRay(test, over, StaticObjectType, &ray)
  1135. && !getContainer()->castRay(over, over + norm * mCoverDist, StaticObjectType, &ray);
  1136. if(mInnerCover || data.peek[0] || data.peek[1] || data.peek[2])
  1137. hits++;
  1138. // If we couldn't peek here, we may be able to peek further up.
  1139. }
  1140. else
  1141. // No cover at this height - break off.
  1142. break;
  1143. }
  1144. if(hits > 0)
  1145. {
  1146. data.size = (CoverPoint::Size)(hits - 1);
  1147. data.trans = MathUtils::createOrientFromDir(norm);
  1148. data.trans.setPosition(pos);
  1149. }
  1150. return hits > 0;
  1151. }
  1152. void NavMesh::renderToDrawer()
  1153. {
  1154. dd.clear();
  1155. // Recast debug draw
  1156. NetObject *no = getServerObject();
  1157. if(no)
  1158. {
  1159. NavMesh *n = static_cast<NavMesh*>(no);
  1160. if(n->nm)
  1161. {
  1162. dd.beginGroup(0);
  1163. duDebugDrawNavMesh (&dd, *n->nm, 0);
  1164. dd.beginGroup(1);
  1165. duDebugDrawNavMeshPortals(&dd, *n->nm);
  1166. dd.beginGroup(2);
  1167. duDebugDrawNavMeshBVTree (&dd, *n->nm);
  1168. }
  1169. }
  1170. }
  1171. void NavMesh::prepRenderImage(SceneRenderState *state)
  1172. {
  1173. ObjectRenderInst *ri = state->getRenderPass()->allocInst<ObjectRenderInst>();
  1174. ri->renderDelegate.bind(this, &NavMesh::render);
  1175. ri->type = RenderPassManager::RIT_Object;
  1176. ri->translucentSort = true;
  1177. ri->defaultKey = 1;
  1178. state->getRenderPass()->addInst(ri);
  1179. }
  1180. void NavMesh::render(ObjectRenderInst *ri, SceneRenderState *state, BaseMatInstance *overrideMat)
  1181. {
  1182. if(overrideMat)
  1183. return;
  1184. if(state->isReflectPass())
  1185. return;
  1186. PROFILE_SCOPE(NavMesh_Render);
  1187. // Recast debug draw
  1188. NetObject *no = getServerObject();
  1189. if(no)
  1190. {
  1191. NavMesh *n = static_cast<NavMesh*>(no);
  1192. if(n->isSelected())
  1193. {
  1194. GFXDrawUtil *drawer = GFX->getDrawUtil();
  1195. GFXStateBlockDesc desc;
  1196. desc.setZReadWrite(true, false);
  1197. desc.setBlend(true);
  1198. desc.setCullMode(GFXCullNone);
  1199. drawer->drawCube(desc, getWorldBox(), n->mBuilding
  1200. ? ColorI(255, 0, 0, 80)
  1201. : ColorI(136, 228, 255, 45));
  1202. desc.setFillModeWireframe();
  1203. drawer->drawCube(desc, getWorldBox(), ColorI::BLACK);
  1204. }
  1205. if(n->mBuilding)
  1206. {
  1207. int alpha = 80;
  1208. if(!n->isSelected() || !Con::getBoolVariable("$Nav::EditorOpen"))
  1209. alpha = 20;
  1210. dd.overrideColor(duRGBA(255, 0, 0, alpha));
  1211. }
  1212. else
  1213. {
  1214. dd.cancelOverride();
  1215. }
  1216. if((!gEditingMission && n->mAlwaysRender) || (gEditingMission && Con::getBoolVariable("$Nav::Editor::renderMesh", 1))) dd.renderGroup(0);
  1217. if(Con::getBoolVariable("$Nav::Editor::renderPortals")) dd.renderGroup(1);
  1218. if(Con::getBoolVariable("$Nav::Editor::renderBVTree")) dd.renderGroup(2);
  1219. }
  1220. }
  1221. void NavMesh::renderLinks(duDebugDraw &dd)
  1222. {
  1223. if(mBuilding)
  1224. return;
  1225. dd.depthMask(true);
  1226. dd.begin(DU_DRAW_LINES);
  1227. for(U32 i = 0; i < mLinkIDs.size(); i++)
