Azaezel
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554a871df9
Merge branch 'development' into navMess2
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9 years ago |
Azaezel
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612d932372
Revert "Update navMesh.cpp"
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9 years ago |
Anis
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f3ff199554
Update navMesh.cpp
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9 years ago |
Azaezel
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f06db00255
dynamic_cast check for regeneration for paranoias sake + an alias method.
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9 years ago |
Azaezel
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45055f8f3e
formatting
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9 years ago |
Azaezel
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e63c0a78a3
NavMeshUpdateAll leak suppression (not 100% preventative)
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9 years ago |
Azaezel
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b0b39b5f83
mDirtyTiles changed from std::queue to a vector
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9 years ago |
Areloch
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527c3790d6
Issue found with PVS-Studio:
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10 years ago |
Areloch
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11398bb04e
Issue found with PVS-Studio:
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10 years ago |
Ben Payne
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b721288d6b
Use the wonderful empty() member instead of abusing size()
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10 years ago |
Daniel Buckmaster
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0d1f1aeeb9
Base navmesh size 1x1x1.
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10 years ago |
Daniel Buckmaster
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cb047bd7f0
Rename all instances of Walkabout.
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10 years ago |
Daniel Buckmaster
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199d98d096
Made navmesh links render over the top of the mesh.
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10 years ago |
Daniel Buckmaster
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86a9417cfd
Removed another demo block.
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10 years ago |
Daniel Buckmaster
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f42e12940c
Navmesh load/save now uses builtin file abstraction.
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10 years ago |
Daniel Buckmaster
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f4c940f4fe
Added basic Walkabout with #define renamed and no editor.
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10 years ago |
Andy Maloney
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396a7064dc
Minor cleanups
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11 years ago |
Daniel Buckmaster
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df2abed2c4
Added navmesh wrapper code and module.
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12 years ago |