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T3D
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1c62080f7f
cleaned up member::radius
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7 years ago |
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afx
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654fc29dc2
bounds to mBounds conflict avoidance
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7 years ago |
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app
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6cbab6d117
serverquery cleanup
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7 years ago |
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assets
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ae5a43de70
Asset Browser initial implementation - Asset updates.
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8 years ago |
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cinterface
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ed14b6fced
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
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8 years ago |
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collision
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bd4f2b002d
Merge pull request #1801 from Azaezel/registerRemoval
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9 years ago |
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console
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f36826605f
simobject, dictionary, stringtable, and taml clarificationsand cleanups
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7 years ago |
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core
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f36826605f
simobject, dictionary, stringtable, and taml clarificationsand cleanups
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7 years ago |
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environment
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1c62080f7f
cleaned up member::radius
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7 years ago |
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forest
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654fc29dc2
bounds to mBounds conflict avoidance
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7 years ago |
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gfx
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8bc4858fa3
companion to #2203: corrects a couple backend profile assignment mismatches found with @rextimmys debug spew
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7 years ago |
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gui
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1c62080f7f
cleaned up member::radius
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7 years ago |
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i18n
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6419ba1e33
localization augmentations via rlranft RE: http://forums.torque3d.org/viewtopic.php?f=12&t=642&hilit=localization
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9 years ago |
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lighting
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1c62080f7f
cleaned up member::radius
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7 years ago |
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main
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8862bc2f3a
Pass by const reference
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11 years ago |
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materials
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ef437835d7
Profile change for specular files
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8 years ago |
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math
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d57287cf75
adds an mWrap and mWrapF method for cycling values to within a given range.
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8 years ago |
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module
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ae5a43de70
Asset Browser initial implementation - Asset updates.
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8 years ago |
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navigation
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83aa47da1a
profiling blocks for navmesh subsystem analysis
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8 years ago |
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persistence
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f36826605f
simobject, dictionary, stringtable, and taml clarificationsand cleanups
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7 years ago |
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platform
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490c05ffd4
Adds the ability to force the path returned by the file dialog to be relative.
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8 years ago |
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platformMac
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6a1048596e
but now it works
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9 years ago |
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platformPOSIX
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512514df20
Call the correct system rename
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9 years ago |
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platformSDL
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2ca6af8e48
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
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8 years ago |
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platformWin32
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f59b92bf4e
winconsole many, many i vars. worldEditor path arguement, lockPtr doubleup. volume.cpp: uneccesary duplicated FileNode::Attributes attr; def
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7 years ago |
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platformX86UNIX
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7372c89dc7
Corrections suggested by timmy for both consistency, and making sure to catch all potential types.
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9 years ago |
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postFx
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 years ago |
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renderInstance
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 years ago |
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scene
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9dd9d2f9b7
scenecontainer cleanup
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7 years ago |
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sfx
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b70f89afa2
sfx-legacy
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8 years ago |
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shaderGen
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5220032bd4
Moves the initialization of the shader common path const var so it is set before we do an initial setup of some shadergen fields.
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8 years ago |
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sim
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6497ea5c76
Merge branch 'development' into issue_2115
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7 years ago |
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sqlite
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d7c7847274
Mac compile fix for SQLiteObject
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8 years ago |
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terrain
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2e2e08f32d
terrain file I/O and opengl rendering cleanup
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7 years ago |
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testing
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fae1bad96c
All unit tests that run now pass.
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11 years ago |
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ts
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190a647254
animation clarification
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7 years ago |
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util
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 years ago |
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windowManager
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2ca6af8e48
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
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8 years ago |
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.gitattributes
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cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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9 years ago |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |