torque3d is a flexible and capable 3d game engine targeting primarily Windows but Linux and Mac are under development.

#gameengine #game-engine #cpp #gamedev #engine #scripting #3d

Brian Roberts 5bfeea0e61 Merge pull request #1498 from Azaezel/alpha41/noU há 7 meses atrás
.github e946a0b70d Update build-linux-gcc.yml há 11 meses atrás
Engine 2e15018ad3 minor followup to #1494 há 7 meses atrás
My Projects 27bbf4758e changed readme há 11 anos atrás
Templates 14c8ea28c8 offload spawnControlObject on controllable death to gameplay modules há 7 meses atrás
Tools 87514151c4 Use SDL2 Backend with OpenAL há 7 meses atrás
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.gitattributes 06b138d6d1 Update gitattributes with some text files for avoid EOF problems with Git. há 11 anos atrás
.gitignore 431cffac11 Adds the D3DCompiler_47.dll to ensure it's packed and ready for projects when publishing há 2 anos atrás
.travis.yml 1226acc318 travis test whether compilation works on mac and linux há 7 anos atrás
CMakeLists.txt f3a1388ff9 add find scripts há 1 ano atrás
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README.md

Torque3D

MIT Licensed Open Source version of Torque3D from GarageGames

GitHub tag GitHub release Github All Releases

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Build Status:

Windows Build

Linux Build

MacOSX Build

More Information

Extras: Torque3D Resources | Awesome Torque3D

Pre-compiled Version

In addition to GitHub we also have a couple of pre-packaged files for you to download if you would prefer to not compile the code yourself. They are available from the Torque3D Binaries repo.

Legacy Links

License

All assets and code are under the license