Brian Roberts 2dd0bde5e1 Merge pull request #1019 from Azaezel/alpha41/massCenter 2 rokov pred
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assets a6f03897ed Merge pull request #1016 from Azaezel/alpha41/mangledMath 2 rokov pred
decal f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 rokov pred
examples f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 rokov pred
fps f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 rokov pred
fx aa02e48c8d add safeties for enum math across define boundaries 2 rokov pred
gameBase 0cbb4fc8a1 Use bitwise instead of logical OR 2 rokov pred
lighting 667a0db760 Fixed getAssetBy... functions so the lookup loop is more stable and doesn't fail if null results return 2 rokov pred
physics f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 rokov pred
sceneComponent 7dbfe6994d Engine directory for ticket #1 13 rokov pred
sfx 29510c474b Fixed logic in SFXEmitter so it wouldn't keep overriding local properties with the asset Description DB values any time a property was changed 2 rokov pred
turret aa02e48c8d add safeties for enum math across define boundaries 2 rokov pred
vehicles 0174cb215a report setWheelTire misfires like we do setWheelSpring 2 rokov pred
Scene.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 rokov pred
Scene.h b05d5fd3bd Merge branch 'PostFXReorgAndUpdate' of https://github.com/Areloch/Torque3D into Preview4_0 5 rokov pred
accumulationVolume.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 rokov pred
accumulationVolume.h 98a079a797 code duplication prune. should aid in stability 4 rokov pred
aiClient.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 rokov pred
aiClient.h acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 rokov pred
aiConnection.cpp 7d91d0a577 Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic 7 rokov pred
aiConnection.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
aiPlayer.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 rokov pred
aiPlayer.h ab88b8f489 anim-clip -- sequence selection by afx effects 8 rokov pred
camera.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 rokov pred
camera.h dca2dc0074 Implementation of guiRenderTargetVizCtrl 5 rokov pred
cameraSpline.cpp f4e6060b52 pathshape cleanups and callbacks 3 rokov pred
cameraSpline.h f4e6060b52 pathshape cleanups and callbacks 3 rokov pred
containerQuery.cpp a7c7b67c85 enhanced-physical-zone -- PhysicalZone object enhanced to allow orientation add radial forces. 8 rokov pred
containerQuery.h fbfd3ed8ed clang: constructor initialization order 9 rokov pred
convexShape.cpp 0d4221fa59 uninitialized and unused value cleanups 2 rokov pred
convexShape.h dd920bb537 set convexshape to use a standard vertex type 3 rokov pred
debris.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 rokov pred
debris.h 98a079a797 code duplication prune. should aid in stability 4 rokov pred
gameFunctions.cpp 75625dc679 Reverse depth & 32F buffer format 2 rokov pred
gameFunctions.h 212fc80dfc Includes a fix to get lights to render more correctly in the reflection pass. Also includes a helper function to force a render from a passed in transform and frustum. 8 rokov pred
gameTSCtrl.cpp 0d6768d57b Removing stuff pertaining to demo modes and trials, as they're redundant now. 10 rokov pred
gameTSCtrl.h 0d6768d57b Removing stuff pertaining to demo modes and trials, as they're redundant now. 10 rokov pred
groundPlane.cpp aa02e48c8d add safeties for enum math across define boundaries 2 rokov pred
groundPlane.h 98a079a797 code duplication prune. should aid in stability 4 rokov pred
guiMaterialPreview.cpp fabd5864fa uninitialized variables-t3d 5 rokov pred
guiMaterialPreview.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
guiNoMouseCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
guiObjectView.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 rokov pred
guiObjectView.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 rokov pred
item.cpp aa02e48c8d add safeties for enum math across define boundaries 2 rokov pred
item.h afb39d398f code review: 5 rokov pred
levelInfo.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 rokov pred
levelInfo.h d23ee397e6 adds wetness 3 rokov pred
lightAnimData.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 rokov pred
lightAnimData.h 695ad6357f Hides some light fields for local lights that are intended for PSSM's, thus useless. 5 rokov pred
lightBase.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 rokov pred
lightBase.h 19092c368a localRenderViz -- Implements per-light renderViz setting. 8 rokov pred
lightDescription.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 rokov pred
lightDescription.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 rokov pred
lightFlareData.cpp aa02e48c8d add safeties for enum math across define boundaries 2 rokov pred
lightFlareData.h 98a079a797 code duplication prune. should aid in stability 4 rokov pred
missionArea.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 rokov pred
missionArea.h 093252ada3 Updated logic in MissionArea::getServerObject. 13 rokov pred
missionMarker.cpp e944d117e1 spawnsphere %this tracking 2 rokov pred
missionMarker.h fbc9660bc3 WaypointTeam never worked and if you look at the code you can see its not very clean. 11 rokov pred
notesObject.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 rokov pred
notesObject.h 4ffe6d2bb7 Adds a notes object that only displays in the editor, useful for when working on maps. 5 rokov pred
objectTypes.h 5f319e50ed ammend caputre mask so that skylight et al gets terrain, but skips editor-only renders 3 rokov pred
occlusionVolume.cpp d979cf9d2d PolyhedronVectorData core membervar cleanups 7 rokov pred
occlusionVolume.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
pathCamera.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 rokov pred
pathCamera.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 rokov pred
pathShape.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 rokov pred
pathShape.h f7f8faf47e truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden. 6 rokov pred
physicalZone.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 rokov pred
physicalZone.h a7c7b67c85 enhanced-physical-zone -- PhysicalZone object enhanced to allow orientation add radial forces. 8 rokov pred
player.cpp aa02e48c8d add safeties for enum math across define boundaries 2 rokov pred
player.h 98a079a797 code duplication prune. should aid in stability 4 rokov pred
pointLight.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 rokov pred
pointLight.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
portal.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 rokov pred
portal.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
prefab.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 rokov pred
prefab.h 976c0bca79 Fixed uninitialized values for renderMeshExample and renderShapeExample which would cause a crash on creation 3 rokov pred
projectile.cpp c4ae6258cc sound safeties and future notes 2 rokov pred
projectile.h 98a079a797 code duplication prune. should aid in stability 4 rokov pred
proximityMine.cpp c4ae6258cc sound safeties and future notes 2 rokov pred
proximityMine.h 98a079a797 code duplication prune. should aid in stability 4 rokov pred
resource.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
rigid.cpp 691a08bb33 Backend correction for the rigid vs rigid collision resolver: 10 rokov pred
rigid.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
rigidShape.cpp 5693adb348 fix massCenter exposure 2 rokov pred
rigidShape.h 8821f62b0c misc fixes 3 rokov pred
scopeAlwaysShape.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 rokov pred
shapeBase.cpp 4a9f8e0709 get node utility methods by request 2 rokov pred
shapeBase.h 4a9f8e0709 get node utility methods by request 2 rokov pred
shapeCollision.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
shapeImage.cpp 2e1cfe9332 Fix potential index out of bounds 2 rokov pred
spotLight.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 rokov pred
spotLight.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
staticShape.cpp aa02e48c8d add safeties for enum math across define boundaries 2 rokov pred
staticShape.h f7f8faf47e truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden. 6 rokov pred
trigger.cpp aa02e48c8d add safeties for enum math across define boundaries 2 rokov pred
trigger.h b160017c7d aitriggers a navtool. not ready for general consumption just yet 5 rokov pred
tsStatic.cpp 0ce2da3a23 clean up math varsize complaints 2 rokov pred
tsStatic.h 5ec4e8fb62 forgot the.h 3 rokov pred
zone.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 rokov pred
zone.h 4a7104e5ea fix TORQUE_TOOLS = off compilation 3 rokov pred