AzaezelX f633ef3a3d fill in the validated variables пре 10 месеци
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extended 2b295fb7f0 rest of virtuals removed пре 1 година
hifi 7dbfe6994d Engine directory for ticket #1 пре 13 година
std efbe5e90f5 virtuals removed пре 1 година
gameBase.cpp f633ef3a3d fill in the validated variables пре 10 месеци
gameBase.h efbe5e90f5 virtuals removed пре 1 година
gameConnection.cpp 846cec8dff hybridize suggested approaches with older code style, passing along either a matrix or a null. пре 1 година
gameConnection.h 888332a85c rest of the implementation пре 1 година
gameConnectionEvents.cpp 846cec8dff hybridize suggested approaches with older code style, passing along either a matrix or a null. пре 1 година
gameConnectionEvents.h efbe5e90f5 virtuals removed пре 1 година
gameProcess.cpp e718841467 Eliminate DefineConsoleFunction пре 7 година
gameProcess.h efbe5e90f5 virtuals removed пре 1 година
moveList.cpp fabd5864fa uninitialized variables-t3d пре 5 година
moveList.h 35374f939e ExtendedMove class and support пре 13 година
moveManager.cpp a35d788fcc Fix for Issue #1415Move::Move() is not properly initializing bool trigger[MaxTriggerKeys]; пре 10 година
moveManager.h a58f98167f handle missing virtual destructors пре 1 година
processList.cpp 66cc6fb9d1 Removes current implement of shadow caching пре 6 година
processList.h 8c65467697 process-order -- code to help positioning of objects in the process lists. пре 8 година
tickCache.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
tickCache.h 7dbfe6994d Engine directory for ticket #1 пре 13 година