Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 jaren geleden
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moduleCallbacks.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 jaren geleden
moduleDefinition.cpp a069496ad3 ModuleDefinition: Remove duplicate addProtectedField for ModuleId 5 jaren geleden
moduleDefinition.h 17cec11b97 Added refactor of Editor Settings window 6 jaren geleden
moduleDefinition_ScriptBinding.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 jaren geleden
moduleManager.cpp 8148bdfcdd ModuleManager and AssetManager updated for T3D mount system. 5 jaren geleden
moduleManager.h e8564680e4 Better handling for finding modules by file path. Mainly used in asset importer 5 jaren geleden
moduleManager_ScriptBinding.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 jaren geleden
moduleMergeDefinition.cpp 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 jaren geleden
moduleMergeDefinition.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 jaren geleden
tamlModuleIdUpdateVisitor.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 jaren geleden