  1228. {
  1229. U32 col = 0;
  1230. switch(mLinkSelectStates[i])
  1231. {
  1232. case Unselected: col = mLinksUnsynced[i] ? duRGBA(255, 0, 0, 200) : duRGBA(0, 0, 255, 255); break;
  1233. case Hovered: col = duRGBA(255, 255, 255, 255); break;
  1234. case Selected: col = duRGBA(0, 255, 0, 255); break;
  1235. }
  1236. F32 *s = &mLinkVerts[i*6];
  1237. F32 *e = &mLinkVerts[i*6 + 3];
  1238. if(!mDeleteLinks[i])
  1239. duAppendCircle(&dd, s[0], s[1], s[2], mLinkRads[i], col);
  1240. duAppendArc(&dd,
  1241. s[0], s[1], s[2],
  1242. e[0], e[1], e[2],
  1243. 0.3f,
  1244. 0.0f, mLinkFlags[i] == DropFlag ? 0.0f : 0.4f,
  1245. col);
  1246. if(!mDeleteLinks[i])
  1247. duAppendCircle(&dd, e[0], e[1], e[2], mLinkRads[i], col);
  1248. }
  1249. dd.end();
  1250. }
  1251. void NavMesh::renderTileData(duDebugDrawTorque &dd, U32 tile)
  1252. {
  1253. if(tile >= mTileData.size())
  1254. return;
  1255. if(nm)
  1256. {
  1257. dd.beginGroup(0);
  1258. if(mTileData[tile].chf) duDebugDrawCompactHeightfieldSolid(&dd, *mTileData[tile].chf);
  1259. dd.beginGroup(1);
  1260. int col = duRGBA(255, 0, 255, 255);
  1261. RecastPolyList &in = mTileData[tile].geom;
  1262. dd.begin(DU_DRAW_LINES);
  1263. const F32 *verts = in.getVerts();
  1264. const S32 *tris = in.getTris();
  1265. for(U32 t = 0; t < in.getTriCount(); t++)
  1266. {
  1267. dd.vertex(&verts[tris[t*3]*3], col);
  1268. dd.vertex(&verts[tris[t*3+1]*3], col);
  1269. dd.vertex(&verts[tris[t*3+1]*3], col);
  1270. dd.vertex(&verts[tris[t*3+2]*3], col);
  1271. dd.vertex(&verts[tris[t*3+2]*3], col);
  1272. dd.vertex(&verts[tris[t*3]*3], col);
  1273. }
  1274. dd.end();
  1275. }
  1276. }
  1277. void NavMesh::onEditorEnable()
  1278. {
  1279. mNetFlags.set(Ghostable);
  1280. if(isClientObject() && !mAlwaysRender)
  1281. addToScene();
  1282. }
  1283. void NavMesh::onEditorDisable()
  1284. {
  1285. if(!mAlwaysRender)
  1286. {
  1287. mNetFlags.clear(Ghostable);
  1288. if(isClientObject())
  1289. removeFromScene();
  1290. }
  1291. }
  1292. U32 NavMesh::packUpdate(NetConnection *conn, U32 mask, BitStream *stream)
  1293. {
  1294. U32 retMask = Parent::packUpdate(conn, mask, stream);
  1295. mathWrite(*stream, getTransform());
  1296. mathWrite(*stream, getScale());
  1297. stream->writeFlag(mAlwaysRender);
  1298. return retMask;
  1299. }
  1300. void NavMesh::unpackUpdate(NetConnection *conn, BitStream *stream)
  1301. {
  1302. Parent::unpackUpdate(conn, stream);
  1303. mathRead(*stream, &mObjToWorld);
  1304. mathRead(*stream, &mObjScale);
  1305. mAlwaysRender = stream->readFlag();
  1306. setTransform(mObjToWorld);
  1307. renderToDrawer();
  1308. }
  1309. static const int NAVMESHSET_MAGIC = 'M'<<24 | 'S'<<16 | 'E'<<8 | 'T'; //'MSET';
  1310. static const int NAVMESHSET_VERSION = 1;
  1311. struct NavMeshSetHeader
  1312. {
  1313. int magic;
  1314. int version;
  1315. int numTiles;
  1316. dtNavMeshParams params;
  1317. };
  1318. struct NavMeshTileHeader
  1319. {
  1320. dtTileRef tileRef;
  1321. int dataSize;
  1322. };
  1323. bool NavMesh::load()
  1324. {
  1325. if(!dStrlen(mFileName))
