AzaezelX fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 yıl önce
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extended 212ac36cc1 Tidy up indentation in openvr changes 9 yıl önce
hifi 7dbfe6994d Engine directory for ticket #1 13 yıl önce
std 66cc6fb9d1 Removes current implement of shadow caching 6 yıl önce
gameBase.cpp 0cbb4fc8a1 Use bitwise instead of logical OR 2 yıl önce
gameBase.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 yıl önce
gameConnection.cpp 943cf8351b Adds safety check to SoundAsset's playSound so if we don't have a source, it doesn't crash 3 yıl önce
gameConnection.h 15ef8b4fbe Cleaned up implementation of #712 4 yıl önce
gameConnectionEvents.cpp 852ed8f225 Sfx playlist asset working (#1109) 2 yıl önce
gameConnectionEvents.h 943cf8351b Adds safety check to SoundAsset's playSound so if we don't have a source, it doesn't crash 3 yıl önce
gameProcess.cpp e718841467 Eliminate DefineConsoleFunction 7 yıl önce
gameProcess.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
moveList.cpp fabd5864fa uninitialized variables-t3d 5 yıl önce
moveList.h 35374f939e ExtendedMove class and support 13 yıl önce
moveManager.cpp a35d788fcc Fix for Issue #1415Move::Move() is not properly initializing bool trigger[MaxTriggerKeys]; 10 yıl önce
moveManager.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 9 yıl önce
processList.cpp 66cc6fb9d1 Removes current implement of shadow caching 6 yıl önce
processList.h 8c65467697 process-order -- code to help positioning of objects in the process lists. 8 yıl önce
tickCache.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
tickCache.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce