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assets
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a6f03897ed
Merge pull request #1016 from Azaezel/alpha41/mangledMath
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2 rokov pred |
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decal
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 rokov pred |
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examples
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 rokov pred |
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fps
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 rokov pred |
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fx
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aa02e48c8d
add safeties for enum math across define boundaries
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2 rokov pred |
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gameBase
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0cbb4fc8a1
Use bitwise instead of logical OR
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2 rokov pred |
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lighting
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667a0db760
Fixed getAssetBy... functions so the lookup loop is more stable and doesn't fail if null results return
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2 rokov pred |
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physics
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 rokov pred |
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sceneComponent
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7dbfe6994d
Engine directory for ticket #1
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13 rokov pred |
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sfx
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29510c474b
Fixed logic in SFXEmitter so it wouldn't keep overriding local properties with the asset Description DB values any time a property was changed
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2 rokov pred |
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turret
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aa02e48c8d
add safeties for enum math across define boundaries
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2 rokov pred |
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vehicles
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0174cb215a
report setWheelTire misfires like we do setWheelSpring
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2 rokov pred |
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Scene.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 rokov pred |
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Scene.h
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b05d5fd3bd
Merge branch 'PostFXReorgAndUpdate' of https://github.com/Areloch/Torque3D into Preview4_0
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5 rokov pred |
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accumulationVolume.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 rokov pred |
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accumulationVolume.h
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98a079a797
code duplication prune. should aid in stability
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4 rokov pred |
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aiClient.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 rokov pred |
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aiClient.h
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 rokov pred |
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aiConnection.cpp
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7d91d0a577
Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic
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7 rokov pred |
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aiConnection.h
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7dbfe6994d
Engine directory for ticket #1
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13 rokov pred |
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aiPlayer.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 rokov pred |
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aiPlayer.h
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ab88b8f489
anim-clip -- sequence selection by afx effects
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8 rokov pred |
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camera.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 rokov pred |
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camera.h
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dca2dc0074
Implementation of guiRenderTargetVizCtrl
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5 rokov pred |
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cameraSpline.cpp
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f4e6060b52
pathshape cleanups and callbacks
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3 rokov pred |
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cameraSpline.h
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f4e6060b52
pathshape cleanups and callbacks
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3 rokov pred |
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containerQuery.cpp
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a7c7b67c85
enhanced-physical-zone -- PhysicalZone object enhanced to allow orientation add radial forces.
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8 rokov pred |
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containerQuery.h
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fbfd3ed8ed
clang: constructor initialization order
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9 rokov pred |
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convexShape.cpp
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0d4221fa59
uninitialized and unused value cleanups
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2 rokov pred |
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convexShape.h
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dd920bb537
set convexshape to use a standard vertex type
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3 rokov pred |
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debris.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 rokov pred |
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debris.h
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98a079a797
code duplication prune. should aid in stability
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4 rokov pred |
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gameFunctions.cpp
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75625dc679
Reverse depth & 32F buffer format
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2 rokov pred |
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gameFunctions.h
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212fc80dfc
Includes a fix to get lights to render more correctly in the reflection pass. Also includes a helper function to force a render from a passed in transform and frustum.
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8 rokov pred |
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gameTSCtrl.cpp
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0d6768d57b
Removing stuff pertaining to demo modes and trials, as they're redundant now.
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10 rokov pred |
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gameTSCtrl.h
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0d6768d57b
Removing stuff pertaining to demo modes and trials, as they're redundant now.
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10 rokov pred |
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groundPlane.cpp
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aa02e48c8d
add safeties for enum math across define boundaries
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2 rokov pred |
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groundPlane.h
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98a079a797
code duplication prune. should aid in stability
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4 rokov pred |
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guiMaterialPreview.cpp
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fabd5864fa
uninitialized variables-t3d
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5 rokov pred |
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guiMaterialPreview.h
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7dbfe6994d
Engine directory for ticket #1
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13 rokov pred |
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guiNoMouseCtrl.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 rokov pred |
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guiObjectView.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 rokov pred |
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guiObjectView.h
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 rokov pred |
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item.cpp
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aa02e48c8d
add safeties for enum math across define boundaries
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2 rokov pred |
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item.h
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afb39d398f
code review:
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5 rokov pred |
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levelInfo.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 rokov pred |
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levelInfo.h
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d23ee397e6
adds wetness
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3 rokov pred |
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lightAnimData.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 rokov pred |
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lightAnimData.h
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695ad6357f
Hides some light fields for local lights that are intended for PSSM's, thus useless.
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5 rokov pred |
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lightBase.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 rokov pred |
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lightBase.h
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19092c368a
localRenderViz -- Implements per-light renderViz setting.
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8 rokov pred |
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lightDescription.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 rokov pred |
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lightDescription.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 rokov pred |
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lightFlareData.cpp
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aa02e48c8d
add safeties for enum math across define boundaries
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2 rokov pred |
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lightFlareData.h
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98a079a797
code duplication prune. should aid in stability
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4 rokov pred |
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missionArea.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 rokov pred |
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missionArea.h
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093252ada3
Updated logic in MissionArea::getServerObject.
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13 rokov pred |
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missionMarker.cpp
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e944d117e1
spawnsphere %this tracking
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2 rokov pred |
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missionMarker.h
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fbc9660bc3
WaypointTeam never worked and if you look at the code you can see its not very clean.
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11 rokov pred |
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notesObject.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 rokov pred |
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notesObject.h
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4ffe6d2bb7
Adds a notes object that only displays in the editor, useful for when working on maps.
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5 rokov pred |
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objectTypes.h
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5f319e50ed
ammend caputre mask so that skylight et al gets terrain, but skips editor-only renders
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3 rokov pred |
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occlusionVolume.cpp
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d979cf9d2d
PolyhedronVectorData core membervar cleanups
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7 rokov pred |
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occlusionVolume.h
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7dbfe6994d
Engine directory for ticket #1
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13 rokov pred |
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pathCamera.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 rokov pred |
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pathCamera.h
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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11 rokov pred |
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pathShape.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 rokov pred |
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pathShape.h
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f7f8faf47e
truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden.
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6 rokov pred |
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physicalZone.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 rokov pred |
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physicalZone.h
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a7c7b67c85
enhanced-physical-zone -- PhysicalZone object enhanced to allow orientation add radial forces.
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8 rokov pred |
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player.cpp
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aa02e48c8d
add safeties for enum math across define boundaries
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2 rokov pred |
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player.h
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98a079a797
code duplication prune. should aid in stability
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4 rokov pred |
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pointLight.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 rokov pred |
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pointLight.h
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7dbfe6994d
Engine directory for ticket #1
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13 rokov pred |
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portal.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 rokov pred |
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portal.h
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7dbfe6994d
Engine directory for ticket #1
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13 rokov pred |
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prefab.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 rokov pred |
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prefab.h
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976c0bca79
Fixed uninitialized values for renderMeshExample and renderShapeExample which would cause a crash on creation
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3 rokov pred |
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projectile.cpp
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c4ae6258cc
sound safeties and future notes
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2 rokov pred |
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projectile.h
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98a079a797
code duplication prune. should aid in stability
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4 rokov pred |
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proximityMine.cpp
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c4ae6258cc
sound safeties and future notes
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2 rokov pred |
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proximityMine.h
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98a079a797
code duplication prune. should aid in stability
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4 rokov pred |
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resource.h
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7dbfe6994d
Engine directory for ticket #1
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13 rokov pred |
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rigid.cpp
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691a08bb33
Backend correction for the rigid vs rigid collision resolver:
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10 rokov pred |
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rigid.h
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7dbfe6994d
Engine directory for ticket #1
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13 rokov pred |
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rigidShape.cpp
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5693adb348
fix massCenter exposure
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2 rokov pred |
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rigidShape.h
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8821f62b0c
misc fixes
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3 rokov pred |
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scopeAlwaysShape.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 rokov pred |
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shapeBase.cpp
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4a9f8e0709
get node utility methods by request
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2 rokov pred |
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shapeBase.h
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4a9f8e0709
get node utility methods by request
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2 rokov pred |
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shapeCollision.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 rokov pred |
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shapeImage.cpp
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2e1cfe9332
Fix potential index out of bounds
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2 rokov pred |
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spotLight.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 rokov pred |
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spotLight.h
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7dbfe6994d
Engine directory for ticket #1
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13 rokov pred |
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staticShape.cpp
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aa02e48c8d
add safeties for enum math across define boundaries
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2 rokov pred |
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staticShape.h
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f7f8faf47e
truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden.
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6 rokov pred |
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trigger.cpp
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aa02e48c8d
add safeties for enum math across define boundaries
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2 rokov pred |
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trigger.h
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b160017c7d
aitriggers a navtool. not ready for general consumption just yet
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5 rokov pred |
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tsStatic.cpp
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0ce2da3a23
clean up math varsize complaints
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2 rokov pred |
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tsStatic.h
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5ec4e8fb62
forgot the.h
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3 rokov pred |
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zone.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 rokov pred |
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zone.h
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4a7104e5ea
fix TORQUE_TOOLS = off compilation
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3 rokov pred |