  1326. return false;
  1327. File file;
  1328. if(file.open(mFileName, File::Read) != File::Ok)
  1329. {
  1330. file.close();
  1331. Con::errorf("Could not open file %s when loading navmesh %s.",
  1332. mFileName, getName() ? getName() : getIdString());
  1333. return false;
  1334. }
  1335. // Read header.
  1336. NavMeshSetHeader header;
  1337. file.read(sizeof(NavMeshSetHeader), (char*)&header);
  1338. if(header.magic != NAVMESHSET_MAGIC)
  1339. {
  1340. file.close();
  1341. Con::errorf("Navmesh magic incorrect when loading navmesh %s; possible corrupt navmesh file %s.",
  1342. getName() ? getName() : getIdString(), mFileName);
  1343. return false;
  1344. }
  1345. if(header.version != NAVMESHSET_VERSION)
  1346. {
  1347. file.close();
  1348. Con::errorf("Navmesh version incorrect when loading navmesh %s; possible corrupt navmesh file %s.",
  1349. getName() ? getName() : getIdString(), mFileName);
  1350. return false;
  1351. }
  1352. if(nm)
  1353. dtFreeNavMesh(nm);
  1354. nm = dtAllocNavMesh();
  1355. if(!nm)
  1356. {
  1357. file.close();
  1358. Con::errorf("Out of memory when loading navmesh %s.",
  1359. getName() ? getName() : getIdString());
  1360. return false;
  1361. }
  1362. dtStatus status = nm->init(&header.params);
  1363. if(dtStatusFailed(status))
  1364. {
  1365. file.close();
  1366. Con::errorf("Failed to initialise navmesh params when loading navmesh %s.",
  1367. getName() ? getName() : getIdString());
  1368. return false;
  1369. }
  1370. // Read tiles.
  1371. for(U32 i = 0; i < header.numTiles; ++i)
  1372. {
  1373. NavMeshTileHeader tileHeader;
  1374. file.read(sizeof(NavMeshTileHeader), (char*)&tileHeader);
  1375. if(!tileHeader.tileRef || !tileHeader.dataSize)
  1376. break;
  1377. unsigned char* data = (unsigned char*)dtAlloc(tileHeader.dataSize, DT_ALLOC_PERM);
  1378. if(!data) break;
  1379. memset(data, 0, tileHeader.dataSize);
  1380. file.read(tileHeader.dataSize, (char*)data);
  1381. nm->addTile(data, tileHeader.dataSize, DT_TILE_FREE_DATA, tileHeader.tileRef, 0);
  1382. }
  1383. S32 s;
  1384. file.read(sizeof(S32), (char*)&s);
  1385. setLinkCount(s);
  1386. file.read(sizeof(F32) * s * 6, (char*)const_cast<F32*>(mLinkVerts.address()));
  1387. file.read(sizeof(F32) * s, (char*)const_cast<F32*>(mLinkRads.address()));
  1388. file.read(sizeof(U8) * s, (char*)const_cast<U8*>(mLinkDirs.address()));
  1389. file.read(sizeof(U8) * s, (char*)const_cast<U8*>(mLinkAreas.address()));
  1390. file.read(sizeof(U16) * s, (char*)const_cast<U16*>(mLinkFlags.address()));
  1391. file.read(sizeof(F32) * s, (char*)const_cast<U32*>(mLinkIDs.address()));
  1392. mLinksUnsynced.fill(false);
  1393. mLinkSelectStates.fill(Unselected);
  1394. mDeleteLinks.fill(false);
  1395. file.close();
  1396. updateTiles();
  1397. if(isServerObject())
  1398. {
  1399. setMaskBits(LoadFlag);
  1400. if(getEventManager())
  1401. getEventManager()->postEvent("NavMeshUpdate", getIdString());
  1402. }
  1403. return true;
  1404. }
  1405. DefineEngineMethod(NavMesh, load, bool, (),,
  1406. "@brief Load this NavMesh from its file.")
