Jeff Hutchinson 5d8b367de8 Remove unused variables and cleanup precision warnings as dSprintf takes a U32 for the size of the buffer to use. 7 سال پیش
..
test 1449c4df57 Add some tests for engineAPI and console 11 سال پیش
CMDgram.y d666322a1b Merging 8 سال پیش
CMDscan.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 سال پیش
CMDscan.l 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 سال پیش
ICallMethod.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 سال پیش
SimXMLDocument.cpp e6e97e660c Missed a couple +1s here and there 7 سال پیش
SimXMLDocument.h 45ae5e71cb fixed lots of tabs and space 9 سال پیش
arrayObject.cpp 15f67015d3 Reordering initialization methods #1912 8 سال پیش
arrayObject.h 45ae5e71cb fixed lots of tabs and space 9 سال پیش
ast.h d666322a1b Merging 8 سال پیش
astAlloc.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 سال پیش
astNodes.cpp d7287914c7 fix arg corruption on functioncall compilation. 8 سال پیش
bison.bat 7dbfe6994d Engine directory for ticket #1 13 سال پیش
bison.simple 7dbfe6994d Engine directory for ticket #1 13 سال پیش
cmdgram.cpp d666322a1b Merging 8 سال پیش
cmdgram.h d666322a1b Merging 8 سال پیش
codeBlock.cpp abc01fd377 Fix Torque3D 64bit DSOs. 8 سال پیش
codeBlock.h d666322a1b Merging 8 سال پیش
codeInterpreter.cpp 5d8b367de8 Remove unused variables and cleanup precision warnings as dSprintf takes a U32 for the size of the buffer to use. 7 سال پیش
codeInterpreter.h d666322a1b Merging 8 سال پیش
compiledEval.cpp 7769da9434 Use strncat instead of strcat to prevent some buffer overflows 7 سال پیش
compiler.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 سال پیش
compiler.h d666322a1b Merging 8 سال پیش
console.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 سال پیش
console.h 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 سال پیش
consoleDoc.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 سال پیش
consoleDoc.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
consoleFunctions.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 سال پیش
consoleFunctions.h 39d5563a8c Added type checking functions 11 سال پیش
consoleInternal.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 سال پیش
consoleInternal.h d666322a1b Merging 8 سال پیش
consoleLogger.cpp 45ae5e71cb fixed lots of tabs and space 9 سال پیش
consoleLogger.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 سال پیش
consoleObject.cpp eab086e184 A buffer overflow in enumerateConsoleClassesByCategory 7 سال پیش
consoleObject.h 6497ea5c76 Merge branch 'development' into issue_2115 8 سال پیش
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space 9 سال پیش
consoleParser.h 45ae5e71cb fixed lots of tabs and space 9 سال پیش
consoleTypes.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 سال پیش
consoleTypes.h 29edbd0cd2 Hotfix to make VS2017 15.3 play nice. Offsetof behavior - specifically buildin - is unreliable(and broken in debug), so explicitly defining it to use a reliable method for now. 8 سال پیش
consoleXMLExport.cpp d9a723d533 More cats and cpys in files that xcode doesn't see 7 سال پیش
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives 9 سال پیش
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 سال پیش
dynamicTypes.cpp fbfd3ed8ed clang: constructor initialization order 9 سال پیش
dynamicTypes.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 سال پیش
engineAPI.h d64e2a7019 Removed constexpr use to support VS2013 9 سال پیش
engineDoc.cpp 5c688260d5 Issue found with PVS-Studio: 10 سال پیش
engineExports.cpp 15f67015d3 Reordering initialization methods #1912 8 سال پیش
engineExports.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order 9 سال پیش
engineFunctions.h 04d767ab9b stop linux/mac undefined MSVC versioncheck spam. 7 سال پیش
engineObject.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
engineObject.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
enginePrimitives.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
enginePrimitives.h 88106f9032 Fixed type inference for nulls in console functions 9 سال پیش
engineStructs.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 سال پیش
engineStructs.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 سال پیش
engineTypeInfo.cpp fbfd3ed8ed clang: constructor initialization order 9 سال پیش
engineTypeInfo.h 39bea37fa0 minor fixes, and converted the type table 9 سال پیش
engineTypes.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
engineTypes.h 9d01f7a973 Remove nested CLASSDOC Macro 8 سال پیش
engineXMLExport.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
fieldBrushObject.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 سال پیش
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
fileSystemFunctions.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 سال پیش
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 13 سال پیش
persistenceManager.cpp e6e97e660c Missed a couple +1s here and there 7 سال پیش
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
propertyParsing.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 سال پیش
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 سال پیش
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 سال پیش
scriptFilename.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 سال پیش
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
scriptObjects.cpp c05d49058f Cleans up a redundant include. 8 سال پیش
scriptObjects.h b56f8674cd New ScriptTickObject 13 سال پیش
sim.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 سال پیش
sim.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 9 سال پیش
simBase.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
simDatablock.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 سال پیش
simDatablock.h 0b84fccdd2 substitutions -- Implementation of special substitution statements on datablock fields. 8 سال پیش
simDictionary.cpp d666322a1b Merging 8 سال پیش
simDictionary.h bcc5459818 whitespace 9 سال پیش
simEvents.cpp bcc5459818 whitespace 9 سال پیش
simEvents.h 3f97c2cedd Fix building on GCC 11 سال پیش
simFieldDictionary.cpp 7769da9434 Use strncat instead of strcat to prevent some buffer overflows 7 سال پیش
simFieldDictionary.h c7e12d3be7 roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption 8 سال پیش
simManager.cpp 45ae5e71cb fixed lots of tabs and space 9 سال پیش
simObject.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 سال پیش
simObject.h 8436dff732 enhanced-field-mgmt -- Enhancements to dynamic field handling that allow for name filtering and replacement limiting 8 سال پیش
simObjectList.cpp f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 سال پیش
simObjectList.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
simObjectMemento.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 سال پیش
simObjectMemento.h bcc5459818 whitespace 9 سال پیش
simObjectRef.h 5ef130d581 Fixed some random Worder warnings 10 سال پیش
simPersistID.cpp 15f67015d3 Reordering initialization methods #1912 8 سال پیش
simPersistID.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
simPersistSet.cpp bcc5459818 whitespace 9 سال پیش
simPersistSet.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 سال پیش
simSerialize.cpp bcc5459818 whitespace 9 سال پیش
simSet.cpp 07cf85143b fixes crash when callOnChildren 9 سال پیش
simSet.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 سال پیش
stringStack.cpp bcc5459818 whitespace 9 سال پیش
stringStack.h 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 سال پیش
telnetConsole.cpp bcc5459818 whitespace 9 سال پیش
telnetConsole.h 539efcb1e1 Input event changes 13 سال پیش
telnetDebugger.cpp 7769da9434 Use strncat instead of strcat to prevent some buffer overflows 7 سال پیش
telnetDebugger.h b0fcc91058 Fix: removed 'virtual' for classes which doesn't have child. 11 سال پیش
typeValidators.cpp bcc5459818 whitespace 9 سال پیش
typeValidators.h 3bc15057ed exposes getters for typevalidators. 8 سال پیش