James Urquhart 3496c549b5 Hardware Skinning Support пре 11 година
..
forcedMaterialMeshMgr.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
forcedMaterialMeshMgr.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
renderBinManager.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: пре 10 година
renderBinManager.h 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: пре 10 година
renderFormatChanger.cpp c0b2e6536b Reduce innecesary changes on Render Target textures. пре 11 година
renderFormatChanger.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
renderGlowMgr.cpp 3496c549b5 Hardware Skinning Support пре 9 година
renderGlowMgr.h 30a8401d14 Add support for rendering particles to the glow buffer пре 11 година
renderImposterMgr.cpp 53abbe066d added checks for valid pointers after locking пре 12 година
renderImposterMgr.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
renderMeshMgr.cpp 3496c549b5 Hardware Skinning Support пре 9 година
renderMeshMgr.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
renderObjectMgr.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: пре 10 година
renderObjectMgr.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
renderOcclusionMgr.cpp 364dd3634d Remove dead code that contains a delete of an uninitialized pointer пре 11 година
renderOcclusionMgr.h 364dd3634d Remove dead code that contains a delete of an uninitialized pointer пре 11 година
renderParticleMgr.cpp 28d303c5ea Added immutable vertex and index buffers. пре 10 година
renderParticleMgr.h c5dd7230ad Fix for rendering particles to the glow buffer пре 10 година
renderPassManager.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: пре 10 година
renderPassManager.h 3496c549b5 Hardware Skinning Support пре 9 година
renderPassStateToken.cpp 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. пре 10 година
renderPassStateToken.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
renderPrePassMgr.cpp 3496c549b5 Hardware Skinning Support пре 9 година
renderPrePassMgr.h 5b5c6b9907 Deferred Shading пре 10 година
renderTerrainMgr.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: пре 10 година
renderTerrainMgr.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
renderTexTargetBinManager.cpp cae97cac37 Glow buffer graphic corruption fix on OpenGL. пре 10 година
renderTexTargetBinManager.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
renderTranslucentMgr.cpp 3496c549b5 Hardware Skinning Support пре 9 година
renderTranslucentMgr.h 7dbfe6994d Engine directory for ticket #1 пре 13 година