  1407. {
  1408. return object->load();
  1409. }
  1410. bool NavMesh::save()
  1411. {
  1412. if(!dStrlen(mFileName) || !nm)
  1413. return false;
  1414. File file;
  1415. if(file.open(mFileName, File::Write) != File::Ok)
  1416. {
  1417. file.close();
  1418. Con::errorf("Could not open file %s when saving navmesh %s.",
  1419. mFileName, getName() ? getName() : getIdString());
  1420. return false;
  1421. }
  1422. // Store header.
  1423. NavMeshSetHeader header;
  1424. header.magic = NAVMESHSET_MAGIC;
  1425. header.version = NAVMESHSET_VERSION;
  1426. header.numTiles = 0;
  1427. for(U32 i = 0; i < nm->getMaxTiles(); ++i)
  1428. {
  1429. const dtMeshTile* tile = ((const dtNavMesh*)nm)->getTile(i);
  1430. if (!tile || !tile->header || !tile->dataSize) continue;
  1431. header.numTiles++;
  1432. }
  1433. memcpy(&header.params, nm->getParams(), sizeof(dtNavMeshParams));
  1434. file.write(sizeof(NavMeshSetHeader), (const char*)&header);
  1435. // Store tiles.
  1436. for(U32 i = 0; i < nm->getMaxTiles(); ++i)
  1437. {
  1438. const dtMeshTile* tile = ((const dtNavMesh*)nm)->getTile(i);
  1439. if(!tile || !tile->header || !tile->dataSize) continue;
  1440. NavMeshTileHeader tileHeader;
  1441. tileHeader.tileRef = nm->getTileRef(tile);
  1442. tileHeader.dataSize = tile->dataSize;
  1443. file.write(sizeof(tileHeader), (const char*)&tileHeader);
  1444. file.write(tile->dataSize, (const char*)tile->data);
  1445. }
  1446. S32 s = mLinkIDs.size();
  1447. file.write(sizeof(S32), (const char*)&s);
  1448. file.write(sizeof(F32) * s * 6, (const char*)mLinkVerts.address());
  1449. file.write(sizeof(F32) * s, (const char*)mLinkRads.address());
  1450. file.write(sizeof(U8) * s, (const char*)mLinkDirs.address());
  1451. file.write(sizeof(U8) * s, (const char*)mLinkAreas.address());
  1452. file.write(sizeof(U16) * s, (const char*)mLinkFlags.address());
  1453. file.write(sizeof(U32) * s, (const char*)mLinkIDs.address());
  1454. file.close();
  1455. return true;
  1456. }
  1457. DefineEngineMethod(NavMesh, save, void, (),,
  1458. "@brief Save this NavMesh to its file.")
  1459. {
  1460. object->save();
  1461. }
  1462. void NavMesh::write(Stream &stream, U32 tabStop, U32 flags)
  1463. {
  1464. save();
  1465. Parent::write(stream, tabStop, flags);
  1466. }