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assets
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1cf754dbca
asset load refactor
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2 anos atrás |
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decal
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 anos atrás |
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examples
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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3 anos atrás |
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fps
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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3 anos atrás |
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fx
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 anos atrás |
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gameBase
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 anos atrás |
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lighting
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 anos atrás |
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physics
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 anos atrás |
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sceneComponent
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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sfx
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4e93c0543e
hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes
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2 anos atrás |
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turret
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aa02e48c8d
add safeties for enum math across define boundaries
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2 anos atrás |
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vehicles
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4e93c0543e
hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes
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2 anos atrás |
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Scene.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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3 anos atrás |
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Scene.h
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b05d5fd3bd
Merge branch 'PostFXReorgAndUpdate' of https://github.com/Areloch/Torque3D into Preview4_0
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5 anos atrás |
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accumulationVolume.cpp
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596d13f9a4
Optimize container bin lookups
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2 anos atrás |
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accumulationVolume.h
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4e93c0543e
hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes
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2 anos atrás |
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aiClient.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 anos atrás |
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aiClient.h
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 anos atrás |
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aiConnection.cpp
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7d91d0a577
Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic
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7 anos atrás |
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aiConnection.h
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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aiPlayer.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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3 anos atrás |
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aiPlayer.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 anos atrás |
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camera.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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3 anos atrás |
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camera.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 anos atrás |
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cameraSpline.cpp
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f4e6060b52
pathshape cleanups and callbacks
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3 anos atrás |
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cameraSpline.h
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f4e6060b52
pathshape cleanups and callbacks
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3 anos atrás |
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containerQuery.cpp
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a7c7b67c85
enhanced-physical-zone -- PhysicalZone object enhanced to allow orientation add radial forces.
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8 anos atrás |
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containerQuery.h
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fbfd3ed8ed
clang: constructor initialization order
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9 anos atrás |
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convexShape.cpp
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0d4221fa59
uninitialized and unused value cleanups
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2 anos atrás |
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convexShape.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 anos atrás |
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debris.cpp
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25c1ebcf13
Properly call endGroup instead of addGroup
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2 anos atrás |
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debris.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 anos atrás |
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gameFunctions.cpp
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75625dc679
Reverse depth & 32F buffer format
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2 anos atrás |
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gameFunctions.h
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212fc80dfc
Includes a fix to get lights to render more correctly in the reflection pass. Also includes a helper function to force a render from a passed in transform and frustum.
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8 anos atrás |
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gameTSCtrl.cpp
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0d6768d57b
Removing stuff pertaining to demo modes and trials, as they're redundant now.
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10 anos atrás |
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gameTSCtrl.h
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0d6768d57b
Removing stuff pertaining to demo modes and trials, as they're redundant now.
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10 anos atrás |
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groundPlane.cpp
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b710a309bd
asset load flow work
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2 anos atrás |
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groundPlane.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 anos atrás |
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guiMaterialPreview.cpp
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fabd5864fa
uninitialized variables-t3d
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5 anos atrás |
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guiMaterialPreview.h
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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guiNoMouseCtrl.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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guiObjectView.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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3 anos atrás |
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guiObjectView.h
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 anos atrás |
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item.cpp
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aa02e48c8d
add safeties for enum math across define boundaries
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2 anos atrás |
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item.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 anos atrás |
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levelInfo.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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3 anos atrás |
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levelInfo.h
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d23ee397e6
adds wetness
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3 anos atrás |
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lightAnimData.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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3 anos atrás |
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lightAnimData.h
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695ad6357f
Hides some light fields for local lights that are intended for PSSM's, thus useless.
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5 anos atrás |
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lightBase.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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3 anos atrás |
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lightBase.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 anos atrás |
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lightDescription.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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3 anos atrás |
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lightDescription.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 anos atrás |
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lightFlareData.cpp
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aa02e48c8d
add safeties for enum math across define boundaries
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2 anos atrás |
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lightFlareData.h
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98a079a797
code duplication prune. should aid in stability
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4 anos atrás |
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missionArea.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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3 anos atrás |
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missionArea.h
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093252ada3
Updated logic in MissionArea::getServerObject.
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13 anos atrás |
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missionMarker.cpp
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e944d117e1
spawnsphere %this tracking
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2 anos atrás |
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missionMarker.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 anos atrás |
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notesObject.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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3 anos atrás |
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notesObject.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 anos atrás |
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objectTypes.h
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5f319e50ed
ammend caputre mask so that skylight et al gets terrain, but skips editor-only renders
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3 anos atrás |
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occlusionVolume.cpp
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d979cf9d2d
PolyhedronVectorData core membervar cleanups
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7 anos atrás |
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occlusionVolume.h
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4e93c0543e
hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes
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2 anos atrás |
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pathCamera.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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3 anos atrás |
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pathCamera.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 anos atrás |
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pathShape.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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3 anos atrás |
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pathShape.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 anos atrás |
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physicalZone.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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3 anos atrás |
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physicalZone.h
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4e93c0543e
hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes
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2 anos atrás |
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player.cpp
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aa02e48c8d
add safeties for enum math across define boundaries
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2 anos atrás |
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player.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 anos atrás |
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pointLight.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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3 anos atrás |
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pointLight.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 anos atrás |
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portal.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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3 anos atrás |
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portal.h
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4e93c0543e
hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes
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2 anos atrás |
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prefab.cpp
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89b0c7f73b
Console Refactor
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2 anos atrás |
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prefab.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 anos atrás |
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projectile.cpp
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c4ae6258cc
sound safeties and future notes
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2 anos atrás |
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projectile.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 anos atrás |
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proximityMine.cpp
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c4ae6258cc
sound safeties and future notes
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2 anos atrás |
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proximityMine.h
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98a079a797
code duplication prune. should aid in stability
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4 anos atrás |
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resource.h
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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rigid.cpp
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691a08bb33
Backend correction for the rigid vs rigid collision resolver:
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10 anos atrás |
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rigid.h
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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rigidShape.cpp
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0f55389712
rigidshape and derivatives cleanups
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2 anos atrás |
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rigidShape.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 anos atrás |
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scopeAlwaysShape.cpp
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4e93c0543e
hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes
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2 anos atrás |
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shapeBase.cpp
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155477492d
fix updateAudioState null crash
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2 anos atrás |
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shapeBase.h
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4a9f8e0709
get node utility methods by request
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2 anos atrás |
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shapeCollision.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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shapeImage.cpp
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852ed8f225
Sfx playlist asset working (#1109)
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2 anos atrás |
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spotLight.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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3 anos atrás |
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spotLight.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 anos atrás |
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staticShape.cpp
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aa02e48c8d
add safeties for enum math across define boundaries
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2 anos atrás |
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staticShape.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 anos atrás |
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trigger.cpp
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89b0c7f73b
Console Refactor
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2 anos atrás |
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trigger.h
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4e93c0543e
hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes
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2 anos atrás |
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tsStatic.cpp
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b710a309bd
asset load flow work
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2 anos atrás |
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tsStatic.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 anos atrás |
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zone.cpp
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d9ff5d3f0e
Basic zone code refactor using lists instead of linked lists
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2 anos atrás |
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zone.h
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4e93c0543e
hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes
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2 anos atrás |