Areloch 69bfbb0978 Adds functions to get the full path for level and shape asset files 5 лет назад
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T3D 69bfbb0978 Adds functions to get the full path for level and shape asset files 5 лет назад
Verve 36cbc4c962 uninitialized variables-verve 5 лет назад
afx 3c0360fd2f uninitialized variables-afx 5 лет назад
app 1cea8ffacb uninitialized variables-core 5 лет назад
assets 66cc6fb9d1 Removes current implement of shadow caching 6 лет назад
cinterface 870ee9fb5b Integrate new CInterface into the engine-console 7 лет назад
collision 522578074c looks like distance needs to default to 0, not max, for raycast purposes. 5 лет назад
console 2c2c9659e1 Merge branch 'alpha40_HiddenHugs' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups 5 лет назад
core 81a4e47235 crashfix-string deconstructor 5 лет назад
environment 6b2db37f8a followup to array acess breaches: waterobject and guiparticlegraphctrl need to check `>=`, not just `>` 5 лет назад
forest c4e00be91a Fix for crash in _onZoningChanged methods when called by hidden objects. 5 лет назад
gfx d86c6aff35 Merge pull request #238 from Azaezel/alpha40_gl_cubemapWipwork 5 лет назад
gui 813762c722 Separated ShapeAsset's fileName for the loose file name and the fully processed file path to avoid potential save-out problems 5 лет назад
i18n 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction 7 лет назад
lighting 3de60baf79 retool ShadowMaterialHook::_overrideFeatures so we're not including a bunch of extraneous features 5 лет назад
main 488fba16c1 requested revision: use dword just in case of compiler shenanigans 7 лет назад
materials 454192ed02 from @rextimmy new isbackground shader feature. used the same z=w trick we've done before to force things to render behind everything else. applied to fog 5 лет назад
math 247c0eb34a Moves the delta-based rounding function Verve used up into the engine so it wouldn't override the regular mRound function. Now is mRoundDelta. 5 лет назад
module 466d03ffec adds a moduleDependencySort qsort callback, and uses it in the findModule method to massage the return vector by depends order 6 лет назад
navigation a46bf3d7e5 uninitialized variables-navigation 5 лет назад
persistence b6c33bdd2b uninitialized variables-persistence 5 лет назад
platform 186efd5c87 Fix gamepad binds on non-windows. 5 лет назад
platformMac 13ce1a7441 corrects compilation errors on mac 7 лет назад
platformPOSIX 7769da9434 Use strncat instead of strcat to prevent some buffer overflows 7 лет назад
platformSDL bd8a72005e uninitialized variables-platform 5 лет назад
platformWin32 7880c71d9a fixed cpu detection on 64bit windows (and removing nasty assembly for win32). 5 лет назад
platformX86UNIX 909892f40e Change shorts to ints 5 лет назад
postFx cba14c035f Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration 6 лет назад
renderInstance 1e66b118b6 more prepass cleanup, plus skip out early on _determinefeatures for deferred if we're translucent 5 лет назад
scene 2c2c9659e1 Merge branch 'alpha40_HiddenHugs' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups 5 лет назад
sfx 1f93e362cc fix out of bound initializations 5 лет назад
shaderGen ca4b77f424 give shadergen tags for the other two potential rendertargets for use down the line 5 лет назад
sim 87603029db uninitialized variables-sim 5 лет назад
sqlite f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 6 лет назад
terrain 69bfbb0978 Adds functions to get the full path for level and shape asset files 5 лет назад
testing a7fc407284 corrects a pair of conversions. one object oriented, one not. 7 лет назад
ts 9b907e77ee Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX 5 лет назад
util 6fde8dd4c3 adress #225 5 лет назад
windowManager 7d0831143c Captures secondary window close events so secondary windows can be closed via hitting the x on the window itself. 5 лет назад
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 9 лет назад
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 13 лет назад