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T3D
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555c563b39
More updating of editor icons to assets
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4 years ago |
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Verve
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9a795e89f3
Update usage of TinyXML to use TinyXML2
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4 years ago |
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afx
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 years ago |
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app
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6f52b87360
Update TORQUE_GAME_ENGINE version number to reflect current version 4.0
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4 years ago |
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assets
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b5b06c4a10
assettext/macrotext/assetdoc refinements ala https://github.com/TorqueGameEngines/Torque3D/pull/518
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4 years ago |
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cinterface
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c76c5f7ee1
Removed unneeded duplicate of blank sky skybox
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4 years ago |
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collision
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8956559bfd
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
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5 years ago |
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console
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c5d0310bc3
Merge branch 'EngineAssetify' of https://github.com/Areloch/Torque3D into EngineAssetify_Followups_XML2Check
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4 years ago |
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core
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59e162abe5
void floating point error clipping courtessy higuy and hutch
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4 years ago |
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environment
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f185bef8a3
leverage isScriptFile
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4 years ago |
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forest
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 years ago |
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gfx
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b73353a446
we want old direct-file references first, then asset macros, since those plug in the old entries to empty if valid.
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4 years ago |
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gui
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555c563b39
More updating of editor icons to assets
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4 years ago |
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i18n
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 years ago |
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lighting
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c41b8e00ff
clean up the light.cookie entries
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4 years ago |
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main
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488fba16c1
requested revision: use dword just in case of compiler shenanigans
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7 years ago |
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materials
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bdf32f4f7b
texture profile cleanups
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4 years ago |
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math
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b7b4ced8d6
adds binary to decimal and vice versa methods
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4 years ago |
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module
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 years ago |
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navigation
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46b0aee637
NavMesh loading from zip file.
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5 years ago |
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persistence
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9a795e89f3
Update usage of TinyXML to use TinyXML2
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4 years ago |
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platform
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b8eaefc21e
refactor new IsScriptFile method to be zip-safe
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4 years ago |
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platformMac
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cddacf1c48
mac compilation and standarization fixes
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4 years ago |
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platformPOSIX
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7769da9434
Use strncat instead of strcat to prevent some buffer overflows
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7 years ago |
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platformSDL
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254ac462b5
sdl usage standards proposal 3:
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5 years ago |
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platformWin32
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a0ba345095
Merge pull request #432 from Azaezel/alpha40/sdlwebGeneralization
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5 years ago |
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platformX86UNIX
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254ac462b5
sdl usage standards proposal 3:
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5 years ago |
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postFx
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555c563b39
More updating of editor icons to assets
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4 years ago |
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renderInstance
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 years ago |
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scene
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0a962342ac
Adds handling to the path manager so it can deal with both looping and non-looping paths
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5 years ago |
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sfx
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52c83d19e1
Added shapeFile field to TSForestItemData convert setting
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4 years ago |
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shaderGen
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438e6cbb3c
fix for diffuse map mangling in several cases, filter imposters out of real time lighting (for now?) fix the blankskybox via a resave, and filter "badfilereference" and "failed" assets out of variable replacement for the project converter
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4 years ago |
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sim
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 years ago |
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sqlite
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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5 years ago |
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terrain
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438e6cbb3c
fix for diffuse map mangling in several cases, filter imposters out of real time lighting (for now?) fix the blankskybox via a resave, and filter "badfilereference" and "failed" assets out of variable replacement for the project converter
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4 years ago |
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testing
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a7fc407284
corrects a pair of conversions. one object oriented, one not.
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7 years ago |
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ts
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c76c5f7ee1
Removed unneeded duplicate of blank sky skybox
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4 years ago |
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util
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 years ago |
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windowManager
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de1e6df64b
Removes redundant ScreenResChangeSignal trigger.
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4 years ago |
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.gitattributes
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cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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9 years ago